prog8/examples
2021-10-04 22:15:59 +02:00
..
cx16 blinds effects done 2021-10-04 22:15:59 +02:00
.editorconfig
animals.p8 lower() and upper() now also return the lenght of the processed string. 2021-04-21 20:21:58 +02:00
balloonflight.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00
balls.p8 removed fastrnd8() because it was hilariously bad, just use rnd() 2021-04-28 01:53:12 +02:00
bdmusic-irq.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00
bdmusic.p8
charset.p8
cube3d-float.p8
cube3d-gfx.p8 cleanup 2021-04-01 19:10:55 +02:00
cube3d-sprites.p8
cube3d.p8
cxlogo.p8
dirlist.p8
examples.iml
fibonacci.p8
line-circle-gfx.p8
line-circle-txt.p8
mandelbrot-gfx.p8
mandelbrot.p8
numbergame.p8
plasma.p8
primes.p8
rasterbars.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00
screencodes.p8
sorting.p8
sprites.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00
swirl-float.p8 removed support for structs. It was too much hassle and complexity and subtle bugs. 2021-04-29 00:01:20 +02:00
swirl.p8 removed support for structs. It was too much hassle and complexity and subtle bugs. 2021-04-29 00:01:20 +02:00
tehtriz.p8 codegen now uses correct machine target's string encoder/decoder. Encoding more robust by checking upper case mapping if lowercase mapping fails. 2021-04-09 23:33:32 +02:00
test.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00
textelite.p8 fix regression bug that left variables uninitialized 2021-05-01 01:35:03 +02:00
turtle-gfx.p8
wizzine.p8 no longer allow subroutine name same as its block name due to asm symbol scoping issues 2021-06-12 17:31:09 +02:00