tb1/svmwgraph/sdl_svmwgraph.h

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/* The SDL hooks for the Super VMW graphics library */
#include <SDL.h>
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void *SDL_setupGraphics(int *xsize,int *ysize,int *bpp,int fullscreen,
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int verbose);
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void SDL_WritePaletteColor(vmwSVMWGraphState *state,unsigned char r,
unsigned char g,unsigned char b,int color);
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void SDL_NoScale16bpp_BlitMem(vmwSVMWGraphState *target, vmwVisual *source);
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void SDL_Double16bpp_BlitMem(vmwSVMWGraphState *target_p, vmwVisual *source);
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void SDL_NoScale8bpp_BlitMem(vmwSVMWGraphState *target, vmwVisual *source);
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void SDL_clearKeyboardBuffer();
int SDL_getInput();