.define NB_ACTORS_MAX 128 .define SIZEOF_ACTORS_T 256+256+128 .enum eACTORTYPES PLAYER = 0 ; PLAYER MUST ALWAYS BE 0 ; STATIC ACTORS ; FLOOR FLOOR_1 = 1 FLOOR_2 ; FLOOR BY DEFAULT FLOOR_3 FLOOR_4 FLOOR_5 FLOOR_6 LAST_FLOOR = FLOOR_6 ; WALLS WALL_1 WALL_2 WALL_3 WALL_4 LAST_STATIC = WALL_4 ; DYNAMIC ACTORS STAIR_DOWN ; 11 FIRST_DYNAMIC = STAIR_DOWN STAIR_UP ; ITEMS MAP ; 13 ; MONSTERS RAT ; 14 FIRST_MONSTER = RAT TARENTULA SERPENT LAST_MONSTER = SERPENT ;16 NB_ACTORS = 127 UNKNOWN = NB_ACTORS .endenum