#
# Attract mode for BurgerTime
#

ACTION.HGR/BURGERTIMEL1=A
ACTION.HGR/BURGERTIMEL2=A
ACTION.HGR/BURGERTIMEL3=A
ACTION.HGR/BURGERTIMEL4=A
ACTION.HGR/BURGERTIMEL5=A
ACTION.HGR/BURGERTIMEL6=A
ACTION.HGR/BURGERTIMEL7=A
ACTION.HGR/BURGERTIMEL8=A
ACTION.HGR/BURGERTIMEL9=A
BURGERTIME=0

[eof]
