diff --git a/res/action.dhgr/CALI.GAMES b/res/action.dhgr/CALI.GAMES new file mode 100644 index 000000000..ea87e630d Binary files /dev/null and b/res/action.dhgr/CALI.GAMES differ diff --git a/res/action.dhgr/CALI.GAMES2 b/res/action.dhgr/CALI.GAMES2 new file mode 100644 index 000000000..0161b37c2 Binary files /dev/null and b/res/action.dhgr/CALI.GAMES2 differ diff --git a/res/action.dhgr/CALI.GAMES3 b/res/action.dhgr/CALI.GAMES3 new file mode 100644 index 000000000..a0d7b92ce Binary files /dev/null and b/res/action.dhgr/CALI.GAMES3 differ diff --git a/res/action.dhgr/CALI.GAMES4 b/res/action.dhgr/CALI.GAMES4 new file mode 100644 index 000000000..d8b947a0e Binary files /dev/null and b/res/action.dhgr/CALI.GAMES4 differ diff --git a/res/action.dhgr/CALI.GAMES5 b/res/action.dhgr/CALI.GAMES5 new file mode 100644 index 000000000..ca5e63535 Binary files /dev/null and b/res/action.dhgr/CALI.GAMES5 differ diff --git a/res/action.dhgr/CALI.GAMES6 b/res/action.dhgr/CALI.GAMES6 new file mode 100644 index 000000000..9ca75e7c6 Binary files /dev/null and b/res/action.dhgr/CALI.GAMES6 differ diff --git a/res/artwork.shr/CALI.GAMES b/res/artwork.shr/CALI.GAMES new file mode 100644 index 000000000..acf39f10e Binary files /dev/null and b/res/artwork.shr/CALI.GAMES differ diff --git a/res/attract.conf b/res/attract.conf index 61c1b82cd..57ffffccb 100644 --- a/res/attract.conf +++ b/res/attract.conf @@ -1 +1 @@ -# set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 AB4.CONF=1 DIG.DUG=0 BRODER2.CONF=1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 ACTIONEFG4.CONF=2 ATARI2.CONF=1 BRAINTEASERBLVD=0 ACTIONAB5.CONF=2 SPACE.EGGS=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 ACTIONHIJ4.CONF=2 AB3.CONF=1 AXIS.ASSASSIN=0 ACTIONAB4.CONF=2 FIREBIRD=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO1.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CYCLOD=0 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 LABYRINTH=0 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 ALIEN.TYPHOON=0 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 SIRIUS2.CONF=1 ACTIONHIJ2.CONF=2 #0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 BELLHOP=0 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 ALIEN.MUNCHIES=0 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 BEER.RUN=0 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 BATTLEZONE=0 AB2.CONF=1 SPARE.CHANGE=0 SHR17.CONF=5 # set 18 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 ACTGR1.CONF=6 SHR18.CONF=5 # set 19 / extras MNO2.CONF=1 CANNONBALL.BLTZ=0 OTHER5.CONF=1 CRIME.WAVE=0 SPACE.QUARKS=0 SHR19.CONF=5 [eof] # # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file +# set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 AB4.CONF=1 DIG.DUG=0 BRODER2.CONF=1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 ACTIONEFG4.CONF=2 ATARI2.CONF=1 BRAINTEASERBLVD=0 ACTIONAB5.CONF=2 SPACE.EGGS=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 ACTIONHIJ4.CONF=2 AB3.CONF=1 AXIS.ASSASSIN=0 ACTIONAB4.CONF=2 FIREBIRD=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO1.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CYCLOD=0 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 LABYRINTH=0 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 ALIEN.TYPHOON=0 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 SIRIUS2.CONF=1 ACTIONHIJ2.CONF=2 #0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 BELLHOP=0 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 ALIEN.MUNCHIES=0 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 BEER.RUN=0 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 BATTLEZONE=0 AB2.CONF=1 SPARE.CHANGE=0 SHR17.CONF=5 # set 18 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 ACTGR1.CONF=6 SHR18.CONF=5 # set 19 MNO2.CONF=1 CANNONBALL.BLTZ=0 OTHER5.CONF=1 CRIME.WAVE=0 #2 