10 Commits

Author SHA1 Message Date
Vince Weaver
db9e66cc86 snes: add wait_until_keypressed routine 2013-01-24 23:18:08 -05:00
Vince Weaver
4bba2a0fd5 snes: display rudimentary level 1
also fix some issues with opening and fading and title screen
zsnes hides a multitude of sins
2013-01-24 00:04:24 -05:00
Vince Weaver
355b4cc539 snes: add fade in/fade out routines 2013-01-23 16:09:18 -05:00
Vince Weaver
16fd44d0ae snes: cleanup the opening screen code a bit
Some other misc minor cleanups.
2013-01-23 12:00:55 -05:00
Vince Weaver
4941aa8cc9 snes: use common DMA loading routines
This makes loading the compressed tilemaps a bit more streamlined.
2013-01-22 17:40:04 -05:00
Vince Weaver
011aeb54cc snes: added generic palette load function
Uses DMA
2013-01-22 16:23:11 -05:00
Vince Weaver
f217ef0d41 snes: make opening logo compressed
had to make the image full-screen width again
this makes the display not work right, known problem
2013-01-22 16:22:26 -05:00
Vince Weaver
d798e031eb snes: make pcx_to_compressed_tilemap_8bpp.c generic
It should now work for 4bpp tiles too
2013-01-22 15:30:19 -05:00
Vince Weaver
7e6e1203a2 snes: add level1 background graphic
still not sure I like everything about it
2013-01-22 11:37:50 -05:00
Vince Weaver
dbaf404ec3 snes: rename tb_snes to tb1_snes
I kept typing it wrong anyway, and hey, git makes rename easy
2013-01-22 09:53:01 -05:00