diff --git a/res/action.hgr/AZTEC b/res/action.hgr/AZTEC new file mode 100644 index 000000000..ae774e32d Binary files /dev/null and b/res/action.hgr/AZTEC differ diff --git a/res/action.hgr/AZTEC2 b/res/action.hgr/AZTEC2 new file mode 100644 index 000000000..0412a838b Binary files /dev/null and b/res/action.hgr/AZTEC2 differ diff --git a/res/action.hgr/AZTEC3 b/res/action.hgr/AZTEC3 new file mode 100644 index 000000000..c20360cc8 Binary files /dev/null and b/res/action.hgr/AZTEC3 differ diff --git a/res/attract.conf b/res/attract.conf index f1c8620e8..f19f29596 100644 --- a/res/attract.conf +++ b/res/attract.conf @@ -1 +1 @@ -# # Mega-Attract-Mode configuration file # # set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 AB2.CONF=1 SPARE.CHANGE=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 TAITO.CONF=1 ACTIONHIJ2.CONF=2 ALIEN.RAIN=0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 AB3.CONF=1 ACTIONAB4.CONF=2 FIREBIRD=0 SHR17.CONF=5 # set 18 # 1 DIG.DUG=0 # 1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 # 4 # 1 # 2 SPACE.EGGS=0 SHR18.CONF=5 # working but unplaced LABYRINTH=0 [eof] # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing \ No newline at end of file +# # Mega-Attract-Mode configuration file # # set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 AB2.CONF=1 SPARE.CHANGE=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 SIRIUS2.CONF=1 ACTIONHIJ2.CONF=2 ALIEN.RAIN=0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 AB3.CONF=1 ACTIONAB4.CONF=2 FIREBIRD=0 SHR17.CONF=5 # set 18 AB4.CONF=1 DIG.DUG=0 BRODER2.CONF=1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 # 4 ATARI2.CONF=1 ACTIONAB5.CONF=2 SPACE.EGGS=0 SHR18.CONF=5 # working but unplaced LABYRINTH=0 [eof] # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing \ No newline at end of file diff --git a/res/attract/AZTEC b/res/attract/AZTEC new file mode 100644 index 000000000..927c05195 --- /dev/null +++ b/res/attract/AZTEC @@ -0,0 +1 @@ +# # Attract mode for Aztec # ACTION.HGR/AZTEC2=A ACTION.HGR/AZTEC3=A ACTION.HGR/AZTEC=A [eof] \ No newline at end of file diff --git a/res/games.conf b/res/games.conf index 897ede17d..a9bca1b54 100644 --- a/res/games.conf +++ b/res/games.conf @@ -1 +1 @@ -# # 4cade master game list # # Format: # AB,directory=name # # A=1 if game requires joystick, 0 if playable on keyboard # B=1 if game requires 128K, 0 if playable on 64K # # all other values for A or B -> ignore entire line (like this one!) # A line beginning with '[' terminates the parsing # 00,AGENT.USA=Agent U S A 11,AIRHEART=Airheart 00,ALCAZAR=Alcazar 10,ALIEN.AMBUSH=Alien Ambush 00,ALIEN.DOWNPOUR=Alien Downpour 00,ALIEN.RAIN=Alien