add Castle Smurfenstein to the collection

This commit is contained in:
Peter Ferrie 2020-03-26 18:27:26 -07:00
parent 8a9ca3494a
commit 3b8c561307
6 changed files with 42 additions and 1 deletions

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@ -42,6 +42,7 @@
0001,CANNONBALL.BLTZ=Cannonball Blitz
0001,CANYON.CLIMBER
0000,CAPTN.GOODNIGHT=Captain Goodnight
0000,SMURFEN=Castle Smurfenstein
0000,WOLFEN84=Castle Wolfenstein
1001,CEILING.ZERO
0001,CENTIPEDE

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res/TITLE.HGR/SMURFEN Normal file

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@ -170,6 +170,7 @@ SHORT.CIRCUIT=Type(06),AuxType(4000),Access(C3)
SHUFFLEBOARD=Type(06),AuxType(4000),Access(C3)
SITUATION.CRTCL=Type(06),AuxType(4000),Access(C3)
SKYFOX=Type(06),AuxType(4000),Access(C3)
SMURFEN=Type(06),AuxType(4000),Access(C3)
SNACK.ATTACK=Type(06),AuxType(4000),Access(C3)
SNAKE.BYTE=Type(06),AuxType(4000),Access(C3)
SNEAKERS=Type(06),AuxType(4000),Access(C3)

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@ -60,7 +60,6 @@ Jawbreaker ][
//other
Battle Chess [DHGR]
Castle Smurfenstein [priority]
Dino Smurf [priority]
//TODO(woz-imaged but uncracked)

40
src/prelaunch/smurfen.a Normal file
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@ -0,0 +1,40 @@
;license:MIT
;(c) 2020 by qkumba/Frank M.
!cpu 6502
!to "build/PRELAUNCH/SMURFEN",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
+USES_TEXT_PAGE_2
lda #$60
sta $A0B
jsr $800 ; find and load "DOS"
lda #<callback
sta $B748
lda #>callback
sta $B749
jmp $B700
reset
+READ_ROM_NO_WRITE
jmp $FAA6
callback
+READ_RAM2_WRITE_RAM2
lda #<reset
sta $9E52
sta $FFFC
lda #>reset
sta $9E53
sta $FFFD ; reset vector patch
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
jmp $9B00
!if * > $1C0 {
!error "code is too large, ends at ", *
}