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update memory map
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@ -6,16 +6,17 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E4EC - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E5F4 - persistent data structures (per-game cheat categories,
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; gGlobalPrefsStore, gGamesListStore)
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; ...unused...
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; EC37..FFF9 - main program code
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; EAAE..FFF9 - main program code
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; FFFA..FFFF - NMI, reset, IRQ vectors
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;
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; LC RAM BANK 2
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; D000..D3FF - ProRWTS data
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; D400..D5FF - ProRWTS code
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; D600..D9FF - HGR font data
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; DA00..DFBA - HGR font code & ProRWTS glue code
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; DA00..DF83 - HGR font code & ProRWTS glue code
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; ...unused...
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; DFF0..DFFF - backup of stack (during gameplay and self-running demos)
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;------------------------------------------------------------------------------
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