From 2c1900def88b52fa2dfb2d61842e00d5d2b4440c Mon Sep 17 00:00:00 2001 From: 4am Date: Fri, 6 Sep 2019 18:55:24 -0400 Subject: [PATCH] update memory map documentation --- src/constants.a | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/constants.a b/src/constants.a index 2cde4c12a..dd263bac4 100644 --- a/src/constants.a +++ b/src/constants.a @@ -6,17 +6,18 @@ ; YE OLDE GRAND UNIFIED MEMORY MAP ; ; LC RAM BANK 1 -; D000..E300 - persistent data structures (gGlobalPrefsStore, gGamesListStore) +; D000..E500 - persistent data structures (gGlobalPrefsStore, gGamesListStore) ; ...end of data and start of code are approximate, in between is unused... ; ...if they ever overlap, things will go boom... -; E600..FFFB - main program code +; E800..FFFB - main program code ; FFFC..FFFF - reset and other vectors ; ; LC RAM BANK 2 ; D000..D3FF - ProRWTS data ; D400..D5FF - ProRWTS code ; D600..D9FF - HGR font data -; DA00..DEFF - unused +; DA00..DCFF - ProRWTS glue code +; DD00..DEFF - unused ; DF00..DFFF - backup of stack (during gameplay and self-running demos) ;------------------------------------------------------------------------------