mirror of
https://github.com/irmen/prog8.git
synced 2024-11-03 13:07:54 +00:00
173 lines
7.6 KiB
ReStructuredText
173 lines
7.6 KiB
ReStructuredText
==============================
|
|
Writing and building a program
|
|
==============================
|
|
|
|
.. _building_compiler:
|
|
|
|
First, getting a working compiler
|
|
---------------------------------
|
|
|
|
Before you can compile Prog8 programs, you'll have to download or build the compiler itself.
|
|
First make sure you have installed the :ref:`requirements`.
|
|
Then you can choose a few ways to get a compiler:
|
|
|
|
**Download a precompiled version from github:**
|
|
|
|
#. download a recent "fat-jar" (called something like "prog8compiler-all.jar") from `the releases on Github <https://github.com/irmen/prog8/releases>`_
|
|
#. run the compiler with "java -jar prog8compiler-all.jar" to see how you can use it.
|
|
|
|
**using the Gradle build system to make it yourself:**
|
|
|
|
The Gradle build system is used to build the compiler.
|
|
The most interesting gradle commands to run are probably:
|
|
|
|
``./gradlew check``
|
|
Builds the compiler code and runs all available checks and unit-tests.
|
|
``./gradlew installDist``
|
|
Builds the compiler and installs it with scripts to run it, in the directory
|
|
``./compiler/build/install/p8compile``
|
|
``./gradlew installShadowDist``
|
|
Creates a 'fat-jar' that contains the compiler and all dependencies, in a single
|
|
executable .jar file, and includes few start scripts to run it.
|
|
The output can be found in ``.compiler/build/install/compiler-shadow/``
|
|
``./gradlew shadowDistZip``
|
|
Creates a zipfile with the above in it, for easy distribution.
|
|
This file can be found in ``./compiler/build/distributions/``
|
|
|
|
For normal use, the ``installDist`` target should suffice and ater succesful completion
|
|
of that build task, you can start the compiler with:
|
|
|
|
``./compiler/build/install/p8compile/bin/p8compile <options> <sourcefile>``
|
|
|
|
(You should probably make an alias...)
|
|
|
|
.. hint::
|
|
Development and testing is done on Linux, but the compiler should run on most
|
|
operating systems. If you do have trouble building or running
|
|
the compiler on another operating system, please let me know!
|
|
|
|
|
|
|
|
What is a Prog8 "Program" anyway?
|
|
---------------------------------
|
|
|
|
A "complete runnable program" is a compiled, assembled, and linked together single unit.
|
|
It contains all of the program's code and data and has a certain file format that
|
|
allows it to be loaded directly on the target system. Prog8 currently has no built-in
|
|
support for programs that exceed 64 Kb of memory, nor for multi-part loaders.
|
|
|
|
For the Commodore-64, most programs will have a tiny BASIC launcher that does a SYS into the generated machine code.
|
|
This way the user can load it as any other program and simply RUN it to start. (This is a regular ".prg" program).
|
|
Prog8 can create those, but it is also possible to output plain binary programs
|
|
that can be loaded into memory anywhere.
|
|
|
|
|
|
Compiling program code
|
|
----------------------
|
|
|
|
Make sure you have installed the :ref:`requirements`.
|
|
|
|
Compilation of program code is done by telling the Prog8 compiler to compile a main source code module file.
|
|
Other modules that this code needs will be loaded and processed via imports from within that file.
|
|
The compiler will link everything together into one output program at the end.
|
|
|
|
If you start the compiler without arguments, it will print a short usage text.
|
|
For normal use the compiler is invoked with the command:
|
|
|
|
``$ java -jar prog8compiler.jar sourcefile.p8``
|
|
|
|
Other options are also available, see the introduction page about how
|
|
to build and run the compiler.
|
|
|
|
|
|
By default, assembly code is generated and written to ``sourcefile.asm``.
|
|
It is then (automatically) fed to the `64tass <https://sourceforge.net/projects/tass64/>`_ cross assembler tool
|
|
that assembles it into the final program.
