prog8/codeGenCpu6502/src/prog8/codegen/cpu6502/VariableAllocator.kt
2022-03-10 23:46:43 +01:00

146 lines
5.8 KiB
Kotlin

package prog8.codegen.cpu6502
import com.github.michaelbull.result.fold
import com.github.michaelbull.result.onSuccess
import prog8.code.*
import prog8.code.core.*
import prog8.compilerinterface.*
internal class VariableAllocator(private val symboltable: SymbolTable,
private val options: CompilationOptions,
private val errors: IErrorReporter
) {
private val zeropage = options.compTarget.machine.zeropage
private val memorySlabsInternal = mutableMapOf<String, Pair<UInt, UInt>>()
internal val memorySlabs: Map<String, Pair<UInt, UInt>> = memorySlabsInternal
internal val globalFloatConsts = mutableMapOf<Double, String>() // all float values in the entire program (value -> varname)
internal val zeropageVars: Map<List<String>, Zeropage.ZpAllocation> = zeropage.allocatedVariables
init {
allocateZeropageVariables()
}
internal fun getMemorySlab(name: String) = memorySlabsInternal[name]
internal fun allocateMemorySlab(name: String, size: UInt, align: UInt) {
memorySlabsInternal[name] = Pair(size, align)
}
internal fun isZpVar(scopedName: List<String>) = scopedName in zeropage.allocatedVariables
internal fun getFloatAsmConst(number: Double): String {
val asmName = globalFloatConsts[number]
if(asmName!=null)
return asmName
val newName = "prog8_float_const_${globalFloatConsts.size}"
globalFloatConsts[number] = newName
return newName
}
/**
* Allocate variables into the Zeropage.
* The result should be retrieved from the current machine's zeropage object!
*/
private fun allocateZeropageVariables() {
if(options.zeropage== ZeropageType.DONTUSE)
return
val allVariables = collectAllVariables(symboltable)
val numberOfAllocatableVariables = allVariables.size
val varsRequiringZp = allVariables.filter { it.zpw == StZeropageWish.REQUIRE_ZEROPAGE }
val varsPreferringZp = allVariables.filter { it.zpw == StZeropageWish.PREFER_ZEROPAGE }
val varsDontCare = allVariables.filter { it.zpw == StZeropageWish.DONTCARE }
val numberOfExplicitNonZpVariables = allVariables.count { it.zpw == StZeropageWish.NOT_IN_ZEROPAGE }
require(varsDontCare.size + varsRequiringZp.size + varsPreferringZp.size + numberOfExplicitNonZpVariables == numberOfAllocatableVariables)
var numVariablesAllocatedInZP = 0
var numberOfNonIntegerVariables = 0
varsRequiringZp.forEach { variable ->
val numElements = numArrayElements(variable)
val result = zeropage.allocate(
variable.scopedName,
variable.dt,
numElements,
variable.position,
errors
)
result.fold(
success = {
numVariablesAllocatedInZP++
},
failure = {
errors.err(it.message!!, variable.position)
}
)
}
if(errors.noErrors()) {
varsPreferringZp.forEach { variable ->
val numElements = numArrayElements(variable)
val result = zeropage.allocate(
variable.scopedName,
variable.dt,
numElements,
variable.position,
errors
)
result.onSuccess { numVariablesAllocatedInZP++ }
// no need to check for allocation error, if there is one, just allocate in normal system ram.
}
// try to allocate any other interger variables into the zeropage until it is full.
// TODO some form of intelligent priorization? most often used variables first? loopcounter vars first? ...?
if(errors.noErrors()) {
for (variable in varsDontCare.sortedBy { it.scopedName.size }) {
if(variable.dt in IntegerDatatypes) {
if(zeropage.free.isEmpty()) {
break
} else {
val numElements = numArrayElements(variable)
val result = zeropage.allocate(
variable.scopedName,
variable.dt,
numElements,
variable.position,
errors
)
result.onSuccess { numVariablesAllocatedInZP++ }
}
} else
numberOfNonIntegerVariables++
}
}
}
println(" number of allocated vars: $numberOfAllocatableVariables")
println(" put into zeropage: $numVariablesAllocatedInZP, non-zp allocatable: ${numberOfNonIntegerVariables+numberOfExplicitNonZpVariables}")
println(" zeropage free space: ${zeropage.free.size} bytes")
}
private fun collectAllVariables(st: SymbolTable): Collection<StStaticVariable> {
val vars = mutableListOf<StStaticVariable>()
fun collect(node: StNode) {
for(child in node.children) {
if(child.value.type == StNodeType.STATICVAR)
vars.add(child.value as StStaticVariable)
else
collect(child.value)
}
}
collect(st)
return vars
}
private fun numArrayElements(variable: StStaticVariable) =
when(variable.dt) {
DataType.STR -> variable.initialStringValue!!.first.length+1 // 1 extra because of 0 termination char
in ArrayDatatypes -> variable.arraysize!!
else -> null
}
}