%target cx16 %import graphics %import textio %import diskio %import c64colors main { const uword load_location = $4000 ubyte screen_color sub start() { str[] pictures = [ "i01-blubb-sphinx.bin", "i02-bugjam-jsl.bin", "i03-dinothawr-ar.bin", "i04-fox-leon.bin", "i05-hunter-agod.bin", "i06-jazzman-jds.bin", "i07-katakis-jegg.bin" ] ; set a better C64 color palette, the Cx16's default is too saturated c64colors.set_palette_pepto() graphics.enable_bitmap_mode() repeat { ubyte file_idx for file_idx in 0 to len(pictures)-1 { load_image(pictures[file_idx]) wait() } } } sub wait() { uword jiffies = 0 c64.SETTIM(0,0,0) while jiffies < 180 { ; read clock %asm {{ stx P8ZP_SCRATCH_REG jsr c64.RDTIM sta jiffies stx jiffies+1 ldx P8ZP_SCRATCH_REG }} } } sub load_image(uword filenameptr) { uword length = diskio.load(8, filenameptr, load_location) if length != 10001 { txt.print_uw(length) txt.print("\nload error\n") diskio.status(8) exit(1) } convert_koalapic() } sub convert_koalapic() { ubyte cy ubyte @zp cx uword @zp cy_times_forty = 0 ubyte @zp d uword bitmap = load_location screen_color = @(load_location + 8000 + 1000 + 1000) & 15 ; theoretically you could put the 8-pixel array in zeropage to squeeze out another tiny bit of performance ubyte[8] pixels for cy in 0 to 24*8 step 8 { for cx in 0 to 39 { for d in 0 to 7 { cx16.r0 = cx as uword * 8 cx16.r1 = cy as uword + d cx16.FB_cursor_position() get_8_pixels() cx16.r0 = &pixels cx16.r1 = 8 cx16.FB_set_pixels() } } cy_times_forty += 40 } sub get_8_pixels() { ubyte bm = @(bitmap) ubyte @zp m = mcol(bm) pixels[7] = m pixels[6] = m bm >>= 2 m = mcol(bm) pixels[5] = m pixels[4] = m bm >>= 2 m = mcol(bm) pixels[3] = m pixels[2] = m bm >>= 2 m = mcol(bm) pixels[1] = m pixels[0] = m bitmap++ sub mcol(ubyte b) -> ubyte { ubyte @zp color when b & 3 { 0 -> color = screen_color 1 -> color = @(load_location + 8000 + cy_times_forty + cx) >>4 2 -> color = @(load_location + 8000 + cy_times_forty + cx) & 15 else -> color = @(load_location + 8000 + 1000 + cy_times_forty + cx) & 15 } return color } } } }