4cade/bin/generate-mini-attract-mode.sh

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#!/bin/bash
# run from project root directory
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cat res/GAMES.CONF |
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grep "," |
grep -v "^#" |
cut -d"," -f2 |
cut -d"=" -f1 | \
while read game; do
# initialize attract mode configuration file for this game
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echo -e "#\n# Attract mode for $game\n# This file is automatically generated\n#\n" > /tmp/g
# add box art, if any
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[ -f res/ARTWORK.SHR/"$game" ] &&
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echo "$game=C" >> /tmp/g
# add DHGR action screenshots, if any
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cat res/SS/ACTDHGR*.CONF |
egrep "(^|=)""$game""$" |
cut -d"=" -f1 |
sed -e "s/$/=B/g" |
sort |
uniq >> /tmp/g
# add HGR action screenshots, if any
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cat res/SS/ACTION*.CONF |
egrep "(^|=)""$game""$" |
cut -d"=" -f1 |
sed -e "s/$/=A/g" |
sort |
uniq >> /tmp/g
# add GR action screenshots, if any
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cat res/SS/ACTGR*.CONF |
egrep "(^|=)""$game""$" |
cut -d"=" -f1 |
sed -e "s/^/ACTION.GR\//g" |
sed -e "s/$/=D/g" |
sort |
uniq >> /tmp/g
# add self-running demo, if any
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cat res/ATTRACT.CONF |
grep "^$game=0" >> /tmp/g
if [ "$game" == "SPARE.CHANGE" ]; then
echo "SPCARTOON.1=0" >> /tmp/g
echo "SPCARTOON.2=0" >> /tmp/g
echo "SPCARTOON.3=0" >> /tmp/g
echo "SPCARTOON.4=0" >> /tmp/g
echo "SPCARTOON.5=0" >> /tmp/g
echo "SPCARTOON.6=0" >> /tmp/g
fi
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if [ "$game" == "PRINCEUNP" ]; then
echo "ARTWORK.SHR/POP.END=C" >> /tmp/g
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fi
# add eof
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echo -e "\n[eof]" >> /tmp/g
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cat /tmp/g > res/ATTRACT/"$game"
# clean up
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rm /tmp/g
done