prog8/testsource/source3.ill
2017-12-23 23:30:55 +01:00

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; source IL file
; these are comments
output prg,sys ; create a c-64 program with basic SYS call to launch it
; clobberzp restore ; clobber over the zp memory normally used by basic/kernel rom, frees up more zp
import "c64lib" ; searched in several locations and with .ill file extension added
~ main
{
memory screen2 = $0401
memory screen3 = $0402
memory .word screenw = $0500
; ascii to petscii, 0 terminated
var .text hello = "hello everyone out there."
; ascii to petscii, with length as first byte
var .ptext hellopascalstr = "Hello!\0x00\x01\x02d ag\0x01."
; ascii to screen codes, 0 terminated
var .stext hello_screen = "Hello!\n guys123."
; ascii to screen codes, length as first byte
var .pstext hellopascal_screen = "Hello! \n."
var .text hello2 = "@@\f\b\n\r\t@@"
start
global2.make_screen_black()
A='?'
[$d020] = '?'
[$d021] = '?'
[$d022] = '?'
[$d023] = 'q'
c64.BGCOL0 = 'a'
screen2 = 'a'
screen3 = 'a'
screenw = '2'
A='?'
X='?'
Y='?'
A='\002'
X=A
A='\xf2'
X=A
c64.CHROUT('A')
A='\f'
X=A
A='\b'
X=A
A='\n'
X=A
A='\r'
X=A
A='\t'
A='0'
c64.CHROUT('0')
c64.CHROUT('1')
c64.CHROUT('2')
XY = hello
c64util.print_string()
goto c64.CHROUT('!')
return
}
~ global2 {
make_screen_black
c64.EXTCOL = c64.BGCOL0 = 0
c64.COLOR = 3
Y = true
return
}