Rain 00,ALIEN.TYPHOON=Alien Typhoon 00,ALIEN.MUNCHIES=Alien Munchies 00,ANKH=Ankh 00,CIDER.SPIDER=Apple Cider Spider 00,APPLE.PANIC=Apple Panic 00,AQUATRON=Aquatron 00,ARGOS=Argos 10,ARKANOID=Arkanoid 10,AXIS.ASSASSIN=Axis Assassin 11,BAD.DUDES=Bad Dudes 10,BALLBLAZER=Ballblazer 11,BATMAN=Batman 00,BATTLEZONE=Battlezone 10,BCS.QUEST=BC's Quest For Tires 00,BEER.RUN=Beer Run 00,BELLHOP=Bellhop 00,BEYOND.WOLFEN=Beyond Castle Wolfenstein 00,BERZAP=Berzap 00,BUDGETRILOGY=Bill Budge's Trilogy 10,BLACK.MAGIC=Black Magic 00,BLISTER.BALL=Blister Ball 00,BLOCKCHAIN=BlockChain 00,BOLO=Bolo 00,BOUNCING.KMNGAS=Bouncing Kamungas 00,BRAINTEASERBLVD=Brainteaser Boulevard 10,BRUCE.LEE=Bruce Lee 10,BUBBLE.BOBBLE=Bubble Bobble 00,BURGERTIME=BurgerTime 00,BUZZARD.BAIT=Buzzard Bait 00,CANNONBALL.BLTZ=Cannonball Blitz 00,CANYON.CLIMBER=Canyon Climber 00,CAPTN.GOODNIGHT=Captain Goodnight 00,WOLFENSTEIN=Castle Wolfenstein 10,CEILING.ZERO=Ceiling Zero 00,CENTIPEDE=Centipede 00,CHAMP.LODERUN=Championship Lode Runner 10,CHOPLIFTER=Choplifter 00,COMMANDO=Commando 00,CONAN=Conan 00,CRAZY.MAZY=Crazy Mazey 00,CRIME.WAVE=Crime Wave 10,CRISIS.MOUNTAIN=Crisis Mountain 00,CROSSFIRE=Crossfire 00,CUBIT=Cubit 00,CYBERSTRIKE=Cyber Strike 00,CYCLOD=Cyclod 01,D.GENERATION=D-Generation 10,DAVIDS.MAGIC=David's Midnight Magic 01,DEATH.SWORD=Death Sword 10,DEFENDER=Defender 00,DIG.DUG=Dig Dug 10,DINO.EGGS=Dino Eggs 10,DONKEY.KONG=Donkey Kong 10,DRELBS=Drelbs 00,DROL=Drol 00,DUNG.BEETLES=Dung Beetles 00,EGGS.IT=Eggs-It 00,EPOCH=Epoch 00,FALCONS=Falcons 00,FS1=Flight Simulator I 00,FLIP.OUT=Flip Out 00,FIREBIRD=Firebird 10,FORMULA.1=Formula 1 Racer 00,FROGGER=Frogger 10,FROGGER.II=Frogger II 10,GALAXIAN=Galaxian 00,GALAXY.GATES=Galaxy Gates 10,GAMMA.GOBLINS=Gamma Goblins 00,GENETIC.DRIFT=Genetic Drift 00,GOLD.RUSH=Gold Rush 00,GORGON=Gorgon 00,GREMLINS=Gremlins 00,GUMBALL=Gumball 00,HADRON=Hadron 10,HERO=H E R O 00,HARD.HAT.MACK=Hard Hat Mack 00,HEAD.ON=Head On 11,HEAVY.BARREL=Heavy Barrel 00,HIGH.RISE=High Rise 00,HORIZON.V=Horizon V 00,HUNGRYBOY=Hungry Boy 00,IKARI.WARRIORS=Ikari Warriors 10,IMPOSSIBLE.MISS=Impossible Mission 10,INTL.GRAN.PRIX=International Gran Prix 00,JOUST=Joust 00,JUGGLER=Juggler 00,JUMPMAN=Jumpman 00,JUNGLE.HUNT=Jungle Hunt 10,KAMIKAZE=Kamikaze 00,KARATEKA=Karateka 00,KID.NIKI=Kid Niki 00,LABYRINTH=Labyrinth 00,LADY.TUT=Lady Tut 00,LANCASTER=Lancaster 10,LASER.BOUNCE=Laser Bounce 00,LAZER.SILK=Lazer Silk 00,LODE.RUNNER=Lode Runner 10,LOST.TOMB=Lost Tomb 10,MAD.BOMBER=Mad Bomber 10,MARBLE.MADNESS=Marble Madness 00,MARIO.BROS=Mario Bros 10,MINER.2049ER=Miner 2049er 00,MONTEZUMA=Montezuma's Revenge 00,MOON.PATROL=Moon Patrol 00,MR.COOL=Mr. Cool 