tb1/credits.c
2012-11-30 22:42:01 -05:00

137 lines
5.9 KiB
C

#include <stdio.h>
#include <unistd.h>
#include "svmwgraph/svmwgraph.h"
#include "tb1_state.h"
#include "tblib.h"
void credits(tb1_state *game_state)
{
int i,keypressed=0;
vmwFont *tb1_font;
tb1_font=game_state->graph_state->default_font;
vmwDrawBox(0,0,320,400,0,game_state->virtual_2);
vmwTextXY(" TOM BOMBEM",0,210,4,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" INVASION OF THE INANIMATE OBJECTS",0,220,4,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" PROGRAMMING",0,240,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" VINCENT M WEAVER",0,260,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" GRAPHICS",0,290,10,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" VINCENT M WEAVER",0,310,10,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" SOUND EFFECTS",0,340,11,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" VINCENT M WEAVER",0,360,11,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" GRAPHICS INSPIRATION",0,390,12,0,1,tb1_font,game_state->virtual_2);
for(i=0;i<200;i++){
vmwArbitraryCrossBlit(game_state->virtual_2,0,i,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
usleep(30000);
if (vmwGetInput()) {
keypressed=1; break;
}
}
vmwArbitraryCrossBlit(game_state->virtual_2,0,200,320,200,
game_state->virtual_1,0,0);
vmwArbitraryCrossBlit(game_state->virtual_1,0,0,320,200,
game_state->virtual_2,0,0);
vmwDrawBox(0,200,320,200,0,game_state->virtual_2);
vmwTextXY(" JEFF WARWICK",0,210,12,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" GENERAL HELP",0,240,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" JOHN CLEMENS",0,260,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" JASON GRIMM",0,280,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" PCGPE AUTHORS, esp",0,310,14,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" GRANT SMITH",0,330,14,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" DOS SOUND BLASTER CODE",0,360,15,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" ETHAN BRODSKY",0,380,15,0,1,tb1_font,game_state->virtual_2);
if (!keypressed) for(i=0;i<200;i++){
vmwArbitraryCrossBlit(game_state->virtual_2,0,i,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
usleep(30000);
if (vmwGetInput()) {
keypressed=1; break;
}
}
vmwArbitraryCrossBlit(game_state->virtual_2,0,200,320,200,
game_state->virtual_2,0,0);
vmwDrawBox(0,200,320,200,0,game_state->virtual_2);
vmwTextXY(" GLTRON SOUND CODE",0,210,12,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" ANDREAS UMBACH",0,230,12,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" THANKS TO ALL THE DEVELOPERS",0,260,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" OF LINUX, ESPECIALLY",0,280,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" LINUS TORVALDS",0,300,13,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" ALSO SPECIAL THANKS TO",0,330,14,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" THE SDL DEVELOPMENT TEAM",0,350,14,0,1,tb1_font,game_state->virtual_2);
if (!keypressed) for(i=0;i<200;i++){
vmwArbitraryCrossBlit(game_state->virtual_2,0,i,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
usleep(30000);
if (vmwGetInput()) {
keypressed=1; break;
}
}
vmwArbitraryCrossBlit(game_state->virtual_2,0,200,320,200,
game_state->virtual_2,0,0);
vmwDrawBox(0,200,320,200,0,game_state->virtual_2);
vmwTextXY(" INSPIRATION",0,210,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" DOUGLAS ADAMS",0,230,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" CLIFF STOLL",0,250,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" ARTHUR C CLARKE",0,270,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" ISAAC ASIMOV",0,290,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" GORDON KORMAN",0,310,9,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" THANKS TO ALL THE AGENTS",0,340,10,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" B,D,JL,L,N,P,S,W,PM,E,G,TK",0,360,10,0,1,tb1_font,game_state->virtual_2);
vmwTextXY(" AND ESPECIALLY MP",0,380,10,0,1,tb1_font,game_state->virtual_2);
if (!keypressed) for(i=0;i<200;i++){
vmwArbitraryCrossBlit(game_state->virtual_2,0,i,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
usleep(30000);
if (vmwGetInput()) {
keypressed=1; break;
}
}
vmwArbitraryCrossBlit(game_state->virtual_2,0,200,320,200,
game_state->virtual_2,0,0);
vmwLoadPicPacked(0,200,game_state->virtual_2,1,1,
tb1_data_file("tbomb1.tb1",game_state->path_to_data));
if (keypressed) {
vmwDrawBox(0,0,320,200,0,game_state->virtual_2);
}
for(i=0;i<200;i++){
vmwArbitraryCrossBlit(game_state->virtual_2,0,i,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
usleep(30000);
if (vmwGetInput()) {
break;
}
}
vmwArbitraryCrossBlit(game_state->virtual_2,0,200,320,200,
game_state->virtual_1,0,0);
vmwBlitMemToDisplay(game_state->graph_state,game_state->virtual_1);
}