%import c64utils %option enable_floats ~ main { const uword width = 320 // 2 const uword height = 256 // 2 const uword xoffset = 40 const uword yoffset = 30 sub start() { vm_gfx_clearscr(11) vm_gfx_text(2, 1, 1, "Calculating Mandelbrot Fractal...") for ubyte pixely in yoffset to yoffset+height-1 { float yy = flt((pixely-yoffset))/height/3.6+0.4 for uword pixelx in xoffset to xoffset+width-1 { float xx = flt((pixelx-xoffset))/width/3.0+0.2 float xsquared = 0.0 float ysquared = 0.0 float x = 0.0 float y = 0.0 ubyte iter = 0 while (iter<32 and xsquared+ysquared<4.0) { y = x*y*2.0 + yy x = xsquared - ysquared + xx xsquared = x*x ysquared = y*y iter++ } vm_gfx_pixel(pixelx, pixely, iter) } } vm_gfx_text(11, 21, 1, "Finished!") } } ; ---- some weird testing 60hz irq handling routine------ ~ irq { memory ubyte jiffyclockHi = $a0 memory ubyte jiffyclockMid = $a1 memory ubyte jiffyclockLo = $a2 sub irq() { vm_gfx_pixel(jiffyclockLo,190,jiffyclockHi) vm_gfx_pixel(jiffyclockLo,191,jiffyclockMid) vm_gfx_pixel(jiffyclockLo,192,jiffyclockLo) return } }