mirror of
https://github.com/deater/tb1.git
synced 2024-11-19 12:31:56 +00:00
252 lines
6.1 KiB
C
252 lines
6.1 KiB
C
/* The SDL hooks for the Super VMW graphics library */
|
|
|
|
#include <SDL.h>
|
|
#include "svmwgraph.h"
|
|
#include <stdlib.h> /* For atexit() */
|
|
|
|
#define BPP_NUM_TO_TRY 2
|
|
/* Should this be the following instead?
|
|
int bpp_to_try[]={32,24,16,15,8
|
|
};
|
|
*/
|
|
|
|
int bpp_to_try[]={16,8
|
|
};
|
|
|
|
/* Setup the Graphics */
|
|
/* Pass '0' to auto-detect bpp */
|
|
void *SDL_setupGraphics(int *xsize,int *ysize,int *bpp,
|
|
int fullscreen,int verbose)
|
|
{
|
|
SDL_Surface *sdl_screen=NULL;
|
|
int mode,i=0;
|
|
|
|
mode=SDL_SWSURFACE;
|
|
if (fullscreen) mode|=SDL_FULLSCREEN;
|
|
|
|
/* Initialize the SDL library */
|
|
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
|
|
fprintf(stderr,
|
|
"Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return NULL;
|
|
}
|
|
|
|
/* Clean up on exit */
|
|
atexit(SDL_Quit);
|
|
|
|
if (*bpp!=0) {
|
|
|
|
/* Initialize the display */
|
|
sdl_screen = SDL_SetVideoMode(*xsize, *ysize, *bpp, mode);
|
|
}
|
|
else {
|
|
i=0;
|
|
while ((i<BPP_NUM_TO_TRY)&&(sdl_screen==NULL)) {
|
|
i++;
|
|
sdl_screen=SDL_SetVideoMode(*xsize,*ysize,bpp_to_try[i-1],mode);
|
|
}
|
|
}
|
|
|
|
if ( sdl_screen == NULL ) {
|
|
fprintf(stderr, "ERROR! Couldn't set %dx%d video mode: %s\n",
|
|
*xsize,*ysize,SDL_GetError());
|
|
return NULL;
|
|
}
|
|
if (*bpp==0) *bpp=bpp_to_try[i-1];
|
|
if (verbose) {
|
|
printf(" + SDL Graphics Initialization successful...\n");
|
|
printf(" + Using %dx%dx%dbpp Visual...\n",*xsize,*ysize,*bpp);
|
|
}
|
|
return sdl_screen;
|
|
}
|
|
|
|
|
|
void SDL_WritePaletteColor(vmwSVMWGraphState *state,
|
|
unsigned char r,
|
|
unsigned char g,
|
|
unsigned char b,
|
|
int color) {
|
|
|
|
SDL_Surface *target;
|
|
SDL_Color temp_col;
|
|
|
|
temp_col.r=r;
|
|
temp_col.g=g;
|
|
temp_col.b=b;
|
|
|
|
target=(SDL_Surface *)state->output_screen;
|
|
|
|
SDL_SetColors(target,&temp_col,color,1);
|
|
|
|
}
|
|
|
|
|
|
void SDL_NoScale16bpp_BlitMem(vmwSVMWGraphState *target_p, vmwVisual *source) {
|
|
|
|
int x,y;
|
|
|
|
unsigned char *s_pointer,*t_pointer;
|
|
|
|
SDL_Surface *target;
|
|
|
|
target=(SDL_Surface *)target_p->output_screen;
|
|
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
if ( SDL_LockSurface(target) < 0 )
|
|
return;
|
|
}
|
|
|
|
s_pointer=source->memory;
|
|
t_pointer=((Uint8 *)target->pixels);
|
|
|
|
// printf("%i %i\n",source->xsize,source->ysize);
|
|
|
|
for (x=0;x<source->xsize;x++)
|
|
for (y=0;y<source->ysize;y++) {
|
|
*((Uint16 *)(t_pointer))=target_p->palette[*(s_pointer)];
|
|
s_pointer++; t_pointer+=2;
|
|
}
|
|
|
|
|
|
/* Update the display */
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
SDL_UnlockSurface(target);
|
|
}
|
|
|
|
/* Write this out to the screen */
|
|
SDL_UpdateRect(target, 0, 0, source->xsize, source->ysize);
|
|
|
|
}
|
|
|
|
/* I should make this generic, but it makes it really slow */
|
|
void SDL_Double16bpp_BlitMem(vmwSVMWGraphState *target_p, vmwVisual *source) {
