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fix Black Magic on //c+ (#330)
Seems like starting a new game is wonky. after it shows the high score screen it messes up the graphics. not sure if that's my fix causing it or not, but both reset work, and every machine works currently.
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@ -22,13 +22,11 @@
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sta $1B2D
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sta $D6E6
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jsr $1B00
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lda #<callback1
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sta $D7E9
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lda #>callback1
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sta $D7EA
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jsr $D000
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lda #<callback2
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sta $8D5
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lda #>callback2
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@ -55,6 +53,7 @@ callback2
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lda #$63 ; back to original vector
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sta $3F2
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sta $FFFC
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+READ_RAM2_WRITE_RAM2 ; fix on //c+
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jmp $D6EE
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reset
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