4cade/bin/generate-mini-attract-mode.sh

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#!/bin/sh
# run from project root directory
cat res/games.conf |
tr "\r" "\n" |
grep "=" |
grep -v "^#" |
cut -d"," -f2 |
cut -d"=" -f1 | \
while read game; do
# if I knew how to use awk, this could be O(N) instead of O(N^2)
name=`cat res/games.conf | tr "\r" "\n" | grep "$game=" | cut -d"=" -f2`
# initialize attract mode configuration file for this game
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echo "#\n# Attract mode for $name\n#\n" > /tmp/g
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# add DHGR title screenshot, if any
[ -f res/title.dhgr/"$game" ] &&
echo "TITLE.DHGR/$game=8" >> /tmp/g
# add box art, if any
[ -f res/artwork.shr/"$game" ] &&
echo "ARTWORK.SHR/$game=9" >> /tmp/g
# add DHGR action screenshots, if any
cat res/ss/ACTDHGR*.CONF |
tr "\r" "\n" |
grep "$game""$" |
cut -d"=" -f1 |
sed -e "s/^/ACTION.DHGR\//g" |
sed -e "s/$/=8/g" |
sort |
uniq >> /tmp/g
# add HGR action screenshots, if any
cat res/ss/ACTION*.CONF |
tr "\r" "\n" |
grep "$game""$" |
cut -d"=" -f1 |
sed -e "s/^/ACTION.HGR\//g" |
sed -e "s/$/=7/g" |
sort |
uniq >> /tmp/g
# add self-running demo, if any
cat res/attract.conf |
tr "\r" "\n" |
grep "^$game=0" >> /tmp/g
if [ "$game" == "SPARE.CHANGE" ]; then
echo "SPCARTOON.1=0" >> /tmp/g
echo "SPCARTOON.2=0" >> /tmp/g
echo "SPCARTOON.3=0" >> /tmp/g
echo "SPCARTOON.4=0" >> /tmp/g
echo "SPCARTOON.5=0" >> /tmp/g
echo "SPCARTOON.6=0" >> /tmp/g
fi
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if [ "$game" == "PRINCEUNP" ]; then
echo "ARTWORK.SHR/POP.END=9" >> /tmp/g
fi
# add eof
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echo "\n[eof]" >> /tmp/g
# change line endings
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cat /tmp/g | tr "\n" "\r" > res/attract/"$game"
# clean up
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rm /tmp/g
done