prog8/compiler/examples/swirl.p8

36 lines
862 B
Lua

%import c64utils
%option enable_floats
~ main {
const uword width = 320
const uword height = 200
sub start() {
vm_gfx_clearscr(0)
float t
ubyte color
while true {
float x = sin(t*1.01) + cos(t*1.1234)
float y = cos(t) + sin(t*0.03456)
vm_gfx_pixel(screenx(x), screeny(y), color//16)
t += 0.01
color++
}
}
sub screenx(float x) -> word {
;return ((x/4.1* (width as float)) + 160.0) as word ;width // 2 ; @todo fix calculation
float wf = width
return (x/4.1* wf + wf / 2.0) as word
}
sub screeny(float y) -> word {
;return (y/4.1 * (height as float) as word) + height // 2 ; @todo fix calculation
float hf = height
return (y/4.1 * hf + hf/ 2.0) as word
}
}