prog8/examples/compiled
2020-03-14 18:11:38 +01:00
..
bdmusic-irq.prg refreshed examples 2020-03-14 18:11:38 +01:00
bdmusic.prg refreshed examples 2020-03-14 18:11:38 +01:00
cube3d-float.prg refreshed examples 2020-03-14 18:11:38 +01:00
cube3d-sprites.prg refreshed examples 2020-03-14 18:11:38 +01:00
cube3d.prg refreshed examples 2020-03-14 18:11:38 +01:00
examples.d64 refreshed examples 2020-03-14 18:11:38 +01:00
fibonacci.prg refreshed examples 2020-03-14 18:11:38 +01:00
hello.prg refreshed examples 2020-03-14 18:11:38 +01:00
lines-circles.prg refreshed examples 2020-03-14 18:11:38 +01:00
makedisk.sh refreshed the compiled examples 2020-03-12 01:14:10 +01:00
mandelbrot.prg refreshed examples 2020-03-14 18:11:38 +01:00
numbergame.prg refreshed examples 2020-03-14 18:11:38 +01:00
primes.prg refreshed examples 2020-03-14 18:11:38 +01:00
rasterbars.prg refreshed examples 2020-03-14 18:11:38 +01:00
readme.txt refreshed the compiled examples 2020-03-12 01:14:10 +01:00
sorting.prg refreshed examples 2020-03-14 18:11:38 +01:00
sprites.prg refreshed examples 2020-03-14 18:11:38 +01:00
swirl-float.prg refreshed examples 2020-03-14 18:11:38 +01:00
swirl.prg refreshed examples 2020-03-14 18:11:38 +01:00
tehtriz.prg refreshed examples 2020-03-14 18:11:38 +01:00
wizzine.prg refreshed examples 2020-03-14 18:11:38 +01:00

These .prg files are the compiled versions of most of the examples.
They can be loaded and ran on a C64 or in an emulator, for example in Vice:

x64sc  hello.prg

will load and run the hello example.

You can also attach the d64 disk image and load the examples from there.