graphics
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snes: actually use enemy sprites for the enemy
|
2013-01-31 16:30:23 -05:00 |
checksum.inc
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snes: better enemy movement
|
2013-02-06 01:18:55 -05:00 |
level_1.s
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snes: better enemy movement
|
2013-02-06 01:18:55 -05:00 |
Makefile
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snes: actually use enemy sprites for the enemy
|
2013-01-31 16:30:23 -05:00 |
README
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snes: rename tb_snes to tb1_snes
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2013-01-22 09:53:01 -05:00 |
snes-hirom.cfg
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snes: rename tb_snes to tb1_snes
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2013-01-22 09:53:01 -05:00 |
svmwgraph.s
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snes: use Y*4 in many cases instead of Y
|
2013-02-06 00:32:06 -05:00 |
tb1_snes.s
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snes: can now move ship left/right
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2013-01-25 00:38:08 -05:00 |
title_screen.s
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snes: add wait_until_keypressed routine
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2013-01-24 23:18:08 -05:00 |
TODO
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snes: cleanup the opening screen code a bit
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2013-01-23 12:00:55 -05:00 |