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add self-running demo for Lazer Silk
fixes https://github.com/a2-4am/4cade/issues/35
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commit
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@ -287,6 +287,7 @@ LASER.BOUNCE=0
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ACTIONCD5.CONF=2
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NIGHT.STALKER=0
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NIGHTMARE=0
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LAZER.SILK=0
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[eof]
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@ -5,5 +5,6 @@
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ARTWORK.SHR/LAZER.SILK=C
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ACTION.HGR/LAZER.SILK=A
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LAZER.SILK=0
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[eof]
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BIN
res/DEMO/LAZER.SILK
Executable file
BIN
res/DEMO/LAZER.SILK
Executable file
Binary file not shown.
BIN
res/DEMO/LAZER.SILK.1
Executable file
BIN
res/DEMO/LAZER.SILK.1
Executable file
Binary file not shown.
@ -105,6 +105,8 @@ LADY.TUT=Type(06),AuxType(0300),Access(C3)
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LADY.TUT.1=Type(F1),AuxType(0000),Access(C3)
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LASER.BOUNCE=Type(06),AuxType(0300),Access(C3)
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LASER.BOUNCE.1=Type(F1),AuxType(0000),Access(C3)
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LAZER.SILK=Type(06),AuxType(0300),Access(C3)
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LAZER.SILK.1=Type(F1),AuxType(0000),Access(C3)
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LODE.RUNNER=Type(06),AuxType(1F00),Access(C3)
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LODE.RUNNER.1=Type(F1),AuxType(0000),Access(C3)
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LODE.RUNNER.M=Type(F1),AuxType(0000),Access(C3)
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@ -62,6 +62,7 @@
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- Cannonball Blitz
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- Crime Wave
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- Laser Bounce
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- Lazer Silk
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- Night Stalker
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- Nightmare Gallery
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- N.O.R.A.D
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12
res/notes/demos/lazer-silk.txt
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12
res/notes/demos/lazer-silk.txt
Normal file
@ -0,0 +1,12 @@
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$7EE8: C0 -> D0 to disable sound (context is A5C02901A8B92FC0A4ED60)
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$1077: C0 -> D0 to disable sound (context is A51449108514A9C08515A000)
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$1159: C0 -> D0 to disable sound (context is A020A511691620A8FC2C30C0)
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$1549: C0 -> D0 to disable sound (context is A012A90120A8FC2C30C08810F560)
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$14D5: 2C54C0 -> 4C0001 to exit on keypress (context is AD00C010062C54C06C36004C4012)
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$14E5: 2C54C0 -> 4C0001 to exit on keypress (context is AD00C010062C54C06C36004C4013)(not a typo)
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$1125: 6C3600 -> 4C0001 to exit on keypress (context is AD00C010036C3600A21CCA)
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$16E8: 2C10C0 -> 4C0001 to exit on keypress (context is AD00C010092C10C02C54C06C360060)
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$0C3D: 2C10C0 -> 4C0001 to exit on keypress (context is 20EE0C100C2C10C0C98D)
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$0C5B: 4CEE0C -> 4C0001 to exit on button press (context is AD62C029804580F0DF85984CEE0C)
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$0D04: 4C0285 -> 4C0001 to exit at end of demo cycle (context is D0034C0285)
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$0D01: FF -> 1F to reduce time spent on final screen (context is E61BA51BC9FFD003)
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