4cade/src/prelaunch/standard.a

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;license:MIT
;(c) 2019 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/STANDARD",plain
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*=$106
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ldy $5A ; set up game entry point in stack page
ldx $59 ; (last ProRWTS load address - 1)
bne +
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dey
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+ dex
stx $1FE
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sty $1FF
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!source "src/prelaunch/common.a"
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ldx #$FD ; Jump to game entry point via stack pop.
txs
rts
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!if * > $1C0 {
!error "code is too large, ends at ", *
}