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Tom Bombem Classic Video Game
data | ||
legacy_pascal | ||
svmwgraph | ||
tools | ||
about.c | ||
about.h | ||
CHANGES | ||
credits.c | ||
credits.h | ||
graphic_tools.c | ||
graphic_tools.h | ||
help.c | ||
help.h | ||
hiscore.c | ||
hiscore.h | ||
level_1.c | ||
level_2.c | ||
level_3.c | ||
levels.h | ||
loadsave.c | ||
loadsave.h | ||
Makefile | ||
options.c | ||
options.h | ||
playgame.c | ||
playgame.h | ||
quit.c | ||
quit.h | ||
README | ||
sidebar.c | ||
sidebar.h | ||
sound.c | ||
sound.h | ||
story.c | ||
story.h | ||
tb1_state.h | ||
tb1-2.9.9.lsm | ||
tb1.c | ||
TB1.FAQ | ||
tblib.c | ||
tblib.h | ||
TODO |
For now, just compiling info. You need the SDL game development library, 1.1.3 or newer: http://www.libsdl.org/download-1.1.html You also need the "SDL_mixer library" from http://www.libsdl.org/projects/SDL_mixer/index.html To compile SDL_Mixer you need the smpeg library: http://www.lokigames.com/development/smpeg.php3 Then a "make" should compile it.