prog8/examples/compiled
2020-10-02 23:39:20 +02:00
..
balloonflight.prg update compiled examples 2020-10-02 23:39:20 +02:00
bdmusic-irq.prg update compiled examples 2020-10-02 23:39:20 +02:00
bdmusic.prg update compiled examples 2020-10-02 23:39:20 +02:00
cube3d-float.prg update compiled examples 2020-10-02 23:39:20 +02:00
cube3d-gfx.prg update compiled examples 2020-10-02 23:39:20 +02:00
cube3d-sprites.prg update compiled examples 2020-10-02 23:39:20 +02:00
cube3d.prg update compiled examples 2020-10-02 23:39:20 +02:00
diskdir-sys50000.prg update compiled examples 2020-10-02 23:39:20 +02:00
diskdir.prg update compiled examples 2020-10-02 23:39:20 +02:00
examples.d64 update compiled examples 2020-10-02 23:39:20 +02:00
fibonacci.prg update compiled examples 2020-10-02 23:39:20 +02:00
hello.prg update compiled examples 2020-10-02 23:39:20 +02:00
line-circle-gfx.prg update compiled examples 2020-10-02 23:39:20 +02:00
line-circle-txt.prg update compiled examples 2020-10-02 23:39:20 +02:00
makedisk.sh
mandelbrot-gfx.prg update compiled examples 2020-10-02 23:39:20 +02:00
mandelbrot.prg update compiled examples 2020-10-02 23:39:20 +02:00
numbergame.prg update compiled examples 2020-10-02 23:39:20 +02:00
plasma.prg update compiled examples 2020-10-02 23:39:20 +02:00
primes.prg update compiled examples 2020-10-02 23:39:20 +02:00
rasterbars.prg update compiled examples 2020-10-02 23:39:20 +02:00
readme.txt
screencodes.prg update compiled examples 2020-10-02 23:39:20 +02:00
sorting.prg update compiled examples 2020-10-02 23:39:20 +02:00
sprites.prg update compiled examples 2020-10-02 23:39:20 +02:00
swirl-float.prg update compiled examples 2020-10-02 23:39:20 +02:00
swirl.prg update compiled examples 2020-10-02 23:39:20 +02:00
tehtriz.prg update compiled examples 2020-10-02 23:39:20 +02:00
turtle-gfx.prg update compiled examples 2020-10-02 23:39:20 +02:00
wizzine.prg update compiled examples 2020-10-02 23:39:20 +02:00

These .prg files are the compiled versions of most of the examples.
They can be loaded and ran on a C64 or in an emulator, for example in Vice:

x64sc  hello.prg

will load and run the hello example.

You can also attach the d64 disk image and load the examples from there.