10,MR.DO=Mr. Do 00,MR.ROBOT=Mr. Robot 00,MS.PACMAN=Ms. Pacman 00,NIBBLER=Nibbler 10,NIGHT.MISSION=Night Mission Pinball 00,NIGHT.STALKER=Night Stalker 00,NIGHTMARE=Nightmare Gallery 00,NORAD=NORAD 00,ORILEYS.MINE=O'Riley's Mine 00,ORBITRON=Orbitron 00,OUTPOST=Outpost 00,PAC.MAN=Pac-Man 00,PAPERBOY=Paperboy 00,PEST.PATROL=Pest Patrol 10,PHANTOMS.FIVE=Phantoms Five 00,PHASER.FIRE=Phaser Fire 00,PHOTAR=Photar 00,PICNIC.PARANOIA=Picnic Paranoia 00,PIEMAN=Pie-Man 01,PIPEDREAM=Pipe Dream 00,PITSTOP.II=Pit Stop II 10,PITFALL.II=Pitfall II 00,PLASMANIA=Plasmania 11,PLATOON=Platoon 00,POLLYWOG=Pollywog 00,POOYAN=Pooyan 01,PRINCEUNP=Prince of Persia 00,PUCK.MAN=Puckman 11,QIX=Qix 10,QUADRANT.6112=Quadrant 6112 01,RADWARRIOR=Radwarrior 01,RAMPAGE=Rampage 00,RASTER.BLASTER=Raster Blaster 10,RED.ALERT=Red Alert 11,RENEGADE=Renegade 00,REPTON=Repton 00,RESCUE.RAIDERS=Rescue Raiders 00,RIBBIT=Ribbit 00,ROADBLOCK=Roadblock 01,ROBOCOP=Robocop 00,ROBOTRON=Robotron 2084 00,RUSSKI.DUCK=Russki Duck 00,SABOTAGE=Sabotage 00,SAMMY.LIGHTFOOT=Sammy Lightfoot 00,SEAFOX=Seafox 00,SERPENTINE=Serpentine 10,SHAMUS=Shamus 00,SHUFFLEBOARD=Shuffleboard 00,SNACK.ATTACK=Snack Attack 00,SNAKE.BYTE=Snake Byte 00,SNEAKERS=Sneakers 00,SNOGGLE=Snoggle 10,SPACE.EGGS=Space Eggs 00,SPACE.QUARKS=Space Quarks 00,SPACE.RAIDERS=Space Raiders 00,SPARE.CHANGE=Spare Change 00,SPDWAY.CLASSIC=Speedway Classic 00,SPIDER.RAID=Spider Raid 01,SPIDERBOT=Spiderbot 00,SPY.HUNTER=Spy Hunter 00,SPYS.DEMISE=Spy's Demise 10,STARBLASTER=Starblaster 10,STARGATE=Stargate 00,STAR.BLAZER=Star Blazer 00,STELLAR.7=Stellar 7 00,SUCCESSION=Succession 00,SUICIDE=Suicide! 00,SWASHBUCKLER=Swashbuckler 00,TAG.TEAM=Tag Team Wrestling 00,TAPPER=Tapper 00,TETRIS=Tetris 01,TETRIS128K=Tetris (DHGR) 00,THE.BILESTOAD=The Bilestoad 01,SUMMER.EDITION=The Games: Summer Edition 01,WINTER.EDITION=The Games: Winter Edition 10,GOONIES=The Goonies 00,SPY.STRIKES.BAK=The Spy Strikes Back 00,THEXDER=Thexder 01,THEXDER128K=Thexder (DHGR) 00,THIEF=Thief 00,THRESHOLD=Threshold 00,THUNDERBOMBS=Thunder Bombs 10,TOMAHAWK=Tomahawk 00,TRACK.AND.FIELD=Track & Field 10,TUBEWAY=Tubeway ][ 00,TUNNEL.TERROR=Tunnel Terror 00,TWERPS=Twerps 00,UP.N.DOWN=Up'n Down 01,VICTORY.ROAD=Victory Road 00,VINDICATOR=Vindicator 00,WARP.DESTROYER=Warp Destroyer 00,WAVY.NAVY=Wavy Navy 10,XEVIOUS=Xevious 10,ZAXXON=Zaxxon 00,ZENITH=Zenith [eof] \ No newline at end of file +# # 4cade master game list # # Format: # AB,directory=name # # A=1 if game requires joystick, 0 if playable on keyboard # B=1 if game requires 128K, 0 if playable on 64K # # all other values for A or B -> ignore entire line (like this one!) # A line beginning with '[' terminates the parsing # 00,AGENT.USA=Agent U S A 11,AIRHEART=Airheart 00,ALCAZAR=Alcazar 10,ALIEN.AMBUSH=Alien Ambush 00,ALIEN.DOWNPOUR=Alien Downpour 00,ALIEN.RAIN=Alien Rain 00,ALIEN.TYPHOON=Alien Typhoon 00,ALIEN.MUNCHIES=Alien Munchies 00,ANKH=Ankh 00,CIDER.SPIDER=Apple Cider Spider 00,APPLE.PANIC=Apple Panic 00,AQUATRON=Aquatron 00,ARGOS=Argos 10,ARKANOID=Arkanoid 10,AXIS.ASSASSIN=Axis Assassin 00,AZTEC=Aztec 11,BAD.DUDES=Bad Dudes 10,BALLBLAZER=Ballblazer 11,BATMAN=Batman 00,BATTLEZONE=Battlezone 10,BCS.QUEST=BC's Quest For Tires 00,BEER.RUN=Beer Run 00,BELLHOP=Bellhop 00,BEYOND.WOLFEN=Beyond Castle Wolfenstein 00,BERZAP=Berzap 00,BUDGETRILOGY=Bill Budge's Trilogy 10,BLACK.MAGIC=Black Magic 00,BLISTER.BALL=Blister Ball 00,BLOCKCHAIN=BlockChain 00,BOLO=Bolo 00,BOUNCING.KMNGAS=Bouncing Kamungas 00,BRAINTEASERBLVD=Brainteaser Boulevard 10,BRUCE.LEE=Bruce Lee 10,BUBBLE.BOBBLE=Bubble Bobble 00,BURGERTIME=BurgerTime 00,BUZZARD.BAIT=Buzzard Bait 00,CANNONBALL.BLTZ=Cannonball Blitz 00,CANYON.CLIMBER=Canyon Climber 00,CAPTN.GOODNIGHT=Captain Goodnight 00,WOLFENSTEIN=Castle Wolfenstein 10,CEILING.ZERO=Ceiling Zero 00,CENTIPEDE=Centipede 00,CHAMP.LODERUN=Championship Lode Runner 10,CHOPLIFTER=Choplifter 00,COMMANDO=Commando 00,CONAN=Conan 00,CRAZY.MAZY=Crazy Mazey 00,CRIME.WAVE=Crime Wave 10,CRISIS.MOUNTAIN=Crisis Mountain 00,CROSSFIRE=Crossfire 00,CUBIT=Cubit 00,CYBERSTRIKE=Cyber Strike 00,CYCLOD=Cyclod 01,D.GENERATION=D-Generation 10,DAVIDS.MAGIC=David's Midnight Magic 01,DEATH.SWORD=Death Sword 10,DEFENDER=Defender 00,DIG.DUG=Dig Dug 10,DINO.EGGS=Dino Eggs 10,DONKEY.KONG=Donkey Kong 10,DRELBS=Drelbs 00,DROL=Drol 00,DUNG.BEETLES=Dung Beetles 00,EGGS.IT=Eggs-It 00,EPOCH=Epoch 00,FALCONS=Falcons 00,FS1=Flight Simulator I 00,FLIP.OUT=Flip Out 00,FIREBIRD=Firebird 10,FORMULA.1=Formula 1 Racer 00,FROGGER=Frogger 10,FROGGER.II=Frogger II 10,GALAXIAN=Galaxian 00,GALAXY.GATES=Galaxy Gates 10,GAMMA.GOBLINS=Gamma Goblins 00,GENETIC.DRIFT=Genetic Drift 00,GOLD.RUSH=Gold Rush 00,GORGON=Gorgon 00,GREMLINS=Gremlins 00,GUMBALL=Gumball 00,HADRON=Hadron 10,HERO=H E R O 00,HARD.HAT.MACK=Hard Hat Mack 00,HEAD.ON=Head On 11,HEAVY.BARREL=Heavy Barrel 00,HIGH.RISE=High Rise 00,HORIZON.V=Horizon V 00,HUNGRYBOY=Hungry Boy 00,IKARI.WARRIORS=Ikari Warriors 10,IMPOSSIBLE.MISS=Impossible Mission 10,INTL.GRAN.PRIX=International Gran Prix 00,JOUST=Joust 00,JUGGLER=Juggler 00,JUMPMAN=Jumpman 00,JUNGLE.HUNT=Jungle Hunt 10,KAMIKAZE=Kamikaze 00,KARATEKA=Karateka 00,KID.NIKI=Kid Niki 00,LABYRINTH=Labyrinth 00,LADY.TUT=Lady Tut 00,LANCASTER=Lancaster 10,LASER.BOUNCE=Laser Bounce 00,LAZER.SILK=Lazer Silk 00,LODE.RUNNER=Lode Runner 10,LOST.TOMB=Lost Tomb 