prog8/examples
2020-10-17 02:01:00 +02:00
..
arithmetic fix word+/-byte errors if byte was unsigned 2020-09-27 20:23:42 +02:00
cmp fix faulty comparison optimization 2020-09-27 01:40:12 +02:00
compiled version 4.5 2020-10-11 21:47:41 +02:00
cx16 added missing register pair assignments. fixed compiler crashes 2020-10-07 03:43:02 +02:00
balloonflight.p8 corrections 2020-09-27 14:14:45 +02:00
bdmusic-irq.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
bdmusic.p8 removed the automatic system reset at program exit, this did't work with the new init code 2020-09-25 22:12:14 +02:00
cube3d-float.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
cube3d-gfx.p8 removed the automatic system reset at program exit, this did't work with the new init code 2020-09-25 22:12:14 +02:00
cube3d-sprites.p8 removed the automatic system reset at program exit, this did't work with the new init code 2020-09-25 22:12:14 +02:00
cube3d.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
cxlogo.p8 corrected name and added cx16logo library module for fun 2020-10-15 00:58:41 +02:00
examples.iml refresh IDE project files 2019-05-30 16:03:53 +02:00
fibonacci.p8 corrections 2020-09-27 14:14:45 +02:00
hello.p8 corrections 2020-09-27 14:14:45 +02:00
line-circle-gfx.p8 fix subtraction error for bytes 2020-10-02 21:30:32 +02:00
line-circle-txt.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
mandelbrot-gfx.p8 fixed X register corruption on Cx16 verions of float.GIVUAYFAY and GIVAYFAY 2020-10-11 17:46:19 +02:00
mandelbrot.p8 just call the asmsub 2020-09-26 19:14:06 +02:00
numbergame.p8 added conv.str2byte and conv.str2ubyte 2020-10-11 18:36:20 +02:00
plasma.p8 expression splitter for vardecls with binexpr init expression 2020-10-02 00:34:12 +02:00
primes.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
rasterbars.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
screencodes.p8 fixed print_f on cx16. Some more examples are now multi-platform. 2020-09-22 01:34:05 +02:00
sorting.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
sprites.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
swirl-float.p8 auto select correct library to import based on target, instead of having c64- and cx16- prefix variants 2020-09-21 00:50:09 +02:00
swirl.p8 corrections 2020-09-27 14:14:45 +02:00
tehtriz.p8 examples issues 2020-10-07 01:21:41 +02:00
test.p8 string can be compared directly (uses strcmp() automatically in asm) 2020-10-17 02:01:00 +02:00
testarrays.p8 fixed invalid errormessage about memory mapped strings 2020-10-07 01:35:39 +02:00
testforloops.p8 fix 16+8 bit add and sub sign extensions 2020-09-25 22:51:59 +02:00
textelite.p8 proper error if variable name is the same as its subroutine or block (that would create naming problems in the assembly code) 2020-10-15 20:48:18 +02:00
turtle-gfx.p8 removed the automatic system reset at program exit, this did't work with the new init code 2020-09-25 22:12:14 +02:00
wizzine.p8 corrections 2020-09-27 14:14:45 +02:00