prog8/compiler/examples/test.p8
2018-09-16 20:36:02 +02:00

56 lines
1.2 KiB
Lua

%output prg
%launcher basic
%option enable_floats
~ main {
sub start() -> () {
const str cs1 = "string1"
const str_p cs2 = "string2"
const str_s cs3 = "string3"
const str_ps cs4 = "string4"
str vs1 = "string1"
str_p vs2 = "string2"
str_s vs3 = "string3"
str_ps vs4 = "string4"
const byte[5] ba = [1,2,3,4,5]
const byte[5] ba2 = [1,2,3,4,50]
const word[5] wa = [1,2,3,4,5]
const word[5] wa2 = [1,2,3,4,500]
const byte[100] yy = 1 to 100
const byte[100] zz = 100 to 1 step -1
const byte[7] xx = 1 to 20 step 3
const byte[7] ww = 20 to 1 step -3
const byte[2,4] wwm = 23 to 1 step -3
const str derp2 = "a" to "z"
_vm_write_str(cs1)
_vm_write_str(cs2)
_vm_write_str(cs3)
_vm_write_str(cs4)
_vm_write_str(vs1)
_vm_write_str(vs2)
_vm_write_str(vs3)
_vm_write_str(vs4)
word tx = 0
word ty = 12 % 5
float time = 0.0
_vm_gfx_clearscr(0)
for X in 3 to 100 {
A=X
continue
break
}
loop:
tx = round(sin(time*1.01)*150 + 160)
ty = round((cos(time)+sin(time/44.1))*60 + 128)
_vm_gfx_pixel(tx, ty, rnd() % 4 + 7)
time += 0.02
goto loop
}
}