mirror of
https://github.com/irmen/prog8.git
synced 2024-11-01 00:10:48 +00:00
760 lines
19 KiB
Lua
760 lines
19 KiB
Lua
; Number conversions routines.
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conv {
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%option no_symbol_prefixing, ignore_unused
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; ----- number conversions to decimal strings ----
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str @shared string_out = "????????????????" ; result buffer for the string conversion routines
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asmsub str_ub0(ubyte value @A) clobbers(X) -> str @AY {
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; ---- convert the ubyte in A in decimal string form, with left padding 0s (3 positions total)
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%asm {{
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jsr internal_ubyte2decimal
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sty conv.string_out
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stx conv.string_out+1
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sta conv.string_out+2
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lda #0
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sta conv.string_out+3
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lda #<conv.string_out
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ldy #>conv.string_out
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rts
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}}
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}
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asmsub str_ub(ubyte value @A) clobbers(X) -> str @AY {
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; ---- convert the ubyte in A in decimal string form, without left padding 0s
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%asm {{
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jsr internal_ubyte2decimal
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cpy #'0'
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beq +
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sty conv.string_out
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stx conv.string_out+1
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sta conv.string_out+2
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lda #0
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sta conv.string_out+3
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jmp _done
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+ cpx #'0'
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beq +
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stx conv.string_out
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sta conv.string_out+1
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lda #0
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sta conv.string_out+2
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jmp _done
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+ sta conv.string_out
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lda #0
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sta conv.string_out+1
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_done lda #<conv.string_out
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ldy #>conv.string_out
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rts
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}}
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}
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asmsub str_b(byte value @A) clobbers(X) -> str @AY {
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; ---- convert the byte in A in decimal string form, without left padding 0s
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%asm {{
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cmp #0
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bpl str_ub
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eor #255
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clc
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adc #1
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jsr str_ub
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; insert a minus sign at the start
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lda #0
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sta conv.string_out+4
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lda conv.string_out+2
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sta conv.string_out+3
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lda conv.string_out+1
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sta conv.string_out+2
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lda conv.string_out
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sta conv.string_out+1
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lda #'-'
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sta conv.string_out
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lda #<conv.string_out
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ldy #>conv.string_out
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rts
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}}
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}
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asmsub str_ubhex (ubyte value @ A) clobbers(X) -> str @AY {
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; ---- convert the ubyte in A in hex string form
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%asm {{
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jsr internal_ubyte2hex
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sta string_out
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sty string_out+1
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lda #0
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sta string_out+2
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lda #<string_out
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ldy #>string_out
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rts
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}}
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}
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asmsub str_ubbin (ubyte value @ A) clobbers(X) -> str @AY {
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; ---- convert the ubyte in A in binary string form
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%asm {{
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sta P8ZP_SCRATCH_B1
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ldy #0
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sty string_out+8
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ldy #7
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- lsr P8ZP_SCRATCH_B1
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bcc +
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lda #'1'
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bne _digit
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+ lda #'0'
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_digit sta string_out,y
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dey
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bpl -
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lda #<string_out
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ldy #>string_out
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rts
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}}
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}
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asmsub str_uwbin (uword value @ AY) clobbers(X) -> str @AY {
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; ---- convert the uword in A/Y in binary string form
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%asm {{
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sta P8ZP_SCRATCH_REG
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tya
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jsr str_ubbin
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ldy #0
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sty string_out+16
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ldy #7
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- lsr P8ZP_SCRATCH_REG
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bcc +
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lda #'1'
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bne _digit
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+ lda #'0'
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_digit sta string_out+8,y
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dey
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bpl -
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lda #<string_out
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ldy #>string_out
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rts
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}}
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}
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asmsub str_uwhex (uword value @ AY) -> str @AY {
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; ---- convert the uword in A/Y in hexadecimal string form (4 digits)
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%asm {{
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pha
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tya
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jsr internal_ubyte2hex
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sta string_out
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sty string_out+1
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pla
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jsr internal_ubyte2hex
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sta string_out+2
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sty string_out+3
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lda #0
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sta string_out+4
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lda #<string_out
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ldy #>string_out
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rts
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}}
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}
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asmsub str_uw0 (uword value @ AY) clobbers(X) -> str @AY {
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; ---- convert the uword in A/Y in decimal string form, with left padding 0s (5 positions total)
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%asm {{
