mirror of
https://github.com/a2-4am/4cade.git
synced 2024-12-26 20:30:29 +00:00
add some titles to the collection
This commit is contained in:
parent
bae93a3424
commit
4a158fa16b
7
res/ATTRACT/RG
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7
res/ATTRACT/RG
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#
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# Attract mode for RG
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/STAR.AVENGER
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7
res/ATTRACT/STAR.AVENGER
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#
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# Attract mode for STAR.AVENGER
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/STARMINES
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7
res/ATTRACT/STARMINES
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#
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# Attract mode for STARMINES
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/TSUNAMI
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7
res/ATTRACT/TSUNAMI
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#
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# Attract mode for TSUNAMI
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/WALL.DEFENCE
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7
res/ATTRACT/WALL.DEFENCE
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#
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# Attract mode for WALL.DEFENCE
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# This file is automatically generated
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#
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[eof]
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@ -299,6 +299,7 @@
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1000,QUADRANT.6112=Quadrant 6112
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1000,QUADRANT.6112=Quadrant 6112
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0110,RADWARRIOR=Radwarrior
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0110,RADWARRIOR=Radwarrior
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0000,RM=Raid Over Moscow
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0000,RM=Raid Over Moscow
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1000,RG=Raiders of the Lost Ring
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0110,RAMPAGE=Rampage
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0110,RAMPAGE=Rampage
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0001,RANDAMN=Randamn
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0001,RANDAMN=Randamn
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0000,RASTER.BLASTER=Raster Blaster
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0000,RASTER.BLASTER=Raster Blaster
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@ -352,6 +353,7 @@
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0000,SS2=Spy vs Spy 2
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0000,SS2=Spy vs Spy 2
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0110,SS3=Spy vs Spy 3
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0110,SS3=Spy vs Spy 3
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0001,SD=Spy's Demise
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0001,SD=Spy's Demise
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1000,STAR.AVENGER=Star Avenger
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0001,STAR.BLAZER=Star Blazer
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0001,STAR.BLAZER=Star Blazer
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1001,STAR.CRUISER=Star Cruiser
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1001,STAR.CRUISER=Star Cruiser
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0000,STAR.DANCE=Star Dance
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0000,STAR.DANCE=Star Dance
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@ -361,6 +363,7 @@
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1000,STARBLASTER=Starblaster
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1000,STARBLASTER=Starblaster
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1000,STARGATE=Stargate
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1000,STARGATE=Stargate
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1000,STARGLIDER=Starglider
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1000,STARGLIDER=Starglider
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1000,STARMINES=Starmines
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0000,STATION.5=Station 5
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0000,STATION.5=Station 5
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0000,STELLAR.7=Stellar 7
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0000,STELLAR.7=Stellar 7
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0000,SUCCESSION=Succession
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0000,SUCCESSION=Succession
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@ -403,6 +406,7 @@
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0000,TRACK.ATTACK=Track Attack
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0000,TRACK.ATTACK=Track Attack
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0000,TRIAD=Triad
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0000,TRIAD=Triad
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0001,TROMPERS=Trompers
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0001,TROMPERS=Trompers
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1000,TSUNAMI=Tsunami
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1001,TB=Tubeway ][
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1001,TB=Tubeway ][
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0000,TUNNEL.TERROR=Tunnel Terror
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0000,TUNNEL.TERROR=Tunnel Terror
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0001,TWERPS=Twerps
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0001,TWERPS=Twerps
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@ -411,6 +415,7 @@
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0000,VIDEO.VEGAS=Video Vegas
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0000,VIDEO.VEGAS=Video Vegas
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0001,VINDICATOR=Vindicator
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0001,VINDICATOR=Vindicator
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0000,VORTEX=Vortex
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0000,VORTEX=Vortex
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0000,WALL.DEFENCE=Wall Defence
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0001,WARGLE=Wargle
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0001,WARGLE=Wargle
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0000,WARP.DESTROYER=Warp Destroyer
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0000,WARP.DESTROYER=Warp Destroyer
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0001,WAVY.NAVY=Wavy Navy
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0001,WAVY.NAVY=Wavy Navy
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BIN
res/TITLE.HGR/RG
Normal file
BIN
res/TITLE.HGR/RG
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Binary file not shown.
