tb1/vmw_sprite.h
2012-11-30 00:36:21 -05:00

11 lines
295 B
C

struct vmwSprite {
int xsize;
int ysize;
unsigned char *spritedata;
};
struct vmwSprite *vmwGetSprite(int x, int y, int xsize, int ysize, unsigned char *source);
void vmwPutSprite(struct vmwSprite *sprite,int x,int y,int shield_color,
unsigned char *screen);