prog8/compiler/src/prog8/astvm/ScreenDialog.kt

210 lines
6.9 KiB
Kotlin

package prog8.astvm
import prog8.compiler.target.c64.Charset
import prog8.compiler.target.c64.Petscii
import java.awt.*
import java.awt.event.KeyEvent
import java.awt.event.KeyListener
import java.awt.image.BufferedImage
import javax.swing.JFrame
import javax.swing.JPanel
import javax.swing.Timer
class BitmapScreenPanel : KeyListener, JPanel() {
private val image = BufferedImage(SCREENWIDTH, SCREENHEIGHT, BufferedImage.TYPE_INT_ARGB)
private val g2d = image.graphics as Graphics2D
private var cursorX: Int=0
private var cursorY: Int=0
init {
val size = Dimension(image.width * SCALING, image.height * SCALING)
minimumSize = size
maximumSize = size
preferredSize = size
clearScreen(6)
isFocusable = true
requestFocusInWindow()
addKeyListener(this)
}
override fun keyTyped(p0: KeyEvent?) {}
override fun keyPressed(p0: KeyEvent?) {
println("pressed: $p0.k")
}
override fun keyReleased(p0: KeyEvent?) {
println("released: $p0")
}
override fun paint(graphics: Graphics?) {
val g2d = graphics as Graphics2D?
g2d!!.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF)
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_DISABLE)
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_NEAREST_NEIGHBOR)
g2d.drawImage(image, 0, 0, image.width * 3, image.height * 3, null)
}
fun clearScreen(color: Int) {
g2d.background = palette[color and 15]
g2d.clearRect(0, 0, BitmapScreenPanel.SCREENWIDTH, BitmapScreenPanel.SCREENHEIGHT)
cursorX = 0
cursorY = 0
}
fun setPixel(x: Int, y: Int, color: Int) {
image.setRGB(x, y, palette[color and 15].rgb)
}
fun drawLine(x1: Int, y1: Int, x2: Int, y2: Int, color: Int) {
g2d.color = palette[color and 15]
g2d.drawLine(x1, y1, x2, y2)
}
fun printText(text: String, color: Int, lowercase: Boolean) {
val lines = text.split('\n')
for(line in lines.withIndex()) {
printTextSingleLine(line.value, color, lowercase)
if(line.index<lines.size-1) {
cursorX=0
cursorY++
}
}
}
private fun printTextSingleLine(text: String, color: Int, lowercase: Boolean) {
if(color!=1) {
TODO("text can only be white for now")
}
for(clearx in cursorX until cursorX+text.length) {
g2d.clearRect(8*clearx, 8*y, 8, 8)
}
for(sc in Petscii.encodeScreencode(text, lowercase)) {
setChar(cursorX, cursorY, sc)
cursorX++
if(cursorX>=(SCREENWIDTH/8)) {
cursorY++
cursorX=0
}
}
}
fun printChar(char: Short) {
if(char==13.toShort() || char==141.toShort()) {
cursorX=0
cursorY++
} else {
setChar(cursorX, cursorY, char)
cursorX++
if (cursorX >= (SCREENWIDTH / 8)) {
cursorY++
cursorX = 0
}
}
}
fun setChar(x: Int, y: Int, screenCode: Short) {
g2d.clearRect(8*x, 8*y, 8, 8)
g2d.drawImage(Charset.shiftedChars[screenCode.toInt()], 8*x, 8*y , null)
}
fun setCursorPos(x: Int, y: Int) {
cursorX = x
cursorY = y
}
fun getCursorPos(): Pair<Int, Int> {
return Pair(cursorX, cursorY)
}
fun writeText(x: Int, y: Int, text: String, color: Int, lowercase: Boolean) {
var xx=x
if(color!=1) {
TODO("text can only be white for now")
}
for(clearx in xx until xx+text.length) {
g2d.clearRect(8*clearx, 8*y, 8, 8)
}
for(sc in Petscii.encodeScreencode(text, lowercase)) {
setChar(xx++, y, sc)
}
}
companion object {
const val SCREENWIDTH = 320
const val SCREENHEIGHT = 200
const val SCALING = 3
val palette = listOf( // this is Pepto's Commodore-64 palette http://www.pepto.de/projects/colorvic/
Color(0x000000), // 0 = black
Color(0xFFFFFF), // 1 = white
Color(0x813338), // 2 = red
Color(0x75cec8), // 3 = cyan
Color(0x8e3c97), // 4 = purple
Color(0x56ac4d), // 5 = green
Color(0x2e2c9b), // 6 = blue
Color(0xedf171), // 7 = yellow
Color(0x8e5029), // 8 = orange
Color(0x553800), // 9 = brown
Color(0xc46c71), // 10 = light red
Color(0x4a4a4a), // 11 = dark grey
Color(0x7b7b7b), // 12 = medium grey
Color(0xa9ff9f), // 13 = light green
Color(0x706deb), // 14 = light blue
Color(0xb2b2b2) // 15 = light grey
)
}
}
class ScreenDialog : JFrame() {
val canvas = BitmapScreenPanel()
init {
val borderWidth = 16
title = "AstVm graphics. Text I/O goes to console."
layout = GridBagLayout()
defaultCloseOperation = JFrame.EXIT_ON_CLOSE
isResizable = false
// the borders (top, left, right, bottom)
val borderTop = JPanel().apply {
preferredSize = Dimension(BitmapScreenPanel.SCALING * (BitmapScreenPanel.SCREENWIDTH+2*borderWidth), BitmapScreenPanel.SCALING * borderWidth)
background = BitmapScreenPanel.palette[14]
}
val borderBottom = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * (BitmapScreenPanel.SCREENWIDTH+2*borderWidth), BitmapScreenPanel.SCALING * borderWidth)
background = BitmapScreenPanel.palette[14]
}
val borderLeft = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * borderWidth, BitmapScreenPanel.SCALING * BitmapScreenPanel.SCREENHEIGHT)
background = BitmapScreenPanel.palette[14]
}
val borderRight = JPanel().apply {
preferredSize =Dimension(BitmapScreenPanel.SCALING * borderWidth, BitmapScreenPanel.SCALING * BitmapScreenPanel.SCREENHEIGHT)
background = BitmapScreenPanel.palette[14]
}
var c = GridBagConstraints()
c.gridx=0; c.gridy=1; c.gridwidth=3
add(borderTop, c)
c = GridBagConstraints()
c.gridx=0; c.gridy=2
add(borderLeft, c)
c = GridBagConstraints()
c.gridx=2; c.gridy=2
add(borderRight, c)
c = GridBagConstraints()
c.gridx=0; c.gridy=3; c.gridwidth=3
add(borderBottom, c)
// the screen canvas(bitmap)
c = GridBagConstraints()
c.gridx = 1; c.gridy = 2
add(canvas, c)
canvas.requestFocusInWindow()
}
fun start() {
val repaintTimer = Timer(1000 / 60) { repaint() }
repaintTimer.start()
}
}