prog8/compiler/res/prog8lib/string.p8

194 lines
5.7 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; 0-terminated string manipulation routines.
;
; Written by Irmen de Jong (irmen@razorvine.net) - license: GNU GPL 3.0
string {
asmsub length(uword string @AY) clobbers(A) -> ubyte @Y {
; Returns the number of bytes in the string.
; This value is determined during runtime and counts upto the first terminating 0 byte in the string,
; regardless of the size of the string during compilation time. Dont confuse this with len and sizeof!
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq +
iny
bne -
+ rts
}}
}
asmsub left(uword source @R0, ubyte length @A, uword target @R1) clobbers(A, Y) {
; Copies the left side of the source string of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
ldy cx16.r0
sty P8ZP_SCRATCH_W1
ldy cx16.r0+1
sty P8ZP_SCRATCH_W1+1
ldy cx16.r1
sty P8ZP_SCRATCH_W2
ldy cx16.r1+1
sty P8ZP_SCRATCH_W2+1
tay
lda #0
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
rts
_loop dey
lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
+ rts
}}
; asmgen.out(" jsr prog8_lib.func_leftstr")
}
asmsub right(uword source @R0, ubyte length @A, uword target @R1) clobbers(A,Y) {
; Copies the right side of the source string of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
sta P8ZP_SCRATCH_B1
lda cx16.r0
ldy cx16.r0+1
jsr string.length
tya
sec
sbc P8ZP_SCRATCH_B1
clc
adc cx16.r0
sta P8ZP_SCRATCH_W1
lda cx16.r0+1
adc #0
sta P8ZP_SCRATCH_W1+1
ldy cx16.r1
sty P8ZP_SCRATCH_W2
ldy cx16.r1+1
sty P8ZP_SCRATCH_W2+1
ldy P8ZP_SCRATCH_B1
lda #0
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
rts
_loop dey
lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
cpy #0
bne _loop
+ rts
}}
}
asmsub slice(uword source @R0, ubyte start @A, ubyte length @Y, uword target @R1) clobbers(A, Y) {
; Copies a segment from the source string, starting at the given index,
; and of the given length to target string.
; It is assumed the target string buffer is large enough to contain the result.
; Also, you have to make sure yourself that start and length are within bounds of the strings.
; Modifies in-place, doesnt return a value (so cant be used in an expression).
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
; substr(source, target, start, length)
sta P8ZP_SCRATCH_B1
lda cx16.r0
sta P8ZP_SCRATCH_W1
lda cx16.r0+1
sta P8ZP_SCRATCH_W1+1
lda cx16.r1
sta P8ZP_SCRATCH_W2
lda cx16.r1+1
sta P8ZP_SCRATCH_W2+1
; adjust src location
clc
lda P8ZP_SCRATCH_W1
adc P8ZP_SCRATCH_B1
sta P8ZP_SCRATCH_W1
bcc +
inc P8ZP_SCRATCH_W1+1
+ lda #0
sta (P8ZP_SCRATCH_W2),y
beq _startloop
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
_startloop dey
cpy #$ff
bne -
rts
}}
}
asmsub find(uword string @R0, ubyte character @A) -> uword @AY {
; Locates the first position of the given character in the string,
; returns the string starting with this character or $0000 if the character is not found.
%asm {{
; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
sta P8ZP_SCRATCH_B1
lda cx16.r0
ldy cx16.r0+1
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
ldy #0
- lda (P8ZP_SCRATCH_W1),y
beq _notfound
cmp P8ZP_SCRATCH_B1
beq _found
iny
bne -
_notfound lda #0
ldy #0
rts
_found sty P8ZP_SCRATCH_B1
ldy P8ZP_SCRATCH_W1+1
lda P8ZP_SCRATCH_W1
clc
adc P8ZP_SCRATCH_B1
bcc +
iny
+ rts
}}
}
asmsub copy(uword source @R0, uword target @AY) clobbers(A) -> ubyte @Y {
; Copy a string to another, overwriting that one.
; Returns the length of the string that was copied.
; Often you dont have to call this explicitly and can just write string1 = string2
; but this function is useful if youre dealing with addresses for instance.
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcpy
}}
}
asmsub compare(uword string1 @R0, uword string2 @AY) clobbers(Y) -> ubyte @A {
; Compares two strings for sorting.
; Returns -1 (255), 0 or 1 depeding on wether string1 sorts before, equal or after string2.
; Note that you can also directly compare strings and string values with eachother using
; comparison operators ==, < etcetera (it will use strcmp for you under water automatically).
%asm {{
sta P8ZP_SCRATCH_W2
sty P8ZP_SCRATCH_W2+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcmp_mem
}}
}
}