Files
tb1/tb1_snes/checksum.inc
Vince Weaver ef8a171a8b snes: actually use enemy sprites for the enemy
the enemy still doesn't move
2013-01-31 16:30:23 -05:00

3 lines
82 B
PHP

.word $186d ; Complement of checksum
.word $e792 ; Unsigned 16-bit sum of ROM