prog8/examples
2020-07-25 14:44:24 +02:00
..
arithmetic removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
compiled added mandel gfx to examples 2020-07-03 23:56:36 +02:00
balloonflight.p8 attempts to optimize in-place assignments 2020-04-08 03:11:38 +02:00
bdmusic-irq.p8 fixed bit shifts, added sgn() function 2019-08-17 16:44:28 +02:00
bdmusic.p8 refreshed examples 2020-03-14 18:11:38 +01:00
c64graphics.p8 optimized swap() for byte and word vars, optimized graphics line routine 2020-06-03 23:27:50 +02:00
comparison_ifs_byte.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparison_ifs_float.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparison_ifs_ubyte.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparison_ifs_uword.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparison_ifs_word.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparisons_byte.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparisons_float.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparisons_ubyte.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparisons_uword.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
comparisons_word.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
cube3d-float.p8 refreshed examples 2020-03-14 18:11:38 +01:00
cube3d-sprites.p8 fixed missing shifts codegen 2020-07-02 19:18:47 +02:00
cube3d.p8 compiler main cleanup 2020-03-23 02:54:04 +01:00
examples.iml refresh IDE project files 2019-05-30 16:03:53 +02:00
fibonacci.p8 use indexOfFirst. Also avoid initializing a for loop variable twice in a row. 2020-07-25 14:44:24 +02:00
hello.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
line-circle-gfx.p8 compiler error todos 2020-07-01 22:31:38 +02:00
line-circle-txt.p8 stricter type checking in assignments (less implicit typecasts) 2020-06-02 22:36:57 +02:00
mandelbrot-gfx.p8 compiler error todos 2020-07-01 22:31:38 +02:00
mandelbrot.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
numbergame.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
primes.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
rasterbars.p8 attempts to optimize in-place assignments 2020-04-08 03:11:38 +02:00
romfloats.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
screencodes.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
sorting.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
sprites.p8 added turtle graphics example 2020-03-28 14:17:35 +01:00
structs.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
swirl-float.p8 slight optimization 2020-07-01 22:23:46 +02:00
swirl.p8 refreshed examples 2020-03-14 18:11:38 +01:00
tehtriz.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
test.p8 use indexOfFirst. Also avoid initializing a for loop variable twice in a row. 2020-07-25 14:44:24 +02:00
testarrays.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
testforloops.p8 removed Register expression (directly accessing cpu register) 2020-07-25 14:14:24 +02:00
turtle-gfx.p8 reverted subroutine inlining, it was a mistake 2020-07-04 01:02:36 +02:00
wizzine.p8 whitespace 2020-03-24 00:24:51 +01:00