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jsr conv.internal_uword2decimal
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ldy #0
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- lda conv.internal_uword2decimal.decTenThousands,y
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sta string_out,y
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beq +
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iny
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bne -
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+
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lda #<string_out
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ldy #>string_out
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rts
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}}
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}
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asmsub str_uw (uword value @ AY) clobbers(X) -> str @AY {
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; ---- convert the uword in A/Y in decimal string form, without left padding 0s
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%asm {{
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jsr conv.internal_uword2decimal
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ldx #0
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_output_digits
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ldy #0
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- lda internal_uword2decimal.decTenThousands,y
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beq _allzero
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cmp #'0'
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bne _gotdigit
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iny
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bne -
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_gotdigit sta string_out,x
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inx
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iny
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lda internal_uword2decimal.decTenThousands,y
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bne _gotdigit
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_end lda #0
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sta string_out,x
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lda #<string_out
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ldy #>string_out
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rts
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_allzero lda #'0'
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sta string_out,x
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inx
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bne _end
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}}
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}
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asmsub str_w (word value @ AY) clobbers(X) -> str @AY {
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; ---- convert the (signed) word in A/Y in decimal string form, without left padding 0's
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%asm {{
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cpy #0
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bpl str_uw
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pha
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lda #'-'
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sta string_out
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tya
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eor #255
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tay
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pla
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eor #255
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clc
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adc #1
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bcc +
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iny
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+ jsr conv.internal_uword2decimal
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ldx #1
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bne str_uw._output_digits
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rts
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}}
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}
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; ---- string conversion to numbers -----
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asmsub any2uword(str string @AY) clobbers(Y) -> ubyte @A {
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; -- parses a string into a 16 bit unsigned number. String may be in decimal, hex or binary format.
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; (the latter two require a $ or % prefix to be recognised)
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; (any non-digit character will terminate the number string that is parsed)
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; returns amount of processed characters in A, and the parsed number will be in cx16.r15.
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; if the string was invalid, 0 will be returned in A.
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%asm {{
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pha
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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ldy #0
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lda (P8ZP_SCRATCH_W1),y
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ldy P8ZP_SCRATCH_W1+1
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cmp #'$'
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beq _hex
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cmp #'%'
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beq _bin
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pla
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jsr str2uword
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jmp _result
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_hex pla
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jsr hex2uword
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jmp _result
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_bin pla
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jsr bin2uword
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_result
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pha
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lda cx16.r15
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sta P8ZP_SCRATCH_B1 ; result value
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pla
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sta cx16.r15
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sty cx16.r15+1
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lda P8ZP_SCRATCH_B1
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rts
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}}
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}
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inline asmsub str2ubyte(str string @AY) clobbers(Y) -> ubyte @A {
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; -- returns in A the unsigned byte value of the string number argument in AY
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; the number may NOT be preceded by a + sign and may NOT contain spaces
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; (any non-digit character will terminate the number string that is parsed)
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; result in A, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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jsr conv.str2uword
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}}
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}
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inline asmsub str2byte(str string @AY) clobbers(Y) -> byte @A {
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; -- returns in A the signed byte value of the string number argument in AY
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; the number may be preceded by a + or - sign but may NOT contain spaces
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; (any non-digit character will terminate the number string that is parsed)
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; result in A, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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jsr conv.str2word
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}}
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}
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asmsub str2uword(str string @AY) -> uword @AY {
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; -- returns the unsigned word value of the string number argument in AY
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; the number may NOT be preceded by a + sign and may NOT contain spaces
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; (any non-digit character will terminate the number string that is parsed)
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; result in AY, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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_result = P8ZP_SCRATCH_W1
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sta P8ZP_SCRATCH_W2
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sty P8ZP_SCRATCH_W2+1
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ldy #0
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sty _result
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sty _result+1
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sty cx16.r15+1
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_loop
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lda (P8ZP_SCRATCH_W2),y
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sec
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sbc #48
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bpl _digit
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_done
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sty cx16.r15
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lda _result
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ldy _result+1
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rts
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_digit
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cmp #10
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bcs _done
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; add digit to result
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pha
