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https://github.com/a2-4am/4cade.git
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add assets for Manic Miner and update other attract files
This commit is contained in:
parent
1b947e50ba
commit
01f38a6585
BIN
res/ACTION.HGR.UNCOMPRESSED/MANIC.MINER
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BIN
res/ACTION.HGR.UNCOMPRESSED/MANIC.MINER
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BIN
res/ACTION.HGR/MANIC.MINER
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BIN
res/ACTION.HGR/MANIC.MINER
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@ -308,6 +308,7 @@ LODE150=Type(06),AuxType(3FF8),Access(C3)
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LOST.TOMB=Type(06),AuxType(3FF8),Access(C3)
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LOST.TOMB2=Type(06),AuxType(3FF8),Access(C3)
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MAD.BOMBER=Type(06),AuxType(3FF8),Access(C3)
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MANIC.MINER=Type(06),AuxType(3FF8),Access(C3)
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MARIO.BROS=Type(06),AuxType(3FF8),Access(C3)
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MARIO.BROS2=Type(06),AuxType(3FF8),Access(C3)
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MARIO.BROS3=Type(06),AuxType(3FF8),Access(C3)
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7
res/ATTRACT/BATTLE.CHESS
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7
res/ATTRACT/BATTLE.CHESS
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@ -0,0 +1,7 @@
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#
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# Attract mode for BATTLE.CHESS
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/COUNTY.FAIR
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7
res/ATTRACT/COUNTY.FAIR
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@ -0,0 +1,7 @@
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#
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# Attract mode for COUNTY.FAIR
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/G.I.JOE
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7
res/ATTRACT/G.I.JOE
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@ -0,0 +1,7 @@
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#
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# Attract mode for G.I.JOE
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/GHOSTBUSTERS
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7
res/ATTRACT/GHOSTBUSTERS
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@ -0,0 +1,7 @@
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#
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# Attract mode for GHOSTBUSTERS
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# This file is automatically generated
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#
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[eof]
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8
res/ATTRACT/MANIC.MINER
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8
res/ATTRACT/MANIC.MINER
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@ -0,0 +1,8 @@
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#
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# Attract mode for MANIC.MINER
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# This file is automatically generated
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#
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ACTION.HGR/MANIC.MINER=A
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[eof]
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7
res/ATTRACT/MAXWELL.MANOR
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7
res/ATTRACT/MAXWELL.MANOR
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@ -0,0 +1,7 @@
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#
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# Attract mode for MAXWELL.MANOR
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/MINIT.MAN
Normal file
7
res/ATTRACT/MINIT.MAN
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@ -0,0 +1,7 @@
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#
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# Attract mode for MINIT.MAN
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/SPINDIZZY
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7
res/ATTRACT/SPINDIZZY
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@ -0,0 +1,7 @@
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#
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# Attract mode for SPINDIZZY
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/THUNDERHEAD
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7
res/ATTRACT/THUNDERHEAD
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@ -0,0 +1,7 @@
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#
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# Attract mode for THUNDERHEAD
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# This file is automatically generated
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#
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[eof]
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@ -20,6 +20,7 @@ AZTEC=Type(04),AuxType(8000),Access(C3)
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BAD.DUDES=Type(04),AuxType(8000),Access(C3)
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BALLBLAZER=Type(04),AuxType(8000),Access(C3)
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BATMAN=Type(04),AuxType(8000),Access(C3)
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BATTLE.CHESS=Type(04),AuxType(8000),Access(C3)
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BATTLE.CRUISER=Type(04),AuxType(8000),Access(C3)
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BATTLEZONE=Type(04),AuxType(8000),Access(C3)
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BCS.QUEST=Type(04),AuxType(8000),Access(C3)
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@ -54,6 +55,7 @@ COLUMNS=Type(04),AuxType(8000),Access(C3)
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COMMANDO=Type(04),AuxType(8000),Access(C3)
