attract mode notes

This commit is contained in:
4am 2018-11-12 20:34:24 -05:00
parent a64623e72a
commit 70f6cbea02
5 changed files with 80 additions and 53 deletions

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@ -1,52 +1,73 @@
51 matches for "1$" in buffer: catalog4.txt # TODO
5:Agent USA=AGENT.USA,001 Agent USA
8:Alien Downpour ALIENDOWNPOUR 001 Alien Ambush
9:Alien Rain ALIENRAIN 001 Alien Downpour
12:Aquatron AQUATRON 001 Alien Rain
13:Arkanoid ARKANOID 101 Apple Cider Spider
19:Bolo BOLO 001 Aquatron
* 21:BurgerTime BURGERTIME 001 Arkanoid
23:Canyon Climber CANYONCLIMBER 001 Bouncing Kamungas
25:Choplifter CHOPLIFTER 101 Buzzard Bait
27:Conan CONAN 001 Canyon Climber
34:Dino Eggs DINOEGGS 01 Ceiling Zero
36:Drelbs DRELBS 01 Championship Lode Runner
X 37:Drol DROL 001 Choplifter
40:Flip Out FLIPOUT 01 Conan
42:Formula 1 Racer FORMULA1RACER 01 Dino Eggs
44:Galaxian GALAXIAN 01 Drelbs
48:Hard Hat Mack HARDHATMACK 01 Dung Beetles
50:High Rise HIGHRISE 01 Firebird
54:Jungle Hunt JUNGLEHUNT 001 Flip Out
55:Karateka KARATEKA 01 Formula 1 Racer
56:Lady Tut LADYTUT 01 Galaxian
57:Lost Tomb LOSTTOMB 01 Gamma Goblins
62:Mr. Cool MRCOOL 01 Gumball
X 63:Mr. Do MRDO 101 High Rise
66:Nibbler NIBBLER 001 Jungle Hunt
70:O'Riley's Mine ORILEYSMINE 01 Karateka
72:Pac-Man PACMAN 001 Lady Tut
74:Pest Patrol PESTPATROL 01 Lost Tomb
75:Pie-Man PIEMAN 01 Mr. Cool
* 77:Pitfall II PITFALLII 01 Nibbler
78:Plasmania PLASMANIA 01 O'Riley's Mine
79:Pooyan POOYAN 01 Pac-Man
80:Prince of Persia PRINCEOFPERSIA 011 Pie-Man
84:Repton REPTON 01 Plasmania
85:Ribbit RIBBIT 01 Pooyan
86:Robotron 2084 ROBOTRON2084 01 Prince of Persia
91:Snake Byte SNAKEBYTE 01 Repton
* 92:Sneakers SNEAKERS 001 Ribbit
93:Snoggle SNOGGLE 01 Robotron 2084
95:Spider Raid SPIDERRAID 01 Sammy Lightfoot
* 97:Spy Hunter SPYHUNTER 01 Serpentine
98:Spy's Demise SPYSDEMISE 01 Snake Byte
99:Starblaster STARBLASTER 01 Snoggle
100:Stargate STARGATE 01 Spider Raid
101:Stellar 7 STELLAR7 001 Starblaster
102:Succession SUCCESSION 01 Stargate
104:Tag Team Wrestling TAGTEAMWRESTLIN 01 Stellar 7
108:Thunder Bombs THUNDERBOMBS 001 Succession
109:Track N Field TRACKNFIELD 001 Tag Team Wrestling
110:Tubeway ][ TUBEWAYII 01 Thunder Bombs
* 112:Wavy Navy WAVYNAVY 001 Track N Field
Tubeway ][
Vindicator
# uncompressed but unpatched
Bolo
Hard Hat Mack
Spy Hunter
Spy's Demise
# done
BurgerTime
Lode Runner
Pest Patrol
Pitfall II
Sneakers
Spare Change
Wavy Navy
# obvious candidates that we're skipping
Drol (attract mode is minimal)
Mr. Do (attract mode requires 64K)

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# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the master prefs file. # # Format: # key=value # # value must be one of # 1 for HGR slideshow (key is a file containing a list of HGR graphics) # 2 for DHGR slideshow (key is a file containing a list of DHGR graphics) # 3 for self-running demo (key is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # #SHORT.CONF=1 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 #SPY.HUNTER=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof] # # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the master prefs file. # # Format: # key=value # # value must be one of # 1 for HGR slideshow (key is a file containing a list of HGR graphics) # 2 for DHGR slideshow (key is a file containing a list of DHGR graphics) # 3 for self-running demo (key is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # #SHORT.CONF=1 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 #SPY.HUNTER=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof]

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res/demo/SPYS.DEMISE Executable file

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@ -18,3 +18,4 @@ BURGERTIME.3=Type(06),AuxType(2000),Access(C3)
BURGERTIME.4=Type(06),AuxType(0C00),Access(C3) BURGERTIME.4=Type(06),AuxType(0C00),Access(C3)
BURGERTIME.5=Type(06),AuxType(6000),Access(C3) BURGERTIME.5=Type(06),AuxType(6000),Access(C3)
PEST.PATROL=Type(06),AuxType(0800),Access(C3) PEST.PATROL=Type(06),AuxType(0800),Access(C3)
SPYS.DEMISE=Type(06),AuxType(3FF1),Access(C3)

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no sound
no support for joystick buttons
$60D1: E0D0F0 -> 4C0001 to exit when user presses key during title page (context is 4C0A61AE00C010DFE0D0F020)
$69B9: 68688D -> 4C0001 to exit when user presses key during demo (context is 49FF8527E636AD00C0100868688D10C0)