/* Vince */ /* 16x20 */ char vince_sprite[]={ 0x0,0x0,0x8,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x8,0x0,0x0,0x0,0x0, 0x0,0x8,0x7,0xf,0xf,0xf,0xf,0x7,0xf,0xf,0xf,0xf,0x7,0x7,0x0,0x0, 0x8,0x7,0x7,0x7,0x7,0x7,0x8,0x7,0xf,0x7,0x7,0xf,0xf,0xf,0x7,0x0, 0x7,0x8,0x0,0x8,0x7,0x7,0x7,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x8, 0x7,0x0,0x8,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x7, 0x8,0x0,0x7,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x7,0xf,0x7,0x7,0x8,0x8, 0x8,0x8,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x8,0x8,0x0,0x8,0x7, 0x8,0x7,0xf,0xf,0xf,0xf,0x7,0xf,0xf,0xf,0x7,0x0,0x8,0x0,0x8,0x7, 0x7,0x8,0x8,0x7,0xf,0x8,0x0,0x8,0x7,0xf,0x7,0x0,0x0,0x0,0x0,0x8, 0x0,0x7,0x0,0x8,0xf,0x0,0x0,0x8,0x0,0x8,0xf,0x8,0x0,0x0,0x0,0x8, 0x0,0x7,0x8,0x7,0xf,0x8,0x0,0x0,0x7,0xf,0xf,0x7,0x0,0x0,0x0,0x7, 0x0,0xf,0x8,0xf,0xf,0xf,0x7,0x7,0xf,0xf,0xf,0xf,0x0,0x0,0x0,0x7, 0x0,0xf,0x7,0x8,0x8,0x7,0xf,0xf,0xf,0xf,0xf,0x8,0x8,0x8,0x7,0x7, 0x0,0xf,0xf,0x8,0x0,0x7,0xf,0xf,0xf,0xf,0x7,0x0,0x7,0x7,0x7,0x0, 0x0,0xf,0xf,0x7,0x8,0x7,0x7,0xf,0xf,0xf,0x7,0x0,0x7,0x7,0x8,0x0, 0x0,0x7,0x7,0x0,0x8,0x0,0x0,0x7,0x7,0x0,0x0,0xf,0x8,0x7,0x0,0x0, 0x0,0x8,0xf,0xf,0x8,0xf,0xf,0x7,0x0,0x0,0x8,0x7,0x7,0x8,0x0,0x0, 0x0,0x0,0xf,0x7,0x7,0x7,0xf,0x7,0x7,0x8,0x8,0xf,0x7,0x0,0x0,0x0, 0x0,0x0,0x7,0xf,0xf,0xf,0xf,0x8,0x8,0x0,0x8,0xf,0x8,0x0,0x0,0x0, 0x0,0x0,0x0,0x8,0x8,0x0,0x0,0x0,0x0,0x0,0x7,0xf,0x8,0x0,0x0,0x0, };