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CONAN=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRIME.WAVE=Type(04),AuxType(8000),Access(C3)
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CRISIS.MOUNTAIN=Type(04),AuxType(8000),Access(C3)
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@ -89,12 +91,14 @@ FROGGER=Type(04),AuxType(8000),Access(C3)
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FROGGER.II=Type(04),AuxType(8000),Access(C3)
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FS2=Type(04),AuxType(8000),Access(C3)
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FUJI.SPEED.WAY=Type(04),AuxType(8000),Access(C3)
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G.I.JOE=Type(04),AuxType(8000),Access(C3)
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GALAXY.GATES=Type(04),AuxType(8000),Access(C3)
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GAMMA.GOBLINS=Type(04),AuxType(8000),Access(C3)
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GAUNTLET=Type(04),AuxType(8000),Access(C3)
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GENETIC.DRIFT=Type(04),AuxType(8000),Access(C3)
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GENIUS=Type(04),AuxType(8000),Access(C3)
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GENIUS.2=Type(04),AuxType(8000),Access(C3)
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GHOSTBUSTERS=Type(04),AuxType(8000),Access(C3)
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GOLD.RUSH=Type(04),AuxType(8000),Access(C3)
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GORGON=Type(04),AuxType(8000),Access(C3)
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GREMLINS=Type(04),AuxType(8000),Access(C3)
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@ -133,13 +137,16 @@ LITTLE.COMP.PPL=Type(04),AuxType(8000),Access(C3)
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LODE.RUNNER=Type(04),AuxType(8000),Access(C3)
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LOST.TOMB=Type(04),AuxType(8000),Access(C3)
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MAD.BOMBER=Type(04),AuxType(8000),Access(C3)
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MANIC.MINER=Type(04),AuxType(8000),Access(C3)
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MARBLE.MADNESS=Type(04),AuxType(8000),Access(C3)
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MARIO.BROS=Type(04),AuxType(8000),Access(C3)
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MATING.ZONE=Type(04),AuxType(8000),Access(C3)
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MATTERHORN=Type(04),AuxType(8000),Access(C3)
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MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
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MINER.2049.II=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINGS.CHALLENGE=Type(04),AuxType(8000),Access(C3)
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MINIT.MAN=Type(04),AuxType(8000),Access(C3)
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MONTEZUMA=Type(04),AuxType(8000),Access(C3)
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MOON.PATROL=Type(04),AuxType(8000),Access(C3)
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MR.COOL=Type(04),AuxType(8000),Access(C3)
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@ -213,6 +220,7 @@ SPARE.CHANGE=Type(04),AuxType(8000),Access(C3)
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SPDWAY.CLASSIC=Type(04),AuxType(8000),Access(C3)
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SPIDER.RAID=Type(04),AuxType(8000),Access(C3)
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SPIDERBOT=Type(04),AuxType(8000),Access(C3)
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SPINDIZZY=Type(04),AuxType(8000),Access(C3)
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SPY.HUNTER=Type(04),AuxType(8000),Access(C3)
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SPY.STRIKES.BAK=Type(04),AuxType(8000),Access(C3)
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SPYS.DEMISE=Type(04),AuxType(8000),Access(C3)
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@ -246,6 +254,7 @@ THEXDER=Type(04),AuxType(8000),Access(C3)
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THIEF=Type(04),AuxType(8000),Access(C3)
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THRESHOLD=Type(04),AuxType(8000),Access(C3)
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THUNDER.BOMBS=Type(04),AuxType(8000),Access(C3)
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THUNDERHEAD=Type(04),AuxType(8000),Access(C3)
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TOMAHAWK=Type(04),AuxType(8000),Access(C3)
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TRACK.AND.FIELD=Type(04),AuxType(8000),Access(C3)
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TRIAD=Type(04),AuxType(8000),Access(C3)
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@ -11,5 +11,6 @@ MATING.ZONE
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MAD.BOMBER
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MINGS.CHALLENGE
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ONE.ON.ONE
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MANIC.MINER
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[eof]
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@ -12,5 +12,6 @@ N.O.R.A.D
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MINGS.CHALLENGE
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ONE.ON.ONE
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MINER.2049.II
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MANIC.MINER
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[eof]
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@ -12,5 +12,6 @@ I.O.SILVER
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DINO.SMURF
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DOUBLE.TROUBLE
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CAVRNS.CALLISTO
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MANIC.MINER
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[eof]
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