prog8/examples/compiled
2019-07-17 00:39:03 +02:00
..
bdmusic.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
cube3d-float.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
cube3d-sprites.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
cube3d.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
examples.d64 updated the compiled examples 2019-07-17 00:39:03 +02:00
fibonacci.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
hello.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
makedisk.sh updated the compiled examples and disk image 2019-01-27 23:09:29 +01:00
mandelbrot.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
numbergame.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
primes.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
rasterbars.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
readme.txt
sprites.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
swirl-float.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
swirl.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
tehtriz.prg updated the compiled examples 2019-07-17 00:39:03 +02:00
wizzine.prg updated the compiled examples 2019-07-17 00:39:03 +02:00

These .prg files are the compiled versions of most of the examples.
They can be loaded and ran on a C64 or in an emulator, for example in Vice:

x64  hello.prg

will load and run the hello example.

You can also attach the d64 disk image and load the examples from there.