remove Karate Champ (moved to 4sports)

This commit is contained in:
4am 2021-02-16 20:55:50 -05:00
parent 87f1a80a71
commit 6017acec20
17 changed files with 2 additions and 21 deletions

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@ -329,7 +329,6 @@ JUMPMAN=Type(06),AuxType(3FF8),Access(C3)
JUNGLE.HUNT=Type(06),AuxType(3FF8),Access(C3)
JUNGLE.HUNT2=Type(06),AuxType(3FF8),Access(C3)
KAMIKAZE=Type(06),AuxType(3FF8),Access(C3)
KARATE.CHAMP=Type(06),AuxType(3FF8),Access(C3)
KARATEKA=Type(06),AuxType(3FF8),Access(C3)
KID.NIKI101=Type(06),AuxType(3FF8),Access(C3)
KID.NIKI108=Type(06),AuxType(3FF8),Access(C3)

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@ -93,7 +93,6 @@ IMPOSSIBLE.MISS=Type(06),AuxType(1FF8),Access(C3)
INDIANA.JONES=Type(06),AuxType(1FF8),Access(C3)
JAWBREAKER.II=Type(06),AuxType(1FF8),Access(C3)
JUMPMAN=Type(06),AuxType(1FF8),Access(C3)
KARATE.CHAMP=Type(06),AuxType(1FF8),Access(C3)
KARATEKA=Type(06),AuxType(1FF8),Access(C3)
KID.NIKI=Type(06),AuxType(1FF8),Access(C3)
KUNG.FU.MASTER=Type(06),AuxType(1FF8),Access(C3)

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@ -1,9 +0,0 @@
#
# Attract mode for KARATE.CHAMP
# This file is automatically generated
#
ARTWORK.SHR/KARATE.CHAMP=C
ACTION.HGR/KARATE.CHAMP=A
[eof]

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@ -153,7 +153,6 @@ JUGGLER=Type(04),AuxType(8000),Access(C3)
JUMPMAN=Type(04),AuxType(8000),Access(C3)
JUNGLE.HUNT=Type(04),AuxType(8000),Access(C3)
KAMIKAZE=Type(04),AuxType(8000),Access(C3)
KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
KARATEKA=Type(04),AuxType(8000),Access(C3)
KID.NIKI=Type(04),AuxType(8000),Access(C3)
KUNG.FU.MASTER=Type(04),AuxType(8000),Access(C3)

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@ -153,7 +153,6 @@
0001,JUMPMAN
0000,JUNGLE.HUNT
1000,KAMIKAZE
1000,KARATE.CHAMP
0000,KARATEKA
0001,KID.NIKI
0001,KUNG.FU.MASTER

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@ -3,7 +3,6 @@
#
HARD.HAT.MACK3=HARD.HAT.MACK
KARATE.CHAMP
KAMIKAZE
LABYRINTH
HYPER.HEAD.ON

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@ -8,6 +8,5 @@ KUNG.FU.MASTER
COMMANDO
IKARI.WARRIORS
KID.NIKI
KARATE.CHAMP
[eof]

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@ -11,7 +11,6 @@ HORIZON.V
INTL.GRAN.PRIX
LITTLE.COMP.PPL
JAWBREAKER.II
KARATE.CHAMP
LOCK.N.CHASE
[eof]

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@ -9,7 +9,6 @@ CONGO.BONGO
PLATOON
ROBOTRON.2084
STARBLASTER
KARATE.CHAMP
N.O.R.A.D
[eof]

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@ -141,7 +141,6 @@ JUGGLER=Type(06),AuxType(4000),Access(C3)
JUMPMAN=Type(06),AuxType(4000),Access(C3)
JUNGLE.HUNT=Type(06),AuxType(4000),Access(C3)
KAMIKAZE=Type(06),AuxType(4000),Access(C3)
KARATE.CHAMP=Type(06),AuxType(4000),Access(C3)
KARATEKA=Type(06),AuxType(4000),Access(C3)
KID.NIKI=Type(06),AuxType(4000),Access(C3)
KUNG.FU.MASTER=Type(06),AuxType(4000),Access(C3)

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@ -29,6 +29,8 @@ Pegasus ][
Pengo
Pig Pen
Rear Guard
Robot Battle
Shuttle Intercept
Starball
Super Puckman
Super Taxman II
@ -46,7 +48,6 @@ Deep Space
MIRV
Neutrons
Oil's Well
Shuttle Intercept
Star Dance
Super Huey
Video Vegas
@ -63,9 +64,7 @@ A City Dies Whenever Night Falls [unprotected]
Bats in the Belfry
Escape!
Lemmings
Retro-Ball
Roach Hotel
Robot Battle [unprotected]
Teleport
The Caverns of Freitag
The Space Ark