Files
prog8/compiler/src/prog8/vm/astvm/ScreenDialog.kt
2019-08-20 23:02:13 +02:00

214 lines
7.4 KiB
Kotlin

package prog8.vm.astvm
import prog8.compiler.target.c64.MachineDefinition
import prog8.compiler.target.c64.Petscii
import java.awt.*
import java.awt.event.KeyEvent
import java.awt.event.KeyListener
import java.awt.image.BufferedImage
import java.util.*
import javax.swing.JFrame
import javax.swing.JPanel
import javax.swing.Timer
class BitmapScreenPanel : KeyListener, JPanel() {
private val image = BufferedImage(SCREENWIDTH, SCREENHEIGHT, BufferedImage.TYPE_INT_ARGB)
private val g2d = image.graphics as Graphics2D
private var cursorX: Int=0
private var cursorY: Int=0
val keyboardBuffer: Deque<Char> = LinkedList()
init {
val size = Dimension(image.width * SCALING, image.height * SCALING)
minimumSize = size
maximumSize = size
preferredSize = size
clearScreen(6)
isFocusable = true
requestFocusInWindow()
addKeyListener(this)
}
override fun keyTyped(p0: KeyEvent) {
keyboardBuffer.add(p0.keyChar)
}
override fun keyPressed(p0: KeyEvent) {
}
override fun keyReleased(p0: KeyEvent?) {
}
override fun paint(graphics: Graphics?) {
val g2d = graphics as Graphics2D?
g2d!!.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF)
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_DISABLE)
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_NEAREST_NEIGHBOR)
g2d.drawImage(image, 0, 0, image.width * 3, image.height * 3, null)
}
fun clearScreen(color: Short) {
g2d.background = MachineDefinition.colorPalette[color % MachineDefinition.colorPalette.size]
g2d.clearRect(0, 0, SCREENWIDTH, SCREENHEIGHT)
cursorX = 0
cursorY = 0
}
fun setPixel(x: Int, y: Int, color: Short) {
image.setRGB(x, y, MachineDefinition.colorPalette[color % MachineDefinition.colorPalette.size].rgb)
}
fun drawLine(x1: Int, y1: Int, x2: Int, y2: Int, color: Short) {
g2d.color = MachineDefinition.colorPalette[color % MachineDefinition.colorPalette.size]
g2d.drawLine(x1, y1, x2, y2)
}
fun printText(text: String, lowercase: Boolean, inverseVideo: Boolean=false) {
val t2 = text.substringBefore(0.toChar())
val lines = t2.split('\n')
for(line in lines.withIndex()) {
val petscii = Petscii.encodePetscii(line.value, lowercase)
petscii.forEach { printPetscii(it, inverseVideo) }
if(line.index<lines.size-1) {
printPetscii(13) // newline
}
}
}
fun printText(text: Iterable<Short>) {
text.forEach { printPetscii(it, false) }
}
fun printPetscii(char: Short, inverseVideo: Boolean=false) {
if(char==13.toShort() || char==141.toShort()) {
cursorX=0
cursorY++
} else {
setPetscii(cursorX, cursorY, char, 1, inverseVideo)
cursorX++
if (cursorX >= (SCREENWIDTH / 8)) {
cursorY++
cursorX = 0
}
}
while(cursorY>=(SCREENHEIGHT/8)) {
// scroll the screen up because the cursor went past the last line
Thread.sleep(10)
val screen = image.copy()
val graphics = image.graphics as Graphics2D
graphics.drawImage(screen, 0, -8, null)
val color = graphics.color
graphics.color = MachineDefinition.colorPalette[6]
graphics.fillRect(0, 24*8, SCREENWIDTH, 25*8)
graphics.color=color
cursorY--
}
}
fun writeTextAt(x: Int, y: Int, text: String, color: Short, lowercase: Boolean, inverseVideo: Boolean=false) {
val colorIdx = (color % MachineDefinition.colorPalette.size).toShort()
var xx=x
for(clearx in xx until xx+text.length) {
g2d.clearRect(8*clearx, 8*y, 8, 8)
}
for(sc in Petscii.encodePetscii(text, lowercase)) {
if(sc==0.toShort())
break
setPetscii(xx++, y, sc, colorIdx, inverseVideo)
}
}
fun setPetscii(x: Int, y: Int, petscii: Short, color: Short, inverseVideo: Boolean) {
g2d.clearRect(8*x, 8*y, 8, 8)
val colorIdx = (color % MachineDefinition.colorPalette.size).toShort()
val screencode = Petscii.petscii2scr(petscii, inverseVideo)
val coloredImage = MachineDefinition.Charset.getColoredChar(screencode, colorIdx)
g2d.drawImage(coloredImage, 8*x, 8*y , null)
}
fun setChar(x: Int, y: Int, screencode: Short, color: Short) {
g2d.clearRect(8*x, 8*y, 8, 8)
val colorIdx = (color % MachineDefinition.colorPalette.size).toShort()
val coloredImage = MachineDefinition.Charset.getColoredChar(screencode, colorIdx)
g2d.drawImage(coloredImage, 8*x, 8*y , null)
}
fun setCursorPos(x: Int, y: Int) {
cursorX = x
cursorY = y
}
fun getCursorPos(): Pair<Int, Int> {
return Pair(cursorX, cursorY)
}
companion object {
const val SCREENWIDTH = 320
const val SCREENHEIGHT = 200
const val SCALING = 3
}
}
class ScreenDialog(title: String) : JFrame(title) {
val canvas = BitmapScreenPanel()
val keyboardBuffer = canvas.keyboardBuffer
init {
val borderWidth = 16
layout = GridBagLayout()
defaultCloseOperation = EXIT_ON_CLOSE
isResizable = false
// the borders (top, left, right, bottom)
val borderTop = JPanel().apply {
preferredSize = Dimension(BitmapScreenPanel.SCALING * (BitmapScreenPanel.SCREENWIDTH +2*borderWidth), BitmapScreenPanel.SCALING * borderWidth)
background = MachineDefinition.colorPalette[14]
}
val borderBottom = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * (BitmapScreenPanel.SCREENWIDTH +2*borderWidth), BitmapScreenPanel.SCALING * borderWidth)
background = MachineDefinition.colorPalette[14]
}
val borderLeft = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * borderWidth, BitmapScreenPanel.SCALING * BitmapScreenPanel.SCREENHEIGHT)
background = MachineDefinition.colorPalette[14]
}
val borderRight = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * borderWidth, BitmapScreenPanel.SCALING * BitmapScreenPanel.SCREENHEIGHT)
background = MachineDefinition.colorPalette[14]
}
var c = GridBagConstraints()
c.gridx=0; c.gridy=1; c.gridwidth=3
add(borderTop, c)
c = GridBagConstraints()
c.gridx=0; c.gridy=2
add(borderLeft, c)
c = GridBagConstraints()
c.gridx=2; c.gridy=2
add(borderRight, c)
c = GridBagConstraints()
c.gridx=0; c.gridy=3; c.gridwidth=3
add(borderBottom, c)
// the screen canvas(bitmap)
c = GridBagConstraints()
c.gridx = 1; c.gridy = 2
add(canvas, c)
canvas.requestFocusInWindow()
}
fun start() {
val repaintTimer = Timer(1000 / 60) { repaint() }
repaintTimer.start()
}
}
private fun BufferedImage.copy(): BufferedImage {
val bcopy = BufferedImage(this.width, this.height, this.type)
val g = bcopy.graphics
g.drawImage(this, 0, 0, null)
g.dispose()
return bcopy
}