10,MAD.BOMBER=Mad Bomber 10,MARBLE.MADNESS=Marble Madness 00,MARIO.BROS=Mario Bros 10,MINER.2049ER=Miner 2049er 00,MONTEZUMA=Montezuma's Revenge 00,MOON.PATROL=Moon Patrol 00,MR.COOL=Mr. Cool 10,MR.DO=Mr. Do 00,MR.ROBOT=Mr. Robot 00,MS.PACMAN=Ms. Pacman 00,NIBBLER=Nibbler 10,NIGHT.MISSION=Night Mission Pinball 00,NIGHT.STALKER=Night Stalker 00,NIGHTMARE=Nightmare Gallery 00,NORAD=NORAD 00,ORILEYS.MINE=O'Riley's Mine 00,ORBITRON=Orbitron 00,OUTPOST=Outpost 00,PAC.MAN=Pac-Man 00,PAPERBOY=Paperboy 00,PEST.PATROL=Pest Patrol 10,PHANTOMS.FIVE=Phantoms Five 00,PHASER.FIRE=Phaser Fire 00,PHOTAR=Photar 00,PICNIC.PARANOIA=Picnic Paranoia 00,PIEMAN=Pie-Man 01,PIPEDREAM=Pipe Dream 00,PITSTOP.II=Pit Stop II 10,PITFALL.II=Pitfall II 00,PLASMANIA=Plasmania 11,PLATOON=Platoon 00,POLLYWOG=Pollywog 00,POOYAN=Pooyan 01,PRINCEUNP=Prince of Persia 00,PUCK.MAN=Puckman 11,QIX=Qix 10,QUADRANT.6112=Quadrant 6112 01,RADWARRIOR=Radwarrior 01,RAMPAGE=Rampage 00,RASTER.BLASTER=Raster Blaster 10,RED.ALERT=Red Alert 11,RENEGADE=Renegade 00,REPTON=Repton 00,RESCUE.RAIDERS=Rescue Raiders 00,RIBBIT=Ribbit 00,ROADBLOCK=Roadblock 01,ROBOCOP=Robocop 00,ROBOTRON=Robotron 2084 00,RUSSKI.DUCK=Russki Duck 00,SABOTAGE=Sabotage 00,SAMMY.LIGHTFOOT=Sammy Lightfoot 00,SEAFOX=Seafox 00,SERPENTINE=Serpentine 10,SHAMUS=Shamus 00,SHUFFLEBOARD=Shuffleboard 00,SNACK.ATTACK=Snack Attack 00,SNAKE.BYTE=Snake Byte 00,SNEAKERS=Sneakers 00,SNOGGLE=Snoggle 10,SPACE.EGGS=Space Eggs 00,SPACE.QUARKS=Space Quarks 00,SPACE.RAIDERS=Space Raiders 00,SPARE.CHANGE=Spare Change 00,SPDWAY.CLASSIC=Speedway Classic 00,SPIDER.RAID=Spider Raid 01,SPIDERBOT=Spiderbot 00,SPY.HUNTER=Spy Hunter 00,SPYS.DEMISE=Spy's Demise 10,STARBLASTER=Starblaster 10,STARGATE=Stargate 00,STAR.BLAZER=Star Blazer 00,STELLAR.7=Stellar 7 00,SUCCESSION=Succession 00,SUICIDE=Suicide! 00,SWASHBUCKLER=Swashbuckler 00,TAG.TEAM=Tag Team Wrestling 00,TAPPER=Tapper 00,TETRIS=Tetris 01,TETRIS128K=Tetris (DHGR) 00,THE.BILESTOAD=The Bilestoad 01,SUMMER.EDITION=The Games: Summer Edition 01,WINTER.EDITION=The Games: Winter Edition 10,GOONIES=The Goonies 00,SPY.STRIKES.BAK=The Spy Strikes Back 00,THEXDER=Thexder 01,THEXDER128K=Thexder (DHGR) 00,THIEF=Thief 00,THRESHOLD=Threshold 00,THUNDERBOMBS=Thunder Bombs 10,TOMAHAWK=Tomahawk 00,TRACK.AND.FIELD=Track & Field 10,TUBEWAY=Tubeway ][ 00,TUNNEL.TERROR=Tunnel Terror 00,TWERPS=Twerps 00,UP.N.DOWN=Up'n Down 01,VICTORY.ROAD=Victory Road 00,VINDICATOR=Vindicator 00,WARP.DESTROYER=Warp Destroyer 00,WAVY.NAVY=Wavy Navy 10,XEVIOUS=Xevious 10,ZAXXON=Zaxxon 00,ZENITH=Zenith [eof] \ No newline at end of file diff --git a/res/ss/AB1.CONF b/res/ss/AB1.CONF index 0f1c92d98..d0073a9c5 100644 --- a/res/ss/AB1.CONF +++ b/res/ss/AB1.CONF @@ -1 +1 @@ -# # slideshow of games that begin with "A","B" # BERZAP BUBBLE.BOBBLE CIDER.SPIDER BURGERTIME BOUNCING.KMNGAS ARKANOID ALIEN.DOWNPOUR BCS.QUEST AQUATRON ALIEN.RAIN [eof] \ No newline at end of file +# # slideshow of games that begin with "A","B" # BERZAP BUBBLE.BOBBLE CIDER.SPIDER BURGERTIME BOUNCING.KMNGAS ARKANOID ALIEN.DOWNPOUR BCS.QUEST AQUATRON [eof] \ No newline at end of file diff --git a/res/ss/AB2.CONF b/res/ss/AB2.CONF index fb3074624..18b266a5b 100644 --- a/res/ss/AB2.CONF +++ b/res/ss/AB2.CONF @@ -1 +1 @@ -# # slideshow of games that begin with "A","B" # ARGOS BELLHOP BRAINTEASERBLVD BEER.RUN ALIEN.AMBUSH BUZZARD.BAIT APPLE.PANIC AGENT.USA ALCAZAR AXIS.ASSASSIN [eof] \ No newline at end of file +# # slideshow of games that begin with "A","B" # ARGOS BELLHOP BRAINTEASERBLVD BEER.RUN ALIEN.AMBUSH BUZZARD.BAIT APPLE.PANIC AGENT.USA ALCAZAR [eof] \ No newline at end of file diff --git a/res/ss/AB3.CONF b/res/ss/AB3.CONF index 6bca454b3..64997846a 100644 --- a/res/ss/AB3.CONF +++ b/res/ss/AB3.CONF @@ -1 +1 @@ -# # slideshow of games that begin with "A","B" # BATTLEZONE BOLO ALIEN.MUNCHIES BLISTER.BALL BUDGETRILOGY BRUCE.LEE ANKH ALIEN.TYPHOON BALLBLAZER BLACK.MAGIC BEYOND.WOLFEN [eof] \ No newline at end of file +# # slideshow of games that begin with "A","B" # BATTLEZONE BOLO ALIEN.MUNCHIES BLISTER.BALL BUDGETRILOGY BRUCE.LEE ANKH ALIEN.TYPHOON BALLBLAZER [eof] \ No newline at end of file diff --git a/res/ss/AB4.CONF b/res/ss/AB4.CONF new file mode 100644 index 000000000..2e34b6a14 --- /dev/null +++ b/res/ss/AB4.CONF @@ -0,0 +1 @@ +# # slideshow of games that begin with "A","B" # AXIS.ASSASSIN ALIEN.RAIN BLACK.MAGIC BEYOND.WOLFEN AZTEC [eof] \ No newline at end of file diff --git a/res/ss/ACTIONAB1.CONF b/res/ss/ACTIONAB1.CONF index 506a46409..ee03a0840 100644 --- a/res/ss/ACTIONAB1.CONF +++ b/res/ss/ACTIONAB1.CONF @@ -1 +1 @@ -# # action slideshow of games that begin with "A","B" # ANKH AXIS.ASSASSIN ALIEN.DOWNPOUR BERZAP BRUCE.LEE BUBBLE.BOBBLE ARKANOID AXIS.ASSASSIN2=AXIS.ASSASSIN ALIEN.TYPHOON2=ALIEN.TYPHOON BLACK.MAGIC3=BLACK.MAGIC [eof] \ No newline at end of file +# # action slideshow of games that begin with "A","B" # ANKH AZTEC ALIEN.DOWNPOUR BERZAP BRUCE.LEE BUBBLE.BOBBLE ARKANOID AXIS.ASSASSIN2=AXIS.ASSASSIN ALIEN.TYPHOON2=ALIEN.TYPHOON BLACK.MAGIC3=BLACK.MAGIC [eof] \ No newline at end of file diff --git a/res/ss/ACTIONAB3.CONF b/res/ss/ACTIONAB3.CONF index ad09aad9a..aed79cac5 100644 --- a/res/ss/ACTIONAB3.CONF +++ b/res/ss/ACTIONAB3.CONF @@ -1 +1 @@ -# # action slideshow of games that begin with "A","B" # BUZZARD.BAIT ALIEN.MUNCHIES APPLE.PANIC