|
|
|
|
int x,y,scale;
|
|
|
|
unsigned char *s_pointer,*t_pointer;
|
|
|
|
SDL_Surface *target;
|
|
|
|
target=(SDL_Surface *)target_p->output_screen;
|
|
|
|
scale=target_p->scale;
|
|
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
if ( SDL_LockSurface(target) < 0 )
|
|
return;
|
|
}
|
|
|
|
s_pointer=source->memory;
|
|
t_pointer=((Uint8 *)target->pixels);
|
|
|
|
for (y=0;y<source->ysize;y++) {
|
|
for (x=0;x<source->xsize;x++) {
|
|
|
|
/* i=0, j=0 */
|
|
*((Uint16 *) ( (t_pointer)))=
|
|
target_p->palette[*(s_pointer)];
|
|
|
|
/* i=1, j=0 */
|
|
*((Uint16 *) ( (t_pointer+(2*target_p->xsize) )))=
|
|
target_p->palette[*(s_pointer)];
|
|
/* i=0, j=1 */
|
|
*((Uint16 *) ( (t_pointer+2) ))=
|
|
target_p->palette[*(s_pointer)];
|
|
|
|
/* i=1 j=1 */
|
|
*((Uint16 *) ( (t_pointer+2+(2*target_p->xsize) )))=
|
|
target_p->palette[*(s_pointer)];
|
|
|
|
|
|
s_pointer++; t_pointer+=4;
|
|
}
|
|
t_pointer+=2*target_p->xsize;
|
|
}
|
|
|
|
|
|
/* Update the display */
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
SDL_UnlockSurface(target);
|
|
}
|
|
|
|
/* Write this out to the screen */
|
|
SDL_UpdateRect(target, 0, 0, target_p->xsize, target_p->ysize);
|
|
|
|
}
|
|
|
|
void SDL_NoScale8bpp_BlitMem(vmwSVMWGraphState *target_p, vmwVisual *source) {
|
|
|
|
int x,y;
|
|
|
|
unsigned char *s_pointer,*t_pointer;
|
|
|
|
SDL_Surface *target;
|
|
|
|
target=(SDL_Surface *)target_p->output_screen;
|
|
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
if ( SDL_LockSurface(target) < 0 )
|
|
return;
|
|
}
|
|
|
|
s_pointer=source->memory;
|
|
t_pointer=((Uint8 *)target->pixels);
|
|
|
|
for (x=0;x<source->xsize;x++)
|
|
for (y=0;y<source->ysize;y++) {
|
|
*((Uint8 *)(t_pointer))=*(s_pointer);
|
|
s_pointer++; t_pointer++;
|
|
}
|
|
|
|
|
|
/* Update the display */
|
|
if ( SDL_MUSTLOCK(target) ) {
|
|
SDL_UnlockSurface(target);
|
|
}
|
|
|
|
/* Write this out to the screen */
|
|
SDL_UpdateRect(target, 0, 0, source->xsize, source->ysize);
|
|
|
|
}
|
|
|
|
|
|
void SDL_clearKeyboardBuffer() {
|
|
SDL_Event event;
|
|
while (SDL_PollEvent(&event)) {
|
|
|
|
}
|
|
}
|
|
|
|
int SDL_getInput() {
|
|
|
|
SDL_Event event;
|
|
int keypressed;
|
|
|
|
while ( SDL_PollEvent(&event)) {
|
|
|
|
switch(event.type) {
|
|
case SDL_KEYDOWN:
|
|
keypressed=event.key.keysym.sym;
|
|
switch (keypressed) {
|
|
case SDLK_BACKSPACE: return VMW_BACKSPACE;
|
|
case SDLK_ESCAPE : return VMW_ESCAPE;
|
|
case SDLK_RETURN : return VMW_ENTER;
|
|
case SDLK_UP : return VMW_UP;
|
|
case SDLK_DOWN : return VMW_DOWN;
|
|
case SDLK_RIGHT : return VMW_RIGHT;
|
|
case SDLK_LEFT : return VMW_LEFT;
|
|
case SDLK_F1 : return VMW_F1;
|
|
case SDLK_F2 : return VMW_F2;
|
|
case SDLK_PAGEUP : return VMW_PGUP;
|
|
case SDLK_PAGEDOWN : return VMW_PGDN;
|
|
default: if ((keypressed>='a') && (keypressed<='z')
|
|
&& (event.key.keysym.mod & KMOD_SHIFT) )
|
|
return keypressed-32;
|
|
else return keypressed;
|
|
}
|
|
default: break;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|