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23 lines
953 B
C
23 lines
953 B
C
int change_shields(struct tb1_state *game_state);
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int changescore(struct tb1_state *game_state);
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int collision(int x1,int y1,int xsize,int ysize,int x2,int y2,int x2size,int y2size);
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char *tb1_data_file(char *name,char *path);
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int get_input();
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void coolbox(int x1,int y1,int x2,int y2,int fill,unsigned char *target);
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int close_graphics();
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int quit(struct tb1_state *game_state);
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void ReadConfigFile(int CDROMmode);
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int showhiscore(struct tb1_state *game_state,int showchart);
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void write_hs_list(int score,char *hiname);
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void help();
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void setupsidebar(struct tb1_state *game_state);
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void shadowrite(char *st,int x,int y,int forecol,int backcol,vmw_font *tb1_font,unsigned char *target);
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void pauseawhile(int howlong);
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void options();
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void savegame(int level,int begin_score,int begin_shields);
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void loadgame();
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void story();
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void credits();
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void about(struct tb1_state *game_state);
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void playthegame(struct tb1_state *game_state);
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