prog8/examples
2020-11-22 17:44:55 +01:00
..
arithmetic byte comparison jumps now without translateExpression() 2020-11-21 23:31:26 +01:00
cmp
compiled updated some compiled example 2020-11-10 22:51:01 +01:00
cx16 cleanup 2020-11-10 21:02:12 +01:00
balloonflight.p8
balls.p8 rnd() functions marked as having (internal) side effect 2020-11-22 02:09:32 +01:00
bdmusic-irq.p8
bdmusic.p8
charset.p8 rollback failed optimization of memory expressions (code size got too large) 2020-11-21 19:09:02 +01:00
cube3d-float.p8 fix float casts 2020-11-09 01:18:22 +01:00
cube3d-gfx.p8 fix float casts 2020-11-09 01:18:22 +01:00
cube3d-sprites.p8 removed restriction on array indexer expression again from docs and code... :) 2020-10-18 14:05:26 +02:00
cube3d.p8 fix float casts 2020-11-09 01:18:22 +01:00
cxlogo.p8 corrected name and added cx16logo library module for fun 2020-10-15 00:58:41 +02:00
examples.iml
fibonacci.p8
hello.p8 cleanup 2020-11-10 21:02:12 +01:00
line-circle-gfx.p8
line-circle-txt.p8 mader versions of abs() and sgn() returning value in register 2020-10-28 22:56:13 +01:00
mandelbrot-gfx.p8
mandelbrot.p8 re-introduced more aggressive binexpr splitting optimization 2020-11-10 21:17:33 +01:00
numbergame.p8
plasma.p8 implemented the arithmetic functions with new cc. fixed sgn(). 2020-11-04 02:27:29 +01:00
primes.p8 removed restriction on array indexer expression again from docs and code... :) 2020-10-18 14:05:26 +02:00
rasterbars.p8
screencodes.p8
sorting.p8
sprites.p8 reintroduce expressions for array indexing 2020-10-18 13:33:11 +02:00
swirl-float.p8 cleanup 2020-11-10 21:02:12 +01:00
swirl.p8
tehtriz.p8 allow simple binary expressions as array indexing too, but not more 2020-10-17 22:43:35 +02:00
test.p8 optimizing assigning an array value to a var 2020-11-22 17:44:55 +01:00
testarrays.p8 option 2020-10-30 21:51:15 +01:00
testforloops.p8
textelite.p8 byte comparison jumps now without translateExpression() 2020-11-21 23:31:26 +01:00
turtle-gfx.p8 fix float casts 2020-11-09 01:18:22 +01:00
wizzine.p8