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jsr _result_times_10
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pla
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clc
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adc _result
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sta _result
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bcc +
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inc _result+1
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+ iny
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bne _loop
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; never reached
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_result_times_10 ; (W*4 + W)*2
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lda _result+1
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sta P8ZP_SCRATCH_REG
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lda _result
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asl a
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rol P8ZP_SCRATCH_REG
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asl a
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rol P8ZP_SCRATCH_REG
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clc
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adc _result
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sta _result
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lda P8ZP_SCRATCH_REG
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adc _result+1
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asl _result
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rol a
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sta _result+1
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rts
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}}
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}
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asmsub str2word(str string @AY) -> word @AY {
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; -- returns the signed word value of the string number argument in AY
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; the number may be preceded by a + or - sign but may NOT contain spaces
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; (any non-digit character will terminate the number string that is parsed)
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; result in AY, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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_result = P8ZP_SCRATCH_W1
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sta P8ZP_SCRATCH_W2
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sty P8ZP_SCRATCH_W2+1
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ldy #0
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sty _result
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sty _result+1
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sty _negative
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sty cx16.r15+1
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lda (P8ZP_SCRATCH_W2),y
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cmp #'+'
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bne +
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iny
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+ cmp #'-'
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bne _parse
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inc _negative
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iny
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_parse lda (P8ZP_SCRATCH_W2),y
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sec
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sbc #48
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bpl _digit
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_done
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sty cx16.r15
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lda _negative
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beq +
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sec
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lda #0
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sbc _result
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sta _result
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lda #0
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sbc _result+1
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sta _result+1
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+ lda _result
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ldy _result+1
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rts
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_digit
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cmp #10
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bcs _done
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; add digit to result
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pha
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jsr str2uword._result_times_10
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pla
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clc
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adc _result
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sta _result
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bcc +
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inc _result+1
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+ iny
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bne _parse
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; never reached
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_negative .byte 0
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}}
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}
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asmsub hex2uword(str string @AY) -> uword @AY {
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; -- hexadecimal string (with or without '$') to uword.
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; string may be in petscii or c64-screencode encoding.
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; stops parsing at the first character that's not a hex digit (except leading $)
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; result in AY, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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sta P8ZP_SCRATCH_W2
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sty P8ZP_SCRATCH_W2+1
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ldy #0
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sty P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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sty cx16.r15+1
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lda (P8ZP_SCRATCH_W2),y
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beq _stop
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cmp #'$'
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bne _loop
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iny
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_loop
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lda #0
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sta P8ZP_SCRATCH_B1
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lda (P8ZP_SCRATCH_W2),y
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beq _stop
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cmp #7 ; screencode letters A-F are 1-6
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bcc _add_letter
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and #127
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cmp #97
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bcs _try_iso ; maybe letter is iso:'a'-iso:'f' (97-102)
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cmp #'g'
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bcs _stop
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cmp #'a'
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bcs _add_letter
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cmp #'0'
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bcc _stop
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cmp #'9'+1
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bcs _stop
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_calc
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asl P8ZP_SCRATCH_W1
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rol P8ZP_SCRATCH_W1+1
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asl P8ZP_SCRATCH_W1
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rol P8ZP_SCRATCH_W1+1
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asl P8ZP_SCRATCH_W1
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rol P8ZP_SCRATCH_W1+1
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asl P8ZP_SCRATCH_W1
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rol P8ZP_SCRATCH_W1+1
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and #$0f
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clc
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adc P8ZP_SCRATCH_B1
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ora P8ZP_SCRATCH_W1
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sta P8ZP_SCRATCH_W1
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iny
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bne _loop
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_stop
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sty cx16.r15
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lda P8ZP_SCRATCH_W1
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ldy P8ZP_SCRATCH_W1+1
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rts
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_add_letter
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pha
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lda #9
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sta P8ZP_SCRATCH_B1
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pla
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jmp _calc
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_try_iso
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cmp #103
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bcs _stop
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and #63
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bne _add_letter
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}}
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}
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asmsub bin2uword(str string @AY) -> uword @AY {
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; -- binary string (with or without '%') to uword.
