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8 lines
400 B
C
8 lines
400 B
C
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void coolbox(int x1,int y1,int x2,int y2,int fill,vmwVisual *target);
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void shadowrite(char *st,int x5,int y5,int forecol,int backcol,
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vmwFont *tb1_font,vmwVisual *target);
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char *check_for_tb1_directory(tb1_state *game_state,int try_to_create);
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char *vmwGrInput(tb1_state *game_state,int x,int y,int howlong,int forecol,int backcol,
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vmwFont *tb1_font,vmwVisual *vis);
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