BRAINTEASERBLVD ALIEN.AMBUSH BEYOND.WOLFEN BEER.RUN BURGERTIMEL2=BURGERTIME AXIS.ASSASSIN4=AXIS.ASSASSIN BLACK.MAGIC2=BLACK.MAGIC [eof] \ No newline at end of file +# # action slideshow of games that begin with "A","B" # BUZZARD.BAIT ALIEN.MUNCHIES APPLE.PANIC BRAINTEASERBLVD ALIEN.AMBUSH BEYOND.WOLFEN BEER.RUN AZTEC2=AZTEC AXIS.ASSASSIN4=AXIS.ASSASSIN BLACK.MAGIC2=BLACK.MAGIC [eof] \ No newline at end of file diff --git a/res/ss/ACTIONAB4.CONF b/res/ss/ACTIONAB4.CONF index 868d7b3fc..860450a1c 100644 --- a/res/ss/ACTIONAB4.CONF +++ b/res/ss/ACTIONAB4.CONF @@ -1 +1 @@ -# # action slideshow of games that begin with "A","B" # BLISTER.BALL AQUATRON ALIEN.RAIN AXIS.ASSASSIN5=AXIS.ASSASSIN ALIEN.TYPHOON3=ALIEN.TYPHOON BUDGETRILOGY BURGERTIMEL1=BURGERTIME BALLBLAZER BLACK.MAGIC BOUNCING.KMNGA2=BOUNCING.KMNGAS BEYOND.WOLFEN2=BEYOND.WOLFEN [eof] \ No newline at end of file +# # action slideshow of games that begin with "A","B" # BLISTER.BALL AQUATRON ALIEN.RAIN AXIS.ASSASSIN5=AXIS.ASSASSIN ALIEN.TYPHOON3=ALIEN.TYPHOON BUDGETRILOGY BURGERTIMEL1=BURGERTIME BALLBLAZER BOUNCING.KMNGA2=BOUNCING.KMNGAS BEYOND.WOLFEN2=BEYOND.WOLFEN [eof] \ No newline at end of file diff --git a/res/ss/ACTIONAB5.CONF b/res/ss/ACTIONAB5.CONF new file mode 100644 index 000000000..e9c96c56d --- /dev/null +++ b/res/ss/ACTIONAB5.CONF @@ -0,0 +1 @@ +# # action slideshow of games that begin with "A","B" # BLACK.MAGIC AZTEC3=AZTEC BURGERTIMEL2=BURGERTIME AXIS.ASSASSIN [eof] \ No newline at end of file diff --git a/res/ss/ATARI.CONF b/res/ss/ATARI.CONF index 71b9e6afe..78f63b67c 100644 --- a/res/ss/ATARI.CONF +++ b/res/ss/ATARI.CONF @@ -1 +1 @@ -# # Atarisoft slideshow # BATTLEZONE DEFENDER JOUST TRACK.AND.FIELD DIG.DUG DONKEY.KONG STARGATE CENTIPEDE PAC.MAN ROBOTRON JUNGLE.HUNT MARIO.BROS MOON.PATROL GREMLINS MS.PACMAN [eof] \ No newline at end of file +# # Atarisoft slideshow # BATTLEZONE DEFENDER JOUST TRACK.AND.FIELD DIG.DUG DONKEY.KONG STARGATE CENTIPEDE [eof] \ No newline at end of file diff --git a/res/ss/ATARI2.CONF b/res/ss/ATARI2.CONF new file mode 100644 index 000000000..46c326905 --- /dev/null +++ b/res/ss/ATARI2.CONF @@ -0,0 +1 @@ +# # Atarisoft slideshow # MOON.PATROL GREMLINS MS.PACMAN PAC.MAN ROBOTRON JUNGLE.HUNT MARIO.BROS [eof] \ No newline at end of file diff --git a/res/ss/BRODER2.CONF b/res/ss/BRODER2.CONF new file mode 100644 index 000000000..aa8c5de8d --- /dev/null +++ b/res/ss/BRODER2.CONF @@ -0,0 +1 @@ +# # Broderbund Software slideshow # GUMBALL STAR.BLAZER CHAMP.LODERUN CHOPLIFTER ALIEN.RAIN KARATEKA APPLE.PANIC GENETIC.DRIFT ALIEN.TYPHOON LABYRINTH SEAFOX [eof] \ No newline at end of file diff --git a/res/ss/BRODERBUND.CONF b/res/ss/BRODERBUND.CONF