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; stops parsing at the first character that's not a 0 or 1. (except leading %)
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; result in AY, number of characters processed also remains in cx16.r15 if you want to use it!! (0 = error)
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%asm {{
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sta P8ZP_SCRATCH_W2
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sty P8ZP_SCRATCH_W2+1
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ldy #0
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sty P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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sty cx16.r15+1
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lda (P8ZP_SCRATCH_W2),y
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beq _stop
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cmp #'%'
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bne _loop
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iny
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_loop
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lda (P8ZP_SCRATCH_W2),y
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cmp #'0'
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bcc _stop
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cmp #'2'
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bcs _stop
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_first asl P8ZP_SCRATCH_W1
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rol P8ZP_SCRATCH_W1+1
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and #1
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ora P8ZP_SCRATCH_W1
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sta P8ZP_SCRATCH_W1
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iny
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bne _loop
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_stop
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sty cx16.r15
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lda P8ZP_SCRATCH_W1
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ldy P8ZP_SCRATCH_W1+1
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rts
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}}
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}
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; ----- low level number conversions to decimal strings ----
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asmsub internal_ubyte2decimal(ubyte value @A) -> ubyte @Y, ubyte @X, ubyte @A {
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%asm {{
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ldy #'0'-1
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ldx #'9'+1
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sec
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- iny
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sbc #100
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bcs -
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- dex
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adc #10
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bmi -
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adc #'0'-1
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rts
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}}
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}
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asmsub internal_uword2decimal (uword value @AY) -> ubyte @Y, ubyte @A, ubyte @X {
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; ---- convert 16 bit uword in A/Y to decimal
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; output in internal_uword2decimal.decTenThousands, decThousands, decHundreds, decTens, decOnes
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; (these are terminated by a zero byte so they can be easily printed)
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; also returns Y = 100's, A = 10's, X = 1's
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%asm {{
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;Convert 16 bit Hex to Decimal (0-65535) Rev 2
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;By Omegamatrix Further optimizations by tepples
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; routine from https://forums.nesdev.org/viewtopic.php?p=130363&sid=1944ba8bac4d6afa9c02e3cc42304e6b#p130363
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;HexToDec99
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; start in A
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; end with A = 10's, decOnes (also in X)
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|
|
|
;HexToDec255
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|
; start in A
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; end with Y = 100's, A = 10's, decOnes (also in X)
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|
|
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;HexToDec999
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; start with A = high byte, Y = low byte
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; end with Y = 100's, A = 10's, decOnes (also in X)
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; requires 1 extra temp register on top of decOnes, could combine
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|
; these two if HexToDec65535 was eliminated...
