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atari
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added atari XEX output format with default $2000 load address
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2022-02-26 15:36:22 +01:00 |
bench8
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added some ported bench8 test programs
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2022-08-12 22:08:27 +02:00 |
c128
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added experimental -noreinit option
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2022-01-01 16:35:36 +01:00 |
cx16
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func(x>>1) no longer uses slow stack eval
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2022-11-15 02:49:40 +01:00 |
vm
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
.editorconfig
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animals.p8
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use bool type in examples and libraries
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2022-07-08 21:50:32 +02:00 |
balloonflight.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
balls.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
bdmusic-irq.p8
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removed %target directive (didn't add much, too confusing, only supported single target)
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2021-09-04 15:01:16 +02:00 |
bdmusic.p8
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fix c128 clearscreen and bdmusic sound issue
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2021-12-22 22:59:36 +01:00 |
bsieve.p8
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fix windows issue
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2022-09-27 22:41:48 +02:00 |
c128floatproblem.asm
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todos to fix broken examples
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2022-01-16 17:57:47 +01:00 |
charset.p8
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removed %target directive (didn't add much, too confusing, only supported single target)
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2021-09-04 15:01:16 +02:00 |
cube3d-float.p8
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- floats: remove all floating point builtin functions and move them to the floats module instead
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2022-04-22 00:45:54 +02:00 |
cube3d-gfx.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |
cube3d-sprites.p8
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api change: removed swap() builtin function (too complex in codegen for little used function)
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2022-06-06 16:01:11 +02:00 |
cube3d.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |
cxlogo.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
dirlist.p8
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examples.iml
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fibonacci.p8
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working on vm
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2022-03-27 17:46:15 +02:00 |
line-circle-gfx.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |
line-circle-txt.p8
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mandelbrot-gfx.p8
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mandelbrot.p8
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maze.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
numbergame.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
plasma.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
primes.p8
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use bool type in examples and libraries
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2022-07-08 21:50:32 +02:00 |
rasterbars.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |
screencodes.p8
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removed old @"screencodes" string encoding syntax (use sc:"hello" instead)
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2022-02-11 22:07:14 +01:00 |
sorting.p8
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vm: add sorting and reverse functions, fix value arg out of range errors
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2022-04-05 17:48:49 +02:00 |
sprites.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
starfield.p8
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fixed operator precedence: bitwise must come before comparisons
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2022-08-14 12:34:00 +02:00 |
swirl-float.p8
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- floats: remove all floating point builtin functions and move them to the floats module instead
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2022-04-22 00:45:54 +02:00 |
swirl.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |
tehtriz.p8
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replace rnd()/rndw() builtin functions by regular routines in math module
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2022-10-22 17:02:43 +02:00 |
test.p8
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adding cx16/adpcm example
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2022-11-15 01:17:28 +01:00 |
textelite.p8
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fix IR repeat loop codegen when amount is 0
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2022-09-25 20:48:17 +02:00 |
turtle-gfx.p8
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use bool type in examples and libraries
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2022-07-08 21:50:32 +02:00 |
wizzine.p8
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moved all *integer* builtin trig functions (sin8u, cos8u etc) as regular asmsubs in math module
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2022-04-13 00:27:35 +02:00 |