add Snake Byte captive demo

This commit is contained in:
4am 2018-12-13 16:10:38 -05:00
parent 69caf6643f
commit 4db3156f2a
6 changed files with 8 additions and 2 deletions

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@ -39,7 +39,6 @@ Drelbs
Firebird
Formula 1 Racer
O'Riley's Mine
Snake Byte
Spider Raid
Stellar 7
The Goonies
@ -79,6 +78,7 @@ Repton
Robotron 2084
Sammy Lightfoot
Serpentine
Snake Byte
Sneakers
Spare Change
Spy Hunter

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@ -1 +1 @@
# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # HIGH.RISE=3 THUNDERBOMBS=3 ROBOTRON=3 NIBBLER=3 LADY.TUT=3 STARGATE=3 #SPIDER.RAID=3 FLIP.OUT=3 #STELLAR.7=3 #TRACK.AND.FIELD=3 AGENT.USA=3 GUMBALL=3 TUBEWAY=3 CIDER.SPIDER=3 CONAN=3 MR.COOL=3 CHOPLIFTER=3 HARD.HAT.MACK=3 PACMAN=3 SERPENTINE=3 KARATEKA=3 WARP.DESTROYER=3 LOST.TOMB=3 VINDICATOR=3 REPTON=3 SAMMY.LIGHTFOOT=3 DUNG.BEETLES=3 GAMMA.GOBLINS=3 #ALIEN.DOWNPOUR=3 PIEMAN=3 ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof]
# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # SNAKE.BYTE=3 HIGH.RISE=3 THUNDERBOMBS=3 ROBOTRON=3 NIBBLER=3 LADY.TUT=3 STARGATE=3 #SPIDER.RAID=3 FLIP.OUT=3 #STELLAR.7=3 #TRACK.AND.FIELD=3 AGENT.USA=3 GUMBALL=3 TUBEWAY=3 CIDER.SPIDER=3 CONAN=3 MR.COOL=3 CHOPLIFTER=3 HARD.HAT.MACK=3 PACMAN=3 SERPENTINE=3 KARATEKA=3 WARP.DESTROYER=3 LOST.TOMB=3 VINDICATOR=3 REPTON=3 SAMMY.LIGHTFOOT=3 DUNG.BEETLES=3 GAMMA.GOBLINS=3 #ALIEN.DOWNPOUR=3 PIEMAN=3 ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof]

BIN
res/demo/SNAKE.BYTE Executable file

Binary file not shown.

BIN
res/demo/SNAKE.BYTE.1 Executable file

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@ -83,6 +83,8 @@ SAMMY.5=Type(F1),AuxType(0000),Access(C3)
SAMMY.Z=Type(F1),AuxType(0000),Access(C3)
SERPENTINE=Type(06),AuxType(0300),Access(C3)
SERPENTINE.1=Type(F1),AuxType(0000),Access(C3)
SNAKE.BYTE=Type(06),AuxType(0300),Access(C3)
SNAKE.BYTE.1=Type(F1),AuxType(0000),Access(C3)
SNEAKERS=Type(06),AuxType(0800),Access(C3)
SNEAKERS.1=Type(F1),AuxType(0000),Access(C3)
SPARE.CHANGE=Type(06),AuxType(2700),Access(C3)

4
res/notes/snake-byte.txt Normal file
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@ -0,0 +1,4 @@
$621F: 8D10C0 -> 4C0001 to exit on keypress (context is AD00C010F78D10C09D3C62)
$6C11: B900C0 -> B900D0 to disable sound (context is AC496CB900C0) <-- possible general purpose search-and-replace here
$7806: 4CB776 -> 4C0001 to exit at end of demo cycle (context is 20B3782033764CB776)
$78AD: 4CC776 -> 4C0001 to exit at end of demo cycle (context is 8D5E72D84CC776)