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|
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;HexToDec65535
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|
; start with A/Y (low/high) as 16 bit value
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; end with decTenThousand, decThousand, Y = 100's, A = 10's, decOnes (also in X)
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; (irmen: I store Y and A in decHundreds and decTens too, so all of it can be easily printed)
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ASCII_0_OFFSET = $30
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temp = P8ZP_SCRATCH_B1 ; byte in zeropage
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hexHigh = P8ZP_SCRATCH_W1 ; byte in zeropage
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hexLow = P8ZP_SCRATCH_W1+1 ; byte in zeropage
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HexToDec65535; SUBROUTINE
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sty hexHigh ;3 @9
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sta hexLow ;3 @12
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tya
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tax ;2 @14
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lsr a ;2 @16
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lsr a ;2 @18 integer divide 1024 (result 0-63)
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|
|
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cpx #$A7 ;2 @20 account for overflow of multiplying 24 from 43,000 ($A7F8) onward,
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adc #1 ;2 @22 we can just round it to $A700, and the divide by 1024 is fine...
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|
|
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;at this point we have a number 1-65 that we have to times by 24,
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;add to original sum, and Mod 1024 to get a remainder 0-999
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|
|
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|
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sta temp ;3 @25
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asl a ;2 @27
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adc temp ;3 @30 x3
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|
tay ;2 @32
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|
lsr a ;2 @34
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|
lsr a ;2 @36
|
|
lsr a ;2 @38
|
|
lsr a ;2 @40
|
|
lsr a ;2 @42
|
|
tax ;2 @44
|
|
tya ;2 @46
|
|
asl a ;2 @48
|
|
asl a ;2 @50
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|
asl a ;2 @52
|
|
clc ;2 @54
|
|
adc hexLow ;3 @57
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|
sta hexLow ;3 @60
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|
txa ;2 @62
|
|
adc hexHigh ;3 @65
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|
sta hexHigh ;3 @68
|
|
ror a ;2 @70
|
|
lsr a ;2 @72
|
|
tay ;2 @74 integer divide 1,000 (result 0-65)
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|
|
|
lsr a ;2 @76 split the 1,000 and 10,000 digit
|
|
tax ;2 @78
|
|
lda ShiftedBcdTab,x ;4 @82
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|
tax ;2 @84
|
|
rol a ;2 @86
|
|
and #$0F ;2 @88
|
|
ora #ASCII_0_OFFSET
|
|
sta decThousands ;3 @91
|
|
txa ;2 @93
|
|
lsr a ;2 @95
