This commit is contained in:
Peter Ferrie 2019-07-19 19:31:38 -07:00
commit 3d836d74da
8 changed files with 6 additions and 16 deletions

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# # Attract mode for Laser Bounce # ACTION.HGR/LASER.BOUNCE=A [eof]

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@ -3,32 +3,26 @@ The American Challenge
Arcticfox Arcticfox
Ardy the Aardvark Ardy the Aardvark
Aztec Aztec
Ballblazer The Bilestoad
Boulder Dash Boulder Dash
California Games [DHGR] California Games [DHGR]
Championship Baseball Championship Baseball
Championship Wrestling Championship Wrestling
Congo Bongo Congo Bongo
Conquering Worlds Conquering Worlds
Cubit
Dive Bomber Dive Bomber
Double Trouble Double Trouble
Dunzhin Dunzhin
Elite Elite
Frogger II
G.I. Joe G.I. Joe
GBA Championship Baseball GBA Championship Baseball
GBA Championship Basketball GBA Championship Basketball
Galaxy Gates
Gulf Strike Gulf Strike
The Heist The Heist
Horizon V
Impossible Mission II [DHGR] Impossible Mission II [DHGR]
Kamikaze
Karate Champ Karate Champ
Kung Fu Master Kung Fu Master
L.A. Crackdown L.A. Crackdown
Labyrinth
Laser Bounce Laser Bounce
Little Computer People Little Computer People
Lock 'N' Chase Lock 'N' Chase
@ -69,10 +63,8 @@ Video Vegas
World Karate Championship World Karate Championship
The World's Greatest Baseball Game The World's Greatest Baseball Game
Winter Games Winter Games
Xevious
//4am crack (unreleased) //4am crack (unreleased)
Black Magic
Bop N Wrestle Bop N Wrestle
Congo Congo
County Fair County Fair
@ -98,7 +90,6 @@ Test Drive [DHGR] [priority]
//TODO(woz-imaged but uncracked) //TODO(woz-imaged but uncracked)
A.E. A.E.
Alien Lander Alien Lander
The Bilestoad
Boa Boa
Borg Borg
Caverns of Callisto Caverns of Callisto
@ -117,7 +108,6 @@ Peeping Tom
Pulsar II Pulsar II
Retro-Ball Retro-Ball
Roach Hotel Roach Hotel
Road Block
The Asteroid Field The Asteroid Field
The Snapper The Snapper
Star Cruiser Star Cruiser
@ -127,7 +117,6 @@ Trick Shot
Wayout Wayout
World Games [DHGR] World Games [DHGR]
Zargs Zargs
Zaxxon [priority]
//TODO(flux-imaged but not woz) //TODO(flux-imaged but not woz)
Fly Wars Fly Wars

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# # action shots slideshow of games that begin with "H","I","J","K","L" # LODE001=LODE.RUNNER HARD.HAT.MACK LOST.TOMB HORIZON.V2=HORIZON.V HERO HARD.HAT.MACK3=HARD.HAT.MACK JUGGLER2=JUGGLER HIGH.RISE JUNGLE.HUNT2=JUNGLE.HUNT LOST.TOMB2=LOST.TOMB [eof] # # action shots slideshow of games that begin with "H","I","J","K","L" # LODE001=LODE.RUNNER HARD.HAT.MACK LOST.TOMB HORIZON.V2=HORIZON.V HERO HARD.HAT.MACK3=HARD.HAT.MACK JUGGLER2=JUGGLER HIGH.RISE JUNGLE.HUNT2=JUNGLE.HUNT LOST.TOMB2=LOST.TOMB LASER.BOUNCE [eof]

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# # slideshow of games that begin with "H","I","J","K","L" # JUGGLER LADY.TUT HERO JUNGLE.HUNT HUNGRYBOY HIGH.RISE LOST.TOMB JOUST LODE.RUNNER INTL.GRAN.PRIX [eof] # # slideshow of games that begin with "H","I","J","K","L" # JUGGLER LADY.TUT HERO JUNGLE.HUNT HUNGRYBOY HIGH.RISE LOST.TOMB JOUST LODE.RUNNER INTL.GRAN.PRIX LASER.BOUNCE [eof]

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP ; YE OLDE GRAND UNIFIED MEMORY MAP
; ;
; LC RAM BANK 1 ; LC RAM BANK 1
; D000..E200 - persistent data structures (gGlobalPrefsStore, gGamesListStore) ; D000..E300 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; ...end of data and start of code are approximate, in between is unused... ; ...end of data and start of code are approximate, in between is unused...
; ...if they ever overlap, things will go boom... ; ...if they ever overlap, things will go boom...
; E600..FFFB - main program code ; E600..FFFB - main program code