index ff4acdf3c..5721dec87 100644 --- a/res/ss/BRODERBUND.CONF +++ b/res/ss/BRODERBUND.CONF @@ -1 +1 @@ -# # Broderbund Software slideshow # CAPTN.GOODNIGHT DAVIDS.MAGIC GALAXIAN SERPENTINE SPARE.CHANGE SPACE.QUARKS LODE.RUNNER SNOGGLE RED.ALERT DROL STAR.BLAZER CHAMP.LODERUN CHOPLIFTER ALIEN.RAIN KARATEKA APPLE.PANIC GUMBALL GENETIC.DRIFT ALIEN.TYPHOON LABYRINTH SEAFOX [eof] \ No newline at end of file +# # Broderbund Software slideshow # CAPTN.GOODNIGHT DAVIDS.MAGIC GALAXIAN SERPENTINE SPARE.CHANGE SPACE.QUARKS LODE.RUNNER SNOGGLE RED.ALERT DROL [eof] \ No newline at end of file diff --git a/res/ss/DATAEAST.CONF b/res/ss/DATAEAST.CONF index fe06cc9a9..6f3039d2e 100644 --- a/res/ss/DATAEAST.CONF +++ b/res/ss/DATAEAST.CONF @@ -1 +1 @@ -# # Data East slideshow # BUBBLE.BOBBLE COMMANDO TAG.TEAM IKARI.WARRIORS [eof] \ No newline at end of file +# # Data East slideshow # BUBBLE.BOBBLE COMMANDO TAG.TEAM IKARI.WARRIORS KID.NIKI [eof] \ No newline at end of file diff --git a/res/ss/DATAMOST.CONF b/res/ss/DATAMOST.CONF index 96ebc105c..1b038110f 100644 --- a/res/ss/DATAMOST.CONF +++ b/res/ss/DATAMOST.CONF @@ -1 +1 @@ -# # Datamost slideshow # ARGOS ANKH CRAZY.MAZY TUBEWAY MR.ROBOT SNACK.ATTACK SWASHBUCKLER THE.BILESTOAD [eof] \ No newline at end of file +# # Datamost slideshow # ARGOS ANKH CRAZY.MAZY TUBEWAY MR.ROBOT SNACK.ATTACK SWASHBUCKLER THE.BILESTOAD AZTEC [eof] \ No newline at end of file diff --git a/res/ss/SIRIUS.CONF b/res/ss/SIRIUS.CONF index c7973b694..415fe9a90 100644 --- a/res/ss/SIRIUS.CONF +++ b/res/ss/SIRIUS.CONF @@ -1 +1 @@ -# # Sirius Software slideshow # WAVY.NAVY BUZZARD.BAIT CYBERSTRIKE GAMMA.GOBLINS BEER.RUN SPACE.EGGS TWERPS HADRON SNAKE.BYTE FLIP.OUT EPOCH OUTPOST SNEAKERS ORBITRON PLASMANIA REPTON GORGON PHANTOMS.FIVE CYCLOD [eof] \ No newline at end of file +# # Sirius Software slideshow # WAVY.NAVY BUZZARD.BAIT CYBERSTRIKE GAMMA.GOBLINS BEER.RUN SPACE.EGGS TWERPS HADRON SNAKE.BYTE FLIP.OUT [eof] \ No newline at end of file diff --git a/res/ss/SIRIUS2.CONF b/res/ss/SIRIUS2.CONF new file mode 100644 index 000000000..ffbf32aba --- /dev/null +++ b/res/ss/SIRIUS2.CONF @@ -0,0 +1 @@ +# # Sirius Software slideshow # PLASMANIA EPOCH OUTPOST SNEAKERS ORBITRON REPTON GORGON PHANTOMS.FIVE CYCLOD [eof] \ No newline at end of file diff --git a/res/ss/TAITO.CONF b/res/ss/TAITO.CONF deleted file mode 100644 index b65007470..000000000 --- a/res/ss/TAITO.CONF +++ /dev/null @@ -1 +0,0 @@ -# # Taito slideshow # ARKANOID [eof] \ No newline at end of file diff --git a/res/title.hgr/AZTEC b/res/title.hgr/AZTEC new file mode 100644 index 000000000..2f21d374c Binary files /dev/null and b/res/title.hgr/AZTEC differ