|
|
lsr a ;2 @97
|
|
lsr a ;2 @99
|
|
ora #ASCII_0_OFFSET
|
|
sta decTenThousands ;3 @102
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|
|
|
lda hexLow ;3 @105
|
|
cpy temp ;3 @108
|
|
bmi _doSubtract ;2³ @110/111
|
|
beq _useZero ;2³ @112/113
|
|
adc #23 + 24 ;2 @114
|
|
_doSubtract
|
|
sbc #23 ;2 @116
|
|
sta hexLow ;3 @119
|
|
_useZero
|
|
lda hexHigh ;3 @122
|
|
sbc #0 ;2 @124
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|
|
|
Start100s
|
|
and #$03 ;2 @126
|
|
tax ;2 @128 0,1,2,3
|
|
cmp #2 ;2 @130
|
|
rol a ;2 @132 0,2,5,7
|
|
ora #ASCII_0_OFFSET
|
|
tay ;2 @134 Y = Hundreds digit
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|
|
|
lda hexLow ;3 @137
|
|
adc Mod100Tab,x ;4 @141 adding remainder of 256, 512, and 256+512 (all mod 100)
|
|
bcs hex_doSub200 ;2³ @143/144
|
|
|
|
hex_try200
|
|
cmp #200 ;2 @145
|
|
bcc hex_try100 ;2³ @147/148
|
|
hex_doSub200
|
|
iny ;2 @149
|
|
iny ;2 @151
|
|
sbc #200 ;2 @153
|
|
hex_try100
|
|
cmp #100 ;2 @155
|
|
bcc HexToDec99 ;2³ @157/158
|
|
iny ;2 @159
|
|
sbc #100 ;2 @161
|
|
|
|
HexToDec99; SUBROUTINE
|
|
lsr a ;2 @163
|
|
tax ;2 @165
|
|
lda ShiftedBcdTab,x ;4 @169
|
|
tax ;2 @171
|
|
rol a ;2 @173
|
|
and #$0F ;2 @175
|
|
ora #ASCII_0_OFFSET
|
|
sta decOnes ;3 @178
|
|
txa ;2 @180
|
|
lsr a ;2 @182
|
|
lsr a ;2 @184
|
|
lsr a ;2 @186
|
|
ora #ASCII_0_OFFSET
|
|
|
|
; irmen: load X with ones, and store Y and A too, for easy printing afterwards
|
|
sty decHundreds
|
|
sta decTens
|
|
ldx decOnes
|
|
rts ;6 @192 Y=hundreds, A = tens digit, X=ones digit
|
|
|
|
|
|
HexToDec999; SUBROUTINE
|
|
sty hexLow ;3 @9
|
|
jmp Start100s ;3 @12
|
|
|
|
Mod100Tab
|
|
.byte 0,56,12,56+12
|
|
|
|
ShiftedBcdTab
|
|
.byte $00,$01,$02,$03,$04,$08,$09,$0A,$0B,$0C
|
|
.byte $10,$11,$12,$13,$14,$18,$19,$1A,$1B,$1C
|
|
.byte $20,$21,$22,$23,$24,$28,$29,$2A,$2B,$2C
|
|
.byte $30,$31,$32,$33,$34,$38,$39,$3A,$3B,$3C
|
|
.byte $40,$41,$42,$43,$44,$48,$49,$4A,$4B,$4C
|
|
|
|
decTenThousands .byte 0
|
|
decThousands .byte 0
|
|
decHundreds .byte 0
|
|
decTens .byte 0
|
|
decOnes .byte 0
|
|
.byte 0 ; zero-terminate the decimal output string
|
|
|
|
}}
|
|
}
|
|
|
|
asmsub internal_byte2decimal (byte value @A) -> ubyte @Y, ubyte @A, ubyte @X {
|
|
; ---- A (signed byte) to decimal string in Y/A/X (100s in Y, 10s in A, 1s in X)
|
|
; note: if the number is negative, you have to deal with the '-' yourself!
|
|
%asm {{
|
|
cmp #0
|
|
bpl +
|
|
eor #255
|
|
clc
|
|
adc #1
|
|
+ jmp internal_ubyte2decimal
|
|
}}
|
|
}
|
|
|
|
asmsub internal_ubyte2hex (ubyte value @A) clobbers(X) -> ubyte @A, ubyte @Y {
|
|
; ---- A to hex petscii string in AY (first hex char in A, second hex char in Y)
|
|
%asm {{
|
|
pha
|
|
and #$0f
|
|
tax
|
|
ldy _hex_digits,x
|
|
pla
|
|
lsr a
|
|
lsr a
|
|
lsr a
|
|
lsr a
|
|
tax
|
|
lda _hex_digits,x
|
|
rts
|
|
|
|
_hex_digits .text "0123456789abcdef" ; can probably be reused for other stuff as well
|
|
}}
|
|
}
|
|
|
|
asmsub internal_uword2hex (uword value @AY) clobbers(A,Y) {
|
|
; ---- convert 16 bit uword in A/Y into 4-character hexadecimal string 'uword2hex.output' (0-terminated)
|
|
%asm {{
|
|
sta P8ZP_SCRATCH_REG
|
|
tya
|
|
jsr ubyte2hex
|
|
sta output
|
|
sty output+1
|
|
lda P8ZP_SCRATCH_REG
|
|
jsr ubyte2hex
|
|
sta output+2
|
|
sty output+3
|
|
rts
|
|
output .text "0000", $00 ; 0-terminated output buffer (to make printing easier)
|
|
}}
|
|
}
|
|
|
|
}
|