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add Tharolian Tunnels to the collection
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@ -301,6 +301,7 @@
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1000,LAST.GLADIATOR=The Last Gladiator
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1111,THE.LAST.NINJA
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0001,SPY.STRIKES.BAK=The Spy Strikes Back
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1001,THAROLIAN.TUNLS=Tharolian Tunnels
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0010,THEXDER
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0000,THIEF
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0001,THRESHOLD
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BIN
res/TITLE.HGR/THAROLIAN.TUNLS
Normal file
BIN
res/TITLE.HGR/THAROLIAN.TUNLS
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Binary file not shown.
@ -264,6 +264,7 @@ SWASHBUCKLER=Type(06),AuxType(4000),Access(C3)
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TAG.TEAM=Type(06),AuxType(4000),Access(C3)
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TAPPER=Type(06),AuxType(4000),Access(C3)
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TETRIS=Type(06),AuxType(4000),Access(C3)
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THAROLIAN.TUNLS=Type(06),AuxType(4000),Access(C3)
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THE.BILESTOAD=Type(06),AuxType(4000),Access(C3)
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THE.DAM.BUSTERS=Type(06),AuxType(4000),Access(C3)
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THE.GOONIES=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/tharolian tunnels PRODOS (san inc pack).po
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BIN
res/dsk/tharolian tunnels PRODOS (san inc pack).po
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Binary file not shown.
@ -13,7 +13,6 @@ Pegasus ][
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Shuttle Intercept
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Super Huey
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Super Taxman II
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Tharolian Tunnels [priority]
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Video Vegas
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//4am crack (unreleased)
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@ -6,7 +6,7 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E8A3 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E8C9 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; ...unused...
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; E91D..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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40
src/prelaunch/tharolian.tunls.a
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40
src/prelaunch/tharolian.tunls.a
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@ -0,0 +1,40 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/THAROLIAN.TUNLS",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $6099
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jsr $6000 ; decompress
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lda #$4C
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sta $9607
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lda #<callback
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sta $9608
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lda #>callback
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sta $9609
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+DISABLE_ACCEL
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jsr $60A7
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jmp $609C
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callback
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sta $9780
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pha
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+ENABLE_ACCEL
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pla
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jsr $960A
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+GET_MACHINE_STATUS
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and #CHEATS_ENABLED
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beq +
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lda #$ad
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sta $1DA0 ; patch - don't decrease lives
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+ +DISABLE_ACCEL
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rts
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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