SPACE.QUARKS=0 ACTDHGR1.CONF=4 #2 #1 #0 #2 #0 SHR19.CONF=5 [eof] # # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file diff --git a/res/attract/CALI.GAMES b/res/attract/CALI.GAMES index c71e66d6b..332c22d9c 100644 --- a/res/attract/CALI.GAMES +++ b/res/attract/CALI.GAMES @@ -1 +1 @@ -# # Attract mode for California Games # TITLE.DHGR/CALI.GAMES=B [eof] \ No newline at end of file +# # Attract mode for California Games # TITLE.DHGR/CALI.GAMES=B ARTWORK.SHR/CALI.GAMES=C ACTION.DHGR/CALI.GAMES2=B ACTION.DHGR/CALI.GAMES3=B ACTION.DHGR/CALI.GAMES4=B ACTION.DHGR/CALI.GAMES5=B ACTION.DHGR/CALI.GAMES6=B ACTION.DHGR/CALI.GAMES=B [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR1.CONF b/res/ss/ACTDHGR1.CONF index 3ae9c56bc..06aff995d 100644 --- a/res/ss/ACTDHGR1.CONF +++ b/res/ss/ACTDHGR1.CONF @@ -1 +1 @@ -# # action shots slideshow of double hi-res games # AIRHEART BAD.DUDES BATMAN DEATH.SWORD D.GENERATION [eof] \ No newline at end of file +# # action shots slideshow of double hi-res games # AIRHEART BAD.DUDES BATMAN CALI.GAMES D.GENERATION [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR12.CONF b/res/ss/ACTDHGR12.CONF index 390c97bd1..bf2208b95 100644 --- a/res/ss/ACTDHGR12.CONF +++ b/res/ss/ACTDHGR12.CONF @@ -1 +1 @@ -# # action shots slideshow of double hi-res games # DEATH.SWORD3=DEATH.SWORD RAMPAGE3=RAMPAGE INDIANA.JONES2=INDIANA.JONES QIX2=QIX TETRIS4=TETRIS [eof] \ No newline at end of file +# # action shots slideshow of double hi-res games # DEATH.SWORD3=DEATH.SWORD RAMPAGE3=RAMPAGE INDIANA.JONES2=INDIANA.JONES QIX2=QIX CALI.GAMES5=CALI.GAMES [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR14.CONF b/res/ss/ACTDHGR14.CONF new file mode 100644 index 000000000..becf76acb --- /dev/null +++ b/res/ss/ACTDHGR14.CONF @@ -0,0 +1 @@ +# # action shots slideshow of double hi-res games # DEATH.SWORD PIPEDREAM SUMMER.EDITION2=SUMMER.EDITION ROBOCOP3=ROBOCOP TETRIS4=TETRIS CALI.GAMES6=CALI.GAMES [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR2.CONF b/res/ss/ACTDHGR2.CONF index 27930767d..faadf679c 100644 --- a/res/ss/ACTDHGR2.CONF +++ b/res/ss/ACTDHGR2.CONF @@ -1 +1 @@ -# # action shots slideshow of double hi-res games # HEAVY.BARREL PIPEDREAM PLATOON RADWARRIOR RAMPAGE [eof] \ No newline at end of file +# # action shots slideshow of double hi-res games # HEAVY.BARREL CALI.GAMES2=CALI.GAMES PLATOON RADWARRIOR RAMPAGE [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR5.CONF b/res/ss/ACTDHGR5.CONF index e19752175..76d7439c5 100644 --- a/res/ss/ACTDHGR5.CONF +++ b/res/ss/ACTDHGR5.CONF @@ -1 +1 @@ -# # action shots slideshow of double hi-res games # BATMAN2=BATMAN TETRIS3=TETRIS SUMMER.EDITION2=SUMMER.EDITION WINTER.EDITION2=WINTER.EDITION AIRHEART3=AIRHEART [eof] \ No newline at end of file +# # action shots slideshow of double hi-res games # BATMAN2=BATMAN TETRIS3=TETRIS CALI.GAMES3=CALI.GAMES WINTER.EDITION2=WINTER.EDITION AIRHEART3=AIRHEART [eof] \ No newline at end of file diff --git a/res/ss/ACTDHGR8.CONF b/res/ss/ACTDHGR8.CONF index ad3cea61a..eb0528e14 100644 --- a/res/ss/ACTDHGR8.CONF +++ b/res/ss/ACTDHGR8.CONF @@ -1 +1 @@ -# # action shots slideshow of double hi-res games # DEATH.SWORD4=DEATH.SWORD PLATOON3=PLATOON VICTORY.ROAD3=VICTORY.ROAD QIX3=QIX ROBOCOP3=ROBOCOP [eof] \ No newline at end of file +# # action shots slideshow of double hi-res games # DEATH.SWORD4=DEATH.SWORD PLATOON3=PLATOON VICTORY.ROAD3=VICTORY.ROAD QIX3=QIX CALI.GAMES4=CALI.GAMES [eof] \ No newline at end of file diff --git a/res/ss/SHR5.CONF b/res/ss/SHR5.CONF index b1ab33610..4aa1fc54a 100644 --- a/res/ss/SHR5.CONF +++ b/res/ss/SHR5.CONF @@ -1 +1 @@ -# # super hi-res slideshow # DRELBS DROL GOONIES GORGON HARD.HAT.MACK [eof] \ No newline at end of file +# # super hi-res slideshow # DRELBS DROL GOONIES GORGON HARD.HAT.MACK CALI.GAMES [eof] \ No newline at end of file