|
|
If you use the option to let the compiler auto-start an emulator, it will do so after
|
|
a successful compilation. This will load your program and the symbol and breakpoint lists
|
|
(for the machine code monitor) into the emulator.
|
|
|
|
Continuous compilation mode
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
Almost instant compilation times (less than a second) can be achieved when using the continuous compilation mode.
|
|
Start the compiler with the ``-watch`` argument to enable this.
|
|
It will compile your program and then instead of exiting, it waits for any changes in the module source files.
|
|
As soon as a change happens, the program gets compiled again.
|
|
It is possible to use the watch mode with multiple modules as well, but it will
|
|
recompile everything in that list even if only one of the files got updated.
|
|
|
|
Other options
|
|
^^^^^^^^^^^^^
|
|
There's an option to specify the output directory if you're not happy with the default (the current working directory).
|
|
Also it is possible to specify more than one main module to compile:
|
|
this can be useful to quickly recompile multiple separate programs quickly.
|
|
(compiling in a batch like this is a lot faster than invoking the compiler again once per main file)
|
|
|
|
|
|
Module source code files
|
|
------------------------
|
|
|
|
A module source file is a text file with the ``.p8`` suffix, containing the program's source code.
|
|
It consists of compilation options and other directives, imports of other modules,
|
|
and source code for one or more code blocks.
|
|
|
|
Prog8 has various *LIBRARY* modules that are defined in special internal files provided by the compiler.
|
|
You should not overwrite these or reuse their names.
|
|
They are embedded into the packaged release version of the compiler so you don't have to worry about
|
|
where they are, but their names are still reserved.
|
|
|
|
|
|
User defined library files and -location
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
You can create library files yourself too that can be shared among programs.
|
|
You can tell the compiler where it should look for these files, by using
|
|
the libdirs command line option.
|
|
|
|
|
|
.. _debugging:
|
|
|
|
Debugging (with Vice)
|
|
---------------------
|
|
|
|
There's support for using the monitor and debugging capabilities of the rather excellent
|
|
`Vice emulator <http://vice-emu.sourceforge.net/>`_.
|
|
|
|
The ``%breakpoint`` directive (see :ref:`directives`) in the source code instructs the compiler to put
|
|
a *breakpoint* at that position. Some systems use a BRK instruction for this, but
|
|
this will usually halt the machine altogether instead of just suspending execution.
|
|
Prog8 issues a NOP instruction instead and creates a 'virtual' breakpoint at this position.
|
|
All breakpoints are then written to a file called "programname.vice-mon-list",
|
|
which is meant to be used by the Vice emulator.
|
|
It contains a series of commands for Vice's monitor, including source labels and the breakpoint settings.
|
|
If you use the emulator autostart feature of the compiler, it will take care of this for you.
|
|
If you launch Vice manually, you'll have to use a command line option to load this file:
|
|
|
|
``$ x64 -moncommands programname.vice-mon-list``
|
|
|
|
Vice will then use the label names in memory disassembly, and will activate any breakpoints as well.
|
|
If your running program hits one of the breakpoints, Vice will halt execution and drop you into the monitor.
|
|
|
|
|
|
Troubleshooting
|
|
---------------
|
|
|
|
Getting an assembler error about undefined symbols such as ``not defined 'floats'``?
|
|
This happens when your program uses floating point values, and you forgot to import ``floats`` library.
|
|
If you use floating points, the compiler needs routines from that library.
|
|
Fix it by adding an ``%import floats``.
|
|
|
|
|
|
Examples
|
|
--------
|
|
|
|
A couple of example programs can be found in the 'examples' directory of the source tree.
|
|
Make sure you have installed the :ref:`requirements`. Then, for instance,
|
|
to compile and run the rasterbars example program, use this command::
|
|
|
|
$ java -jar prog8compiler.jar -emu examples/rasterbars.p8
|
|
|
|
or::
|
|
|
|
$ ./p8compile.sh -emu examples/rasterbars.p8
|
|
|