BIN
res/TITLE.HGR/STAR.AVENGER
Normal file
BIN
res/TITLE.HGR/STAR.AVENGER
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Binary file not shown.
1
res/TITLE.HGR/STARMINES
Normal file
1
res/TITLE.HGR/STARMINES
Normal file
File diff suppressed because one or more lines are too long
BIN
res/TITLE.HGR/TSUNAMI
Normal file
BIN
res/TITLE.HGR/TSUNAMI
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Binary file not shown.
BIN
res/TITLE.HGR/WALL.DEFENCE
Normal file
BIN
res/TITLE.HGR/WALL.DEFENCE
Normal file
Binary file not shown.
@ -273,6 +273,7 @@ RED.ALERT=Type(06),AuxType(4000),Access(C3)
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REPTON=Type(06),AuxType(4000),Access(C3)
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REPTON=Type(06),AuxType(4000),Access(C3)
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RESCUE.RAIDERS=Type(06),AuxType(4000),Access(C3)
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RESCUE.RAIDERS=Type(06),AuxType(4000),Access(C3)
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RETRO.FEVER=Type(06),AuxType(4000),Access(C3)
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RETRO.FEVER=Type(06),AuxType(4000),Access(C3)
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RG=Type(06),AuxType(4000),Access(C3)
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RI=Type(06),AuxType(4000),Access(C3)
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RI=Type(06),AuxType(4000),Access(C3)
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RIBBIT=Type(06),AuxType(4000),Access(C3)
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RIBBIT=Type(06),AuxType(4000),Access(C3)
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RM=Type(06),AuxType(4000),Access(C3)
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RM=Type(06),AuxType(4000),Access(C3)
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@ -314,6 +315,7 @@ SPUTNIK.ATTACK=Type(06),AuxType(4000),Access(C3)
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SPY.HUNTER=Type(06),AuxType(4000),Access(C3)
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SPY.HUNTER=Type(06),AuxType(4000),Access(C3)
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SS=Type(06),AuxType(4000),Access(C3)
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SS=Type(06),AuxType(4000),Access(C3)
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SS2=Type(06),AuxType(4000),Access(C3)
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SS2=Type(06),AuxType(4000),Access(C3)
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STAR.AVENGER=Type(06),AuxType(4000),Access(C3)
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STAR.BLAZER=Type(06),AuxType(4000),Access(C3)
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STAR.BLAZER=Type(06),AuxType(4000),Access(C3)
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STAR.CRUISER=Type(06),AuxType(4000),Access(C3)
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STAR.CRUISER=Type(06),AuxType(4000),Access(C3)
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STAR.DANCE=Type(06),AuxType(4000),Access(C3)
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STAR.DANCE=Type(06),AuxType(4000),Access(C3)
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@ -323,6 +325,7 @@ STARBALL=Type(06),AuxType(4000),Access(C3)
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STARBLASTER=Type(06),AuxType(4000),Access(C3)
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STARBLASTER=Type(06),AuxType(4000),Access(C3)
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STARGATE=Type(06),AuxType(4000),Access(C3)
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STARGATE=Type(06),AuxType(4000),Access(C3)
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STARGLIDER=Type(06),AuxType(4000),Access(C3)
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STARGLIDER=Type(06),AuxType(4000),Access(C3)
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STARMINES=Type(06),AuxType(4000),Access(C3)
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STATION.5=Type(06),AuxType(4000),Access(C3)
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STATION.5=Type(06),AuxType(4000),Access(C3)
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STELLAR.7=Type(06),AuxType(4000),Access(C3)
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STELLAR.7=Type(06),AuxType(4000),Access(C3)
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SU=Type(06),AuxType(4000),Access(C3)
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SU=Type(06),AuxType(4000),Access(C3)
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@ -356,6 +359,7 @@ TORAX=Type(06),AuxType(4000),Access(C3)
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TRACK.ATTACK=Type(06),AuxType(4000),Access(C3)
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TRACK.ATTACK=Type(06),AuxType(4000),Access(C3)
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TRIAD=Type(06),AuxType(4000),Access(C3)
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TRIAD=Type(06),AuxType(4000),Access(C3)
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TROMPERS=Type(06),AuxType(4000),Access(C3)
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TROMPERS=Type(06),AuxType(4000),Access(C3)
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TSUNAMI=Type(06),AuxType(4000),Access(C3)
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TU=Type(06),AuxType(4000),Access(C3)
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TU=Type(06),AuxType(4000),Access(C3)
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TUNNEL.TERROR=Type(06),AuxType(4000),Access(C3)
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TUNNEL.TERROR=Type(06),AuxType(4000),Access(C3)
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TWERPS=Type(06),AuxType(4000),Access(C3)
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TWERPS=Type(06),AuxType(4000),Access(C3)
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@ -364,6 +368,7 @@ VIDEO.VEGAS=Type(06),AuxType(4000),Access(C3)
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VINDICATOR=Type(06),AuxType(4000),Access(C3)
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VINDICATOR=Type(06),AuxType(4000),Access(C3)
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VORTEX=Type(06),AuxType(4000),Access(C3)
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VORTEX=Type(06),AuxType(4000),Access(C3)
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VV=Type(06),AuxType(4000),Access(C3)
