tb1/tb1_linux/svmwgraph/vmw_core.c
Vince Weaver 137d2b45fd Move tb1 into its own subdir
I'm merging all the the tom bombem projects into one git tree
2012-12-18 21:24:06 -05:00

135 lines
3.1 KiB
C

/* Core Graphics routines for the Super VMW Graphics Library */
#include "svmwgraph.h"
#include <stdio.h>
#include <string.h> /* memset */
#include <math.h>
#define DEBUG 1
/*---------------------------------------------------------------*\
| vmwPutPixel |
\*---------------------------------------------------------------*/
void vmwPutPixel(int x,int y,int color,vmwVisual *target) {
#ifdef DEBUG
if ( (y> (target->ysize-1) ) || (x> (target->xsize-1) ) ) {
printf("Out of bounds with PutPixel %i,%i\n",x,y);
return;
}
#endif
target->memory[(y*target->xsize)+x]=color;
}
unsigned char vmwGetPixel(int x,int y,vmwVisual *source) {
return source->memory[(y*source->xsize)+x];
}
void vmwClearScreen(vmwVisual *target, int color) {
memset(target->memory,color,target->xsize*target->ysize);
}
/*---------------------------------------------------------------*\
| vmwDrawHLine |
| This is really begging to be optimized. I am sure some |
| targets can do this in hardware |
\*---------------------------------------------------------------*/
void vmwDrawHLine(int xstart,int ystart,int how_long,int color,
vmwVisual *target) {
unsigned char *temp_pointer;
int i;
temp_pointer=target->memory+(ystart*target->xsize)+xstart;
for(i=0;i<how_long;i++) {
*temp_pointer=color;
temp_pointer++;
#ifdef DEBUG
if (xstart+i>target->xsize-1) {
printf("Out of bounds!\n");
return;
}
#endif
}
}
void vmwDrawVLine(int xstart,int ystart,int how_long,int color,
vmwVisual *target) {
unsigned char *temp_pointer;
int i;
temp_pointer=target->memory+(ystart*target->xsize)+xstart;
for(i=0;i<how_long;i++) {
*temp_pointer=color;
temp_pointer+=target->xsize;
}
}
int sgn(float a) {
if (a>0) return 1;
if (a<0) return -1;
return 0;
}
/* I don't pretend to understand the following yet. Taken
* from PCGPE. Might re-write by self when get around to it */
void vmwLine(int x1,int y1,int x2,int y2,int color,vmwVisual *destination) {
float dx,dy,d1x,d1y,d2x,d2y,m,n,s;
int i;
dx = x2 - x1;
dy = y2 - y1;
d1x=sgn(dx);
d1y=sgn(dy);
d2x=sgn(dx);
d2y= 0.0;
m=fabs(dx);
n=fabs(dy);
if (!(m>n)) {
d2x=0;
d2y=sgn(dy);
m=fabs(dy);
n=fabs(dx);
}
s=rint(m / 2);
for (i= 0;i< (int)m;i++) {
vmwPutPixel(x1,y1,color,destination);
s+=n;
if (!(s<m)) {
s-=m;
x1+=rint(d1x);
y1+=rint(d1y);
}
else {
x1+=rint(d2x);
y1+=rint(d2y);
}
}
}
void vmwDrawBox(int x1,int y1,int xsize,int ysize,int col, vmwVisual *where) {
int i;
for(i=0;i<ysize;i++) {
vmwDrawHLine(x1,y1+i,xsize,col,where);
}
}