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VV=Type(06),AuxType(4000),Access(C3)
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WALL.DEFENCE=Type(06),AuxType(4000),Access(C3)
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WARGLE=Type(06),AuxType(4000),Access(C3)
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WARGLE=Type(06),AuxType(4000),Access(C3)
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WARP.DESTROYER=Type(06),AuxType(4000),Access(C3)
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WARP.DESTROYER=Type(06),AuxType(4000),Access(C3)
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WAVY.NAVY=Type(06),AuxType(4000),Access(C3)
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WAVY.NAVY=Type(06),AuxType(4000),Access(C3)
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Binary file not shown.
BIN
res/dsk/star avenger 11k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/star avenger 11k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
BIN
res/dsk/starmines 6k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/starmines 6k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
BIN
res/dsk/tsunami 10k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/tsunami 10k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
BIN
res/dsk/wall defence 1k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/wall defence 1k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
@ -4,16 +4,13 @@ California Raisins
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Dangerous Dave Returns
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Dangerous Dave Returns
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Flobynoid
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Flobynoid
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Treasure Dive (Nibble)
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Treasure Dive (Nibble)
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Wall Defence (2010)
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//4am crack
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//4am crack
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Cavern Creatures
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Cavern Creatures
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Sheila
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Sheila
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//classic crack (clean or salvageable)
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//classic crack (clean or salvageable)
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Raiders of the Lost Ring
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Star Clones
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Star Clones
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Starmines
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Trolls and Tribulations
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Trolls and Tribulations
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//woz (needs crack)
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//woz (needs crack)
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@ -21,6 +18,4 @@ J-Bird (Orion)
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Zero Gravity Pinball (Avant-Garde)
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Zero Gravity Pinball (Avant-Garde)
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//unacquired
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//unacquired
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Star Avenger (Western MicroData)
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Torpedo Terror (Continental)
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Torpedo Terror (Continental)
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Tsunami (Creative Computing)
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19
src/prelaunch/raiders.of.ring.a
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19
src/prelaunch/raiders.of.ring.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/RG",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9413
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jsr $7000 ; decompress
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+DISABLE_ACCEL
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jmp $803
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/star.avenger.a
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19
src/prelaunch/star.avenger.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/STAR.AVENGER",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $82D
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jsr $800 ; decompress
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+DISABLE_ACCEL
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jmp $A111
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/starmines.a
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19
src/prelaunch/starmines.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/STARMINES",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $6013
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jsr $6000 ; decompress
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+DISABLE_ACCEL
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jmp $800
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/tsunami.a
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19
src/prelaunch/tsunami.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/TSUNAMI",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$4C
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sta $7703
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jsr $6BEC ; decompress
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+DISABLE_ACCEL
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jmp $A0ED
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/wall.defence.a
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19
src/prelaunch/wall.defence.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/WALL.DEFENCE",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $2013
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jsr $2000 ; decompress
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+DISABLE_